Player Matchup

Ymir
Ymir
DannyFanta01
Ymir
Level 68
God Stats
14W - 11L
1,544 SR
Queue Stats
54W - 51L
1,505 Elo+
Party 1
Chang'e
Chang'e
Dayuii
Chang'e
Level 64
God Stats
7W - 7L
1,443 SR
Queue Stats
47W - 52L
1,534 Elo+
Party 1
Martichoras
Martichoras
ZLMeny
Martichoras
Level 102
God Stats
1W - 1L
1,174 SR
Queue Stats
143W - 140L
1,548 Elo+
Party 1
Team Averages
Level 78
1,387 SR
1,529 Elo+

VS

Team Averages
Level 98
1,620 SR
1,702 Elo+
Hercules
Hercules
IAmSoLonely
Hercules
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,803 Elo+
Party 2
Tiamat
Tiamat
MrMeower9000
Tiamat
Level 126
God Stats
18W - 8L
1,633 SR
Queue Stats
43W - 31L
1,803 Elo+
Party 2
Arachne
Arachne
staydvs
Arachne
Level 108
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 3
11,615
830
6,408
16,687
20,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Dayuii
Chang'e
17
1 / 4 / 4
11,643
832
8,962
13,632
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
ZLMeny
Martichoras
19
3 / 1 / 1
12,210
872
9,770
9,718
5,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IAmSoLonely
Hercules
18
2 / 2 / 5
11,470
819
14,449
19,518
19,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiamat
19
5 / 4 / 0
11,674
834
15,768
10,038
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
staydvs
Arachne
5
0 / 0 / 0
6,258
447
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
6
Kills
7
7
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Chang'e
Dayuii
Chang'e
1
4
4
0.75
L
Hercules
IAmSoLonely
Hercules
2
2
5
2.25
L
Tiamat
5
4
0
1.25
W
Martichoras
ZLMeny
Martichoras
3
1
1
3.5
L
Arachne
staydvs
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,140
Damage
30,217
40,037
Taken
29,556
31,270
Mitigated
26,266
8,829
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,408
1,122
0
0
16,687
20,711
168
9,319
6,822
25,093
1,058
W
Chang'e
Dayuii
Chang'e
8,962
645
1,909
4,323
13,632
5,477
0
2,906
10,193
50,030
1,429
L
Hercules
IAmSoLonely
Hercules
14,449
1,579
0
3,797
19,518
19,098
0
9,019
10,391
0
31,081
L
Tiamat
15,768
882
0
1,019
10,038
7,168
0
5,612
4,301
50,815
165
W
Martichoras
ZLMeny
Martichoras
9,770
3,752
0
2,597
9,718
5,082
2,548
3,272
6,103
0
66,742
L
Arachne
staydvs
Arachne
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,468
Gold Earned
29,402
210
Minions Killed
128
0
Camps Cleared
0
742,831
Distance Traveled
581,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,615
830
32
2
0
237,227
0
W
Chang'e
11,643
832
63
5
0
260,778
0
L
Hercules
11,470
819
34
2
0
327,344
0
L
Tiamat
11,674
834
94
7
0
253,850
0
W
Martichoras
12,210
872
115
8
0
244,826
0
L
Arachne
6,258
447
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role