Player Matchup

Odin
Odin
ElGrandoSmokio90
Odin
Level 118
God Stats
14W - 6L
1,735 SR
Queue Stats
125W - 97L
1,549 Elo+
Solo
Poseidon
Poseidon
Pand41789
Poseidon
Level 137
God Stats
6W - 8L
1,487 SR
Queue Stats
535W - 518L
1,470 Elo+
Party 1
He Bo
He Bo
Rangerblitz
He Bo
Level 128
God Stats
2W - 2L
1,440 SR
Queue Stats
20W - 25L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Toastywaffle416
Cthulhu
Level 96
God Stats
137W - 99L
1,582 SR
Queue Stats
262W - 260L
1,516 Elo+
Party 1
Xing Tian
Xing Tian
Yellowgamer1622
Xing Tian
Level 108
God Stats
43W - 29L
1,573 SR
Queue Stats
520W - 509L
1,501 Elo+
Party 1
Team Averages
Level 117
1,564 SR
1,495 Elo+

VS

Team Averages
Level 103
1,540 SR
1,535 Elo+
Medusa
Medusa
D3mhs
Medusa
Level 157
God Stats
2W - 2L
1,722 SR
Queue Stats
16W - 27L
1,435 Elo+
Party 2
Ao Kuang
Ao Kuang
FreeTxnner
Ao Kuang
Level 105
God Stats
22W - 21L
1,561 SR
Queue Stats
588W - 578L
1,482 Elo+
Solo
Nike
Nike
ManOfGodGoin
Nike
Level 120
God Stats
2W - 2L
1,571 SR
Queue Stats
54W - 37L
1,607 Elo+
Party 3
King Arthur
King Arthur
PeQuEpS2001
King Arthur
Level 48
God Stats
0W - 2L
1,315 SR
Queue Stats
69W - 42L
1,600 Elo+
Party 2
Nu Wa
Nu Wa
dogeguy17
Nu Wa
Level 83
God Stats
1W - 5L
1,531 SR
Queue Stats
54W - 39L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,070
504
5,778
19,421
11,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Poseidon
Pand41789
Poseidon
17
4 / 3 / 1
9,997
555
8,782
8,906
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
3 / 4 / 5
9,158
509
10,432
10,816
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 6
8,969
498
13,815
18,132
14,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Xing Tian
Yellowgamer1622
Xing Tian
14
4 / 4 / 5
8,663
481
8,520
17,303
8,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D3mhs
Medusa
14
1 / 7 / 3
7,803
434
6,966
13,287
4,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
FreeTxnner
Ao Kuang
18
6 / 3 / 5
10,147
564
9,665
17,058
5,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 1 / 4
7,666
426
12,842
13,514
11,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
PeQuEpS2001
King Arthur
15
2 / 3 / 3
9,796
544
14,256
20,191
17,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
dogeguy17
Nu Wa
16
4 / 3 / 2
10,044
558
12,673
9,761
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
17
Kills
14
14
Deaths
17
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
D3mhs
Medusa
1
7
3
0.36
W
2
3
3
1.17
L
Ao Kuang
FreeTxnner
Ao Kuang
6
3
5
2.83
L
1
1
4
3
W
Poseidon
Pand41789
Poseidon
4
3
1
1.5
L
King Arthur
PeQuEpS2001
King Arthur
2
3
3
1.17
W
3
4
5
1.38
W
4
0
6
7
W
Xing Tian
Yellowgamer1622
Xing Tian
4
4
5
1.63
L
Nu Wa
dogeguy17
Nu Wa
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,327
Damage
56,402
74,578
Taken
73,811
39,718
Mitigated
42,253
16,853
Healing
19,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
D3mhs
Medusa
6,966
3,464
0
2,495
13,287
4,635
385
9,804
3,372
0
53,043
W
5,778
1,482
0
3,873
19,421
11,615
0
3,970
15,217
161
53,800
L
Ao Kuang
FreeTxnner
Ao Kuang
9,665
1,735
0
7,955
17,058
5,866
0
8,753
8,305
91,157
1,135
L
12,842
1,035
0
2,269
13,514
11,483
0
8,721
4,592
0
41,309
W
Poseidon
Pand41789
Poseidon
8,782
1,103
0
655
8,906
1,999
685
6,107
2,559
84,222
409
L
King Arthur
PeQuEpS2001
King Arthur
14,256
1,923
0
4,382
20,191
17,207
72
6,548
13,533
0
75,151
W
10,432
134
0
2,197
10,816
2,815
0
4,360
6,188
53,287
0
W
13,815
1,044
777
6,116
18,132
14,789
0
3,402
13,851
64,417
2,882
W
Xing Tian
Yellowgamer1622
Xing Tian
8,520
307
0
3,235
17,303
8,500
176
4,132
12,450
38,641
0
L
Nu Wa
dogeguy17
Nu Wa
12,673
4,361
52
2,126
9,761
3,062
1,049
6,863
2,831
77,692
531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,857
Gold Earned
45,456
464
Minions Killed
532
0
Camps Cleared
0
1,751,894
Distance Traveled
1,763,615
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,803
434
85
5
0
341,572
0
W
Odin
9,070
504
80
4
0
345,959
4
L
Ao Kuang
10,147
564
140
8
0
410,893
0
L
Nike
7,666
426
59
3
0
378,513
4
W
Poseidon
9,997
555
148
8
0
304,499
0
L
King Arthur
9,796
544
107
6
0
302,755
2
W
He Bo
9,158
509
73
4
0
375,426
10
W
Cthulhu
8,969
498
94
5
0
372,931
0
W
Xing Tian
8,663
481
69
4
0
353,079
0
L
Nu Wa
10,044
558
141
8
0
329,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role