Player Matchup

Sobek
Sobek
Darknightbob10
Sobek
Level 109
God Stats
7W - 10L
1,398 SR
Queue Stats
212W - 237L
1,411 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Duetrochet
Morgan Le Fay
Level 173
God Stats
12W - 15L
1,510 SR
Queue Stats
485W - 472L
1,489 Elo+
Solo
Cliodhna
Cliodhna
TonelessPond
Cliodhna
Level 122
God Stats
3W - 7L
1,487 SR
Queue Stats
229W - 243L
1,434 Elo+
Party 1
Chernobog
Chernobog
VineSwinger707
Chernobog
Level 44
God Stats
2W - 5L
1,414 SR
Queue Stats
109W - 131L
1,396 Elo+
Party 1
Mulan
Mulan
Z3ldaKing
Mulan
Level 66
God Stats
5W - 12L
1,391 SR
Queue Stats
139W - 154L
1,428 Elo+
Party 1
Team Averages
Level 103
1,440 SR
1,432 Elo+

VS

Team Averages
Level 91
1,483 SR
1,497 Elo+
Pele
Pele
AngelFlow19
Pele
Level 46
God Stats
4W - 4L
1,500 SR
Queue Stats
114W - 94L
1,469 Elo+
Solo
Zeus
Zeus
ChaoticFalcon7
Zeus
Level 127
God Stats
1W - 0L
1,554 SR
Queue Stats
115W - 108L
1,486 Elo+
Solo
Neith
Neith
Neptear
Neith
Level 80
God Stats
28W - 32L
1,516 SR
Queue Stats
265W - 259L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
Xtractaurs
Sun Wukong
Level 45
God Stats
8W - 8L
1,484 SR
Queue Stats
33W - 30L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
swaGGMysinFul55
Kuzenbo
Level 159
God Stats
4W - 4L
1,361 SR
Queue Stats
450W - 431L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,812
426
3,957
15,469
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Duetrochet
Morgan Le Fay
13
2 / 4 / 1
7,513
470
8,025
12,834
4,178
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
TonelessPond
Cliodhna
13
3 / 7 / 2
7,545
472
10,394
16,051
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Chernobog
VineSwinger707
Chernobog
14
2 / 6 / 0
8,182
511
6,015
12,242
4,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Z3ldaKing
Mulan
13
2 / 4 / 0
7,654
478
7,139
16,358
13,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 6
9,515
595
9,064
15,145
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 3 / 5
8,930
558
11,002
8,191
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
Neptear
Neith
18
4 / 0 / 4
9,995
625
9,122
6,947
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Xtractaurs
Sun Wukong
16
5 / 1 / 5
10,174
636
13,875
13,539
8,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 7
8,116
507
10,370
16,944
12,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
9
Kills
24
24
Deaths
9
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
4
6
2.75
W
3
3
5
1.83
L
0
3
3
0.5
L
Morgan Le Fay
Duetrochet
Morgan Le Fay
2
4
1
0.63
W
Neith
Neptear
Neith
4
0
4
6
L
Cliodhna
TonelessPond
Cliodhna
3
7
2
0.57
L
Chernobog
VineSwinger707
Chernobog
2
6
0
0.33
W
Sun Wukong
Xtractaurs
Sun Wukong
5
1
5
7.5
L
Mulan
Z3ldaKing
Mulan
2
4
0
0.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,530
Damage
53,433
72,954
Taken
60,766
38,300
Mitigated
31,260
18,739
Healing
25,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,064
2,163
0
7,806
15,145
4,973
1,126
2,686
12,459
0
63,720
W
11,002
1,291
0
868
8,191
2,714
380
2,532
5,659
67,414
1,116
L
3,957
448
0
4,339
15,469
12,013
0
7,830
7,639
23,689
0
L
Morgan Le Fay
Duetrochet
Morgan Le Fay
8,025
312
0
3,161
12,834
4,178
0
7,771
5,063
48,132
1,573
W
Neith
Neptear
Neith
9,122
3,190
0
3,764
6,947
2,404
12
393
6,554
0
83,581
L
Cliodhna
TonelessPond
Cliodhna
10,394
1,223
0
5,196
16,051
4,637
0
3,701
12,350
0
50,820
L
Chernobog
VineSwinger707
Chernobog
6,015
3,852
0
2,862
12,242
4,244
858
1,586
10,656
0
64,927
W
Sun Wukong
Xtractaurs
Sun Wukong
13,875
3,547
0
4,757
13,539
8,282
483
108
13,431
0
68,551
L
Mulan
Z3ldaKing
Mulan
7,139
1,138
0
3,181
16,358
13,228
0
0
16,358
0
45,348
W
10,370
4,180
0
8,208
16,944
12,887
389
5,939
11,005
30,401
1,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,706
Gold Earned
46,730
403
Minions Killed
520
0
Camps Cleared
0
1,560,693
Distance Traveled
1,611,883
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,515
595
102
6
0
356,604
0
W
Zeus
8,930
558
126
8
0
309,686
0
L
Sobek
6,812
426
27
2
0
321,355
3
L
Morgan Le Fay
7,513
470
91
6
0
294,300
2
W
Neith
9,995
625
134
8
0
309,348
1
L
Cliodhna
7,545
472
89
6
0
354,362
0
L
Chernobog
8,182
511
114
7
0
322,051
0
W
Sun Wukong
10,174
636
117
7
0
320,255
0
L
Mulan
7,654
478
82
5
0
268,625
2
W
Kuzenbo
8,116
507
41
3
0
315,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role