Player Matchup

Xbalanque
Xbalanque
Azuramaster12
Xbalanque
Level 108
God Stats
16W - 4L
1,887 SR
Queue Stats
257W - 94L
1,590 Elo+
Solo
Ratatoskr
Ratatoskr
BushDog9037
Ratatoskr
Level 82
God Stats
2W - 1L
1,399 SR
Queue Stats
32W - 29L
1,401 Elo+
Party 1
Baba Yaga
Baba Yaga
RoccoPolo510
Baba Yaga
Level 43
God Stats
1W - 0L
1,235 SR
Queue Stats
7W - 5L
1,548 Elo+
Party 1
Amaterasu
Amaterasu
XXLAYBACKXX
Amaterasu
Level 24
God Stats
3W - 2L
1,544 SR
Queue Stats
64W - 59L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
yupjusme
Cthulhu
Level 127
God Stats
1W - 1L
1,388 SR
Queue Stats
8W - 5L
1,575 Elo+
Party 1
Team Averages
Level 77
1,491 SR
1,521 Elo+

VS

Team Averages
Level 93
1,495 SR
1,461 Elo+
Baron Samedi
Baron Samedi
DeadlierGinger
Baron Samedi
Level 125
God Stats
22W - 26L
1,428 SR
Queue Stats
188W - 191L
1,532 Elo+
Party 3
Vamana
Vamana
LogicalCobra534
Vamana
Level 88
God Stats
4W - 5L
1,439 SR
Queue Stats
5W - 9L
1,333 Elo+
Solo
Fafnir
Fafnir
Okliu
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,456 Elo+
Party 2
Hachiman
Hachiman
SoloAlbatraoz
Hachiman
Level 101
God Stats
2W - 2L
1,607 SR
Queue Stats
353W - 372L
1,462 Elo+
Party 3
Pele
Pele
broseph534
Pele
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Azuramaster12
Xbalanque
17
12 / 3 / 9
12,972
1,297
18,697
7,755
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
BushDog9037
Ratatoskr
17
6 / 3 / 14
10,445
1,045
11,738
11,034
4,954
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
RoccoPolo510
Baba Yaga
17
4 / 1 / 16
11,035
1,104
13,981
5,975
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
XXLAYBACKXX
Amaterasu
17
1 / 2 / 15
10,183
1,018
7,862
14,287
9,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
yupjusme
Cthulhu
17
3 / 0 / 15
10,939
1,094
14,835
7,785
8,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

275

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeadlierGinger
Baron Samedi
15
4 / 5 / 4
10,623
1,062
11,834
12,224
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 4 / 7
9,476
948
2,877
14,153
12,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
Okliu
Fafnir
15
1 / 6 / 7
10,843
1,084
6,788
16,069
18,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hachiman
SoloAlbatraoz
Hachiman
16
4 / 4 / 4
10,985
1,099
11,610
12,558
3,998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 8 / 5
9,184
918
7,014
17,160
6,711
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
36
26
Kills
9
9
Deaths
27
69
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Azuramaster12
Xbalanque
12
3
9
5.5
W
Ratatoskr
BushDog9037
Ratatoskr
6
3
14
4.33
L
Baron Samedi
DeadlierGinger
Baron Samedi
4
5
4
1.2
L
0
4
7
0.88
L
Fafnir
Okliu
Fafnir
1
6
7
0.75
W
Baba Yaga
RoccoPolo510
Baba Yaga
4
1
16
12
L
Hachiman
SoloAlbatraoz
Hachiman
4
4
4
1.5
W
Amaterasu
XXLAYBACKXX
Amaterasu
1
2
15
4.25
L
0
8
5
0.31
W
Cthulhu
yupjusme
Cthulhu
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,113
Damage
40,123
46,836
Taken
72,164
28,080
Mitigated
47,407
7,589
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Azuramaster12
Xbalanque
18,697
10,605
0
250
7,755
3,136
0
3,160
4,556
0
43,819
W
Ratatoskr
BushDog9037
Ratatoskr
11,738
1,842
338
2,025
11,034
4,954
0
4,495
6,392
0
17,013
L
Baron Samedi
DeadlierGinger
Baron Samedi
11,834
1,063
1,578
2,077
12,224
4,986
0
4,514
7,478
36,667
0
L
2,877
703
0
381
14,153
12,938
0
5,424
8,393
0
17,917
L
Fafnir
Okliu
Fafnir
6,788
2,683
0
1,791
16,069
18,774
0
5,436
10,105
12,966
0
W
Baba Yaga
RoccoPolo510
Baba Yaga
13,981
891
0
1,137
5,975
2,429
0
2,210
3,732
30,910
0
L
Hachiman
SoloAlbatraoz
Hachiman
11,610
7,531
0
1,555
12,558
3,998
0
3,913
8,591
0
35,480
W
Amaterasu
XXLAYBACKXX
Amaterasu
7,862
1,705
0
2,231
14,287
9,402
0
6,283
7,833
303
12,931
L
7,014
966
91
1,110
17,160
6,711
0
6,577
10,216
0
14,088
W
Cthulhu
yupjusme
Cthulhu
14,835
487
780
828
7,785
8,159
0
2,474
5,237
33,152
4,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,574
Gold Earned
51,111
191
Minions Killed
177
9
Camps Cleared
3
988,024
Distance Traveled
814,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,972
1,297
63
6
6
178,572
0
W
Ratatoskr
10,445
1,045
14
1
1
230,078
0
L
Baron Samedi
10,623
1,062
50
5
0
162,587
0
L
Vamana
9,476
948
41
4
0
136,656
0
L
Fafnir
10,843
1,084
16
2
0
176,307
0
W
Baba Yaga
11,035
1,104
47
5
1
183,080
0
L
Hachiman
10,985
1,099
53
5
1
163,677
0
W
Amaterasu
10,183
1,018
14
1
0
205,184
0
L
Pele
9,184
918
17
2
2
175,182
0
W
Cthulhu
10,939
1,094
53
5
1
191,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role