Player Matchup

Erlang Shen
Erlang Shen
ARandomLoser
Erlang Shen
Level 144
God Stats
3W - 0L
1,619 SR
Queue Stats
83W - 19L
1,783 Elo+
Party 1
Hel
Hel
CaIIMeHappy
Hel
Level 158
God Stats
2W - 0L
1,673 SR
Queue Stats
133W - 25L
1,822 Elo+
Party 1
Neith
Neith
DuhLatino
Neith
Level 158
God Stats
4W - 0L
1,842 SR
Queue Stats
61W - 15L
1,769 Elo+
Party 1
Gilgamesh
Gilgamesh
StrongestBeard
Gilgamesh
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 9L
1,871 Elo+
Party 1
Discordia
Discordia
emtihraann
Discordia
Level 118
God Stats
3W - 2L
1,580 SR
Queue Stats
182W - 142L
1,607 Elo+
Solo
Team Averages
Level 140
1,643 SR
1,770 Elo+

VS

Team Averages
Level 147
1,460 SR
1,483 Elo+
Hel
Hel
BLUN73D_C4LIF4S
Hel
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 47L
1,443 Elo+
Solo
Anubis
Anubis
RAFFTER 5
Anubis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,425 Elo+
Solo
Neith
Neith
SergioGu18
Neith
Level 141
God Stats
2W - 4L
1,462 SR
Queue Stats
200W - 212L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TFS GizMo
Ah Muzen Cab
Level 154
God Stats
2W - 5L
1,350 SR
Queue Stats
201W - 223L
1,487 Elo+
Solo
Achilles
Achilles
Xmarkstre
Achilles
Level 156
God Stats
8W - 11L
1,487 SR
Queue Stats
1,023W - 1,044L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ARandomLoser
Erlang Shen
15
2 / 3 / 17
9,430
725
6,729
19,262
23,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
7 / 3 / 13
10,646
819
9,734
15,999
7,786
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
DuhLatino
Neith
18
8 / 1 / 17
11,029
848
15,113
13,980
6,578
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
StrongestBeard
Gilgamesh
16
4 / 3 / 19
10,225
787
7,006
18,873
16,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
emtihraann
Discordia
19
9 / 1 / 14
12,116
932
24,919
10,164
4,639
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 7
8,907
685
4,276
9,928
4,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
RAFFTER 5
Anubis
17
4 / 7 / 4
10,145
780
8,648
12,289
6,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
2 / 6 / 7
9,038
695
14,281
13,248
6,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
TFS GizMo
Ah Muzen Cab
16
2 / 5 / 7
9,686
745
16,002
13,493
5,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Xmarkstre
Achilles
16
2 / 5 / 3
8,692
669
10,929
18,875
31,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
39
30
Kills
11
11
Deaths
30
80
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ARandomLoser
Erlang Shen
2
3
17
3.5
L
1
7
7
0.64
W
7
3
13
4.5
W
Neith
DuhLatino
Neith
8
1
17
16.5
L
Anubis
RAFFTER 5
Anubis
4
7
4
0.86
L
Neith
2
6
7
0.92
W
Gilgamesh
StrongestBeard
Gilgamesh
4
3
19
4.5
L
Ah Muzen Cab
TFS GizMo
Ah Muzen Cab
2
5
7
1.1
L
Achilles
Xmarkstre
Achilles
2
5
3
0.7
W
Discordia
emtihraann
Discordia
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,501
Damage
54,136
78,278
Taken
67,833
59,244
Mitigated
55,008
41,310
Healing
18,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ARandomLoser
Erlang Shen
6,729
1,137
1,553
2,638
19,262
23,363
925
3,834
14,145
211
11,225
L
4,276
388
4,067
2,008
9,928
4,789
0
5,375
4,553
12,867
0
W
9,734
119
19,458
8,528
15,999
7,786
720
2,760
12,953
22,872
542
W
Neith
DuhLatino
Neith
15,113
3,542
1,079
3,616
13,980
6,578
2,052
3,672
9,972
0
36,420
L
Anubis
RAFFTER 5
Anubis
8,648
209
1,251
1,818
12,289
6,698
0
8,045
4,196
25,547
0
L
Neith
14,281
3,724
365
2,294
13,248
6,249
528
5,875
7,237
0
29,391
W
Gilgamesh
StrongestBeard
Gilgamesh
7,006
1,094
529
1,857
18,873
16,878
1,300
2,873
15,799
0
15,181
L
Ah Muzen Cab
TFS GizMo
Ah Muzen Cab
16,002
2,213
413
1,160
13,493
5,953
0
7,541
5,833
0
27,485
L
Achilles
Xmarkstre
Achilles
10,929
834
738
4,249
18,875
31,319
70
7,909
10,570
2,221
18,726
W
Discordia
emtihraann
Discordia
24,919
220
434
1,618
10,164
4,639
1,212
1,005
8,919
53,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,446
Gold Earned
46,468
174
Minions Killed
121
0
Camps Cleared
0
1,142,360
Distance Traveled
947,828
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,430
725
13
1
0
230,172
1
L
Hel
8,907
685
12
1
0
158,718
0
W
Hel
10,646
819
27
2
0
233,356
2
W
Neith
11,029
848
44
3
0
220,719
0
L
Anubis
10,145
780
38
3
0
172,149
0
L
Neith
9,038
695
35
3
0
192,883
0
W
Gilgamesh
10,225
787
21
2
0
211,012
0
L
Ah Muzen Cab
9,686
745
27
2
0
196,840
0
L
Achilles
8,692
669
9
1
0
227,238
0
W
Discordia
12,116
932
69
5
0
247,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role