Player Matchup

Artio
Artio
TheGrim816Reaper
Artio
Level 137
God Stats
35W - 25L
1,577 SR
Queue Stats
376W - 385L
1,471 Elo+
Solo
Hachiman
Hachiman
TitianErmine806
Hachiman
Level 61
God Stats
0W - 2L
1,251 SR
Queue Stats
51W - 58L
1,416 Elo+
Solo
Fafnir
Fafnir
Wampirito
Fafnir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 178L
1,441 Elo+
Solo
Set
Set
lenteja yea 24
Set
Level 84
God Stats
1W - 4L
1,160 SR
Queue Stats
128W - 113L
1,376 Elo+
Solo
Chang'e
Chang'e
paccochango
Chang'e
Level 113
God Stats
4W - 6L
1,376 SR
Queue Stats
86W - 85L
1,461 Elo+
Solo
Team Averages
Level 103
1,373 SR
1,433 Elo+

VS

Team Averages
Level 102
1,573 SR
1,447 Elo+
Sun Wukong
Sun Wukong
C4NS3RB3R03133
Sun Wukong
Level 104
God Stats
7W - 2L
1,722 SR
Queue Stats
804W - 802L
1,491 Elo+
Solo
Artemis
Artemis
Merstach_7
Artemis
Level 67
God Stats
28W - 23L
1,562 SR
Queue Stats
415W - 453L
1,468 Elo+
Solo
Arachne
Arachne
SirBentley416
Arachne
Level 148
God Stats
25W - 22L
1,509 SR
Queue Stats
101W - 106L
1,411 Elo+
Solo
Cthulhu
Cthulhu
rapido_oscura943
Cthulhu
Level 117
God Stats
19W - 8L
1,627 SR
Queue Stats
323W - 335L
1,450 Elo+
Solo
Hades
Hades
rkepka
Hades
Level 75
God Stats
5W - 5L
1,448 SR
Queue Stats
32W - 33L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,365
561
394
3,274
1,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
4
0 / 1 / 0
3,076
513
307
2,184
476
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fafnir
Wampirito
Fafnir
7
1 / 0 / 0
4,079
680
396
4,610
4,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

2
0 / 2 / 0
2,880
480
146
1,796
336
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
paccochango
Chang'e
5
1 / 4 / 0
3,625
604
975
3,783
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C4NS3RB3R03133
Sun Wukong
8
0 / 1 / 0
4,276
713
2,553
3,241
1,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
Merstach_7
Artemis
7
0 / 1 / 0
4,056
676
242
2,102
584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
7
3 / 1 / 0
4,194
699
1,937
4,835
1,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
0 / 0 / 0
3,652
609
545
1,586
707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
rkepka
Hades
8
3 / 0 / 1
4,955
826
2,347
1,968
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
6
7
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
C4NS3RB3R03133
Sun Wukong
0
1
0
0
W
Artemis
Merstach_7
Artemis
0
1
0
0
W
Arachne
3
1
0
3
L
0
0
0
0
L
Hachiman
0
1
0
0
L
Fafnir
Wampirito
Fafnir
1
0
0
1
L
0
2
0
0
L
Chang'e
paccochango
Chang'e
1
4
0
0.25
W
0
0
0
0
W
Hades
rkepka
Hades
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,218
Damage
7,624
15,647
Taken
13,732
7,286
Mitigated
4,313
4,461
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
C4NS3RB3R03133
Sun Wukong
2,553
697
0
575
3,241
1,132
0
386
2,855
0
20,277
W
Artemis
Merstach_7
Artemis
242
242
0
497
2,102
584
488
237
1,865
0
20,052
W
Arachne
1,937
1,410
0
2,833
4,835
1,206
0
354
4,481
0
23,290
L
394
29
0
937
3,274
1,473
0
380
2,894
11,515
0
L
Hachiman
307
231
0
270
2,184
476
0
631
1,553
0
7,279
L
Fafnir
Wampirito
Fafnir
396
219
0
2,440
4,610
4,190
0
0
4,610
15,509
615
L
146
0
0
120
1,796
336
0
0
1,796
0
4,127
L
Chang'e
paccochango
Chang'e
975
117
0
694
3,783
811
0
1,801
1,982
10,690
0
W
545
34
0
274
1,586
707
0
157
1,429
12,550
0
W
Hades
rkepka
Hades
2,347
167
0
1,348
1,968
684
189
621
1,347
18,243
1,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,025
Gold Earned
21,133
87
Minions Killed
173
0
Camps Cleared
0
494,735
Distance Traveled
569,746
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,276
713
33
6
0
121,736
0
W
Artemis
4,056
676
34
6
0
103,543
0
W
Arachne
4,194
699
41
7
0
149,446
4
L
Artio
3,365
561
13
2
0
99,452
2
L
Hachiman
3,076
513
12
2
0
96,565
0
L
Fafnir
4,079
680
28
5
0
128,489
0
L
Set
2,880
480
9
2
0
67,287
0
L
Chang'e
3,625
604
25
4
0
102,942
0
W
Cthulhu
3,652
609
21
4
0
80,238
0
W
Hades
4,955
826
44
7
0
114,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role