Player Matchup

Amaterasu
Amaterasu
Gold II
Adaunus
Amaterasu
Gold II
Level 134
God Stats
2W - 2L
1,630 SR
Queue Stats
15W - 9L
1,707 MMR
Party 1
Sobek
Sobek
Gold V
Nash9660
Sobek
Gold V
Level 157
God Stats
2W - 5L
1,464 SR
Queue Stats
10W - 8L
1,640 MMR
Party 1
Yu Huang
Yu Huang
Silver I
Valitao
Yu Huang
Silver I
Level 185
God Stats
2W - 1L
1,252 SR
Queue Stats
15W - 14L
1,629 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,449 SR
1,659 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,608 SR
1,354 MMR
Ne Zha
Ne Zha
Diamond V
 
Ne Zha
Diamond V
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
SnappRapter
Baron Samedi
Platinum II
Level 190
God Stats
27W - 22L
1,645 SR
Queue Stats
219W - 247L
1,604 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
Stankyboii09
Cu Chulainn
Silver IV
Level 105
God Stats
0W - 1L
1,679 SR
Queue Stats
83W - 102L
959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Adaunus
Amaterasu
15
4 / 0 / 2
9,095
910
4,384
6,575
3,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Nash9660
Sobek
14
1 / 1 / 4
8,015
802
2,290
6,720
4,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
Valitao
Yu Huang
15
1 / 0 / 4
8,894
889
3,544
3,062
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KuzenboCthulhuAchillesSerqetXing Tian

VS

Bans
KumbhakarnaMedusaHeraAresNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 0 / 0
6,100
610
1,423
2,539
784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
SnappRapter
Baron Samedi
13
1 / 3 / 0
7,044
704
2,685
5,079
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Stankyboii09
Cu Chulainn
13
0 / 3 / 0
6,987
699
3,376
6,769
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
6
Kills
1
1
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
Amaterasu
Adaunus
Amaterasu
4
0
2
5
W
Sobek
Nash9660
Sobek
1
1
4
3
L
Baron Samedi
SnappRapter
Baron Samedi
1
3
0
0.33
L
Cu Chulainn
Stankyboii09
Cu Chulainn
0
3
0
0
W
Yu Huang
Valitao
Yu Huang
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,218
Damage
7,484
16,357
Taken
14,387
9,663
Mitigated
7,997
6,050
Healing
1,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,423
152
0
562
2,539
784
0
743
1,625
0
6,833
W
Amaterasu
Adaunus
Amaterasu
4,384
1,749
0
3,360
6,575
3,821
759
1,561
5,014
0
28,647
W
Sobek
Nash9660
Sobek
2,290
191
0
1,872
6,720
4,796
520
1,147
5,573
9,365
216
L
Baron Samedi
SnappRapter
Baron Samedi
2,685
133
251
595
5,079
3,588
0
2,238
2,546
15,883
0
L
Cu Chulainn
Stankyboii09
Cu Chulainn
3,376
205
0
498
6,769
3,625
0
2,460
3,979
0
23,916
W
Yu Huang
Valitao
Yu Huang
3,544
520
0
818
3,062
1,046
1,800
42
3,020
43,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,004
Gold Earned
20,131
164
Minions Killed
88
0
Camps Cleared
0
593,925
Distance Traveled
388,769
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,100
610
13
1
0
86,556
0
W
Amaterasu
9,095
910
45
5
0
215,731
1
W
Sobek
8,015
802
17
2
0
185,747
4
L
Baron Samedi
7,044
704
28
3
0
146,964
1
L
Cu Chulainn
6,987
699
47
5
0
155,249
7
W
Yu Huang
8,894
889
102
10
0
192,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role