Player Matchup

Xing Tian
Xing Tian
Kangarar
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Sol
Sol
PlayBoiBxrbie
Sol
Level 155
God Stats
10W - 7L
1,718 SR
Queue Stats
94W - 83L
1,546 Elo+
Party 2
Ao Kuang
Ao Kuang
SnowFang95
Ao Kuang
Level 33
God Stats
0W - 2L
1,769 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Usefulnt
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZxxisRose
Cu Chulainn
Level 76
God Stats
0W - 1L
1,470 SR
Queue Stats
84W - 64L
1,574 Elo+
Party 2
Team Averages
Level 61
1,591 SR
1,524 Elo+

VS

Team Averages
Level 104
1,456 SR
1,589 Elo+
Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Deathgamer45426
Chaac
Level 139
God Stats
1W - 1L
1,216 SR
Queue Stats
35W - 30L
1,535 Elo+
Party 3
Fenrir
Fenrir
Driamon
Fenrir
Level 123
God Stats
17W - 10L
1,563 SR
Queue Stats
70W - 61L
1,563 Elo+
Solo
Nut
Nut
GamerGambit
Nut
Level 143
God Stats
2W - 2L
1,501 SR
Queue Stats
35W - 33L
1,508 Elo+
Party 3
Baba Yaga
Baba Yaga
TimBukTuut
Baba Yaga
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,838 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kangarar
Xing Tian
7
0 / 4 / 2
4,816
438
3,426
11,645
8,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
1 / 3 / 1
6,303
573
3,851
6,587
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ao Kuang
SnowFang95
Ao Kuang
11
4 / 5 / 0
6,051
550
6,503
11,345
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Usefulnt
Heimdallr
7
0 / 6 / 1
4,753
432
3,824
7,953
2,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
ZxxisRose
Cu Chulainn
9
1 / 3 / 1
5,090
463
5,075
10,373
6,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 1 / 10
6,011
546
6,293
10,124
7,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 1 / 1
6,628
603
5,923
8,754
6,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
Driamon
Fenrir
12
10 / 3 / 1
7,587
690
8,192
10,851
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
7 / 1 / 7
7,123
648
10,128
8,176
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
TimBukTuut
Baba Yaga
12
3 / 1 / 4
7,346
668
6,049
4,750
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
21
21
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
10
5
W
1
1
1
1.5
W
Fenrir
Driamon
Fenrir
10
3
1
3.5
W
7
1
7
10.5
L
Xing Tian
Kangarar
Xing Tian
0
4
2
0.25
L
1
3
1
0.5
L
Ao Kuang
SnowFang95
Ao Kuang
4
5
0
0.8
W
Baba Yaga
TimBukTuut
Baba Yaga
3
1
4
5
L
Heimdallr
Usefulnt
Heimdallr
0
6
1
0.08
L
Cu Chulainn
ZxxisRose
Cu Chulainn
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,679
Damage
36,585
47,903
Taken
42,655
22,495
Mitigated
22,741
10,091
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,293
1,122
225
2,617
10,124
7,104
197
4,011
6,113
18,852
0
W
5,923
1,552
0
3,315
8,754
6,929
306
499
8,255
165
41,241
W
Fenrir
Driamon
Fenrir
8,192
2,163
0
5,299
10,851
3,841
0
3,619
7,232
0
54,537
W
10,128
5,652
0
3,602
8,176
3,095
371
4,511
3,665
0
40,258
L
Xing Tian
Kangarar
Xing Tian
3,426
377
0
469
11,645
8,536
0
4,626
7,019
9,139
0
L
3,851
805
0
2,932
6,587
1,944
0
3,836
2,751
31,095
5,478
L
Ao Kuang
SnowFang95
Ao Kuang
6,503
2,207
0
4,202
11,345
3,366
0
1,643
9,702
33,484
0
W
Baba Yaga
TimBukTuut
Baba Yaga
6,049
223
0
912
4,750
1,772
0
913
3,837
45,213
978
L
Heimdallr
Usefulnt
Heimdallr
3,824
1,953
0
1,127
7,953
2,242
0
1,579
6,374
0
19,422
L
Cu Chulainn
ZxxisRose
Cu Chulainn
5,075
1,501
0
1,361
10,373
6,407
0
601
9,772
0
23,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,013
Gold Earned
34,695
222
Minions Killed
321
0
Camps Cleared
0
1,038,297
Distance Traveled
1,160,005
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,011
546
16
1
0
223,500
0
W
Chaac
6,628
603
60
5
0
234,542
4
W
Fenrir
7,587
690
79
7
0
241,275
0
W
Nut
7,123
648
69
6
0
200,364
0
L
Xing Tian
4,816
438
8
1
0
240,415
0
L
Sol
6,303
573
77
7
0
192,076
4
L
Ao Kuang
6,051
550
61
6
0
237,893
0
W
Baba Yaga
7,346
668
97
9
0
260,324
4
L
Heimdallr
4,753
432
39
4
0
205,346
0
L
Cu Chulainn
5,090
463
37
3
0
162,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role