Player Matchup

Cu Chulainn
Cu Chulainn
BDDylann
Cu Chulainn
Level 83
God Stats
2W - 2L
1,637 SR
Queue Stats
33W - 33L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
DaddyBlakeWM
Baron Samedi
Level 146
God Stats
0W - 1L
1,614 SR
Queue Stats
31W - 33L
1,481 Elo+
Party 2
Ravana
Ravana
YaBoiTanner6088
Ravana
Level 29
God Stats
10W - 11L
1,519 SR
Queue Stats
12W - 13L
1,453 Elo+
Party 2
Team Averages
Level 86
1,590 SR
1,480 Elo+

VS

Team Averages
Level 102
1,555 SR
1,407 Elo+
Izanami
Izanami
AbyssFeeder
Izanami
Level 35
God Stats
2W - 1L
1,469 SR
Queue Stats
16W - 25L
1,345 Elo+
Party 1
Xing Tian
Xing Tian
Gr9em st72
Xing Tian
Level 166
God Stats
9W - 5L
1,696 SR
Queue Stats
322W - 339L
1,406 Elo+
Solo
Hera
Hera
SWMG4l
Hera
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 106L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BDDylann
Cu Chulainn
18
1 / 3 / 8
12,532
737
12,449
22,790
18,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Baron Samedi
DaddyBlakeWM
Baron Samedi
20
9 / 4 / 3
15,093
888
17,981
24,989
9,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

18
2 / 4 / 6
12,743
750
7,961
14,668
4,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AbyssFeeder
Izanami
18
3 / 4 / 4
13,015
766
9,406
15,609
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Gr9em st72
Xing Tian
19
0 / 4 / 10
12,545
738
16,709
22,433
27,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hera
SWMG4l
Hera
20
8 / 4 / 2
14,930
878
29,076
9,885
4,330
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
12
Kills
11
11
Deaths
12
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
AbyssFeeder
Izanami
3
4
4
1.25
L
Cu Chulainn
BDDylann
Cu Chulainn
1
3
8
1.67
L
Baron Samedi
DaddyBlakeWM
Baron Samedi
9
4
3
2.63
W
Xing Tian
Gr9em st72
Xing Tian
0
4
10
1.25
W
Hera
SWMG4l
Hera
8
4
2
2.25
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,391
Damage
55,191
62,447
Taken
47,927
31,442
Mitigated
37,532
21,663
Healing
3,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AbyssFeeder
Izanami
9,406
4,844
0
1,227
15,609
6,044
2,477
8,018
7,583
0
59,208
L
Cu Chulainn
BDDylann
Cu Chulainn
12,449
2,120
0
5,864
22,790
18,110
482
16,658
5,214
1,329
31,906
L
Baron Samedi
DaddyBlakeWM
Baron Samedi
17,981
1,402
1,976
11,057
24,989
9,162
1,002
16,737
7,795
56,469
2,464
W
Xing Tian
Gr9em st72
Xing Tian
16,709
939
0
1,809
22,433
27,158
280
5,912
16,517
28,337
873
W
Hera
SWMG4l
Hera
29,076
5,944
0
0
9,885
4,330
40
4,005
5,868
67,854
0
L
7,961
1,705
0
2,766
14,668
4,170
1,796
10,107
4,101
0
39,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,368
Gold Earned
40,490
157
Minions Killed
198
0
Camps Cleared
0
870,704
Distance Traveled
887,544
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,015
766
73
4
0
262,326
0
L
Cu Chulainn
12,532
737
32
2
0
303,878
0
L
Baron Samedi
15,093
888
75
4
0
277,326
7
W
Xing Tian
12,545
738
24
1
0
317,321
4
W
Hera
14,930
878
101
6
0
307,897
2
L
Ravana
12,743
750
50
3
0
289,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role