Player Matchup

Hou Yi
Hou Yi
Not_PistolPete
Hou Yi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,267 Elo+
Solo
Ix Chel
Ix Chel
SHINandaH
Ix Chel
Level 68
God Stats
3W - 5L
1,184 SR
Queue Stats
16W - 11L
1,568 Elo+
Solo
Thanatos
Thanatos
Sombra133
Thanatos
Level 94
God Stats
26W - 17L
1,623 SR
Queue Stats
847W - 855L
1,425 Elo+
Solo
Khepri
Khepri
XFlamingSparkX
Khepri
Level 140
God Stats
1W - 0L
1,602 SR
Queue Stats
53W - 31L
1,616 Elo+
Solo
Ra
Ra
smilingfreddie
Ra
Level 87
God Stats
6W - 5L
1,503 SR
Queue Stats
274W - 281L
1,450 Elo+
Solo
Team Averages
Level 98
1,482 SR
1,465 Elo+

VS

Team Averages
Level 116
1,468 SR
1,486 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Alucard Tyrant
Anubis
Level 142
God Stats
320W - 274L
1,527 SR
Queue Stats
409W - 425L
1,504 Elo+
Solo
Set
Set
CountyProvince
Set
Level 102
God Stats
1W - 1L
1,281 SR
Queue Stats
22W - 20L
1,482 Elo+
Party 1
Izanami
Izanami
MeadowGal
Izanami
Level 89
God Stats
31W - 27L
1,536 SR
Queue Stats
41W - 40L
1,451 Elo+
Party 1
Eset
Eset
SumoStomp
Eset
Level 103
God Stats
114W - 108L
1,496 SR
Queue Stats
653W - 648L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
8,934
1,276
5,947
3,178
1,377
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
SHINandaH
Ix Chel
13
1 / 1 / 11
7,639
1,091
7,309
4,682
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Thanatos
Sombra133
Thanatos
13
4 / 0 / 6
7,864
1,123
3,472
3,350
3,080
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

13
0 / 0 / 9
7,784
1,112
3,025
6,500
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
3 / 0 / 10
8,790
1,256
5,625
3,150
2,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Team 1 Tickets

361

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 2 / 1
7,454
1,065
3,050
7,707
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
1 / 3 / 0
6,782
969
3,260
3,718
1,512
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 1
6,824
975
3,744
5,936
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
MeadowGal
Izanami
11
0 / 3 / 0
6,497
928
5,182
6,520
2,178
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
12
0 / 2 / 1
6,776
968
3,084
4,444
1,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
14
Kills
1
1
Deaths
14
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
1
0.25
L
1
3
0
0.33
L
0
4
1
0.13
L
Izanami
MeadowGal
Izanami
0
3
0
0
W
6
0
6
9
W
Ix Chel
SHINandaH
Ix Chel
1
1
11
6.5
W
Thanatos
Sombra133
Thanatos
4
0
6
7
L
Eset
0
2
1
0.25
W
0
0
9
4.5
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,378
Damage
18,320
20,860
Taken
28,325
14,389
Mitigated
13,405
8,127
Healing
2,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,050
315
0
867
7,707
5,345
0
4,540
3,167
9,372
2,456
L
3,260
84
14
625
3,718
1,512
0
2,342
1,376
19,523
0
L
3,744
1,106
0
147
5,936
2,683
0
4,074
1,862
0
11,872
L
Izanami
MeadowGal
Izanami
5,182
3,151
0
457
6,520
2,178
0
3,046
3,474
0
17,450
W
5,947
2,471
0
566
3,178
1,377
0
2,125
1,053
0
26,750
W
Ix Chel
SHINandaH
Ix Chel
7,309
1,040
401
768
4,682
1,805
0
1,170
3,512
16,824
0
W
Thanatos
Sombra133
Thanatos
3,472
370
0
3,756
3,350
3,080
0
1,248
2,102
220
9,167
L
Eset
3,084
126
0
565
4,444
1,687
0
2,133
2,267
13,025
458
W
3,025
105
0
690
6,500
5,551
0
2,531
3,969
9,302
0
W
5,625
354
1,087
859
3,150
2,576
0
1,338
1,812
15,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,011
Gold Earned
34,333
122
Minions Killed
119
8
Camps Cleared
3
666,738
Distance Traveled
533,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,454
1,065
20
3
0
138,069
0
L
Anubis
6,782
969
24
3
0
67,501
0
L
Set
6,824
975
30
4
2
132,337
0
L
Izanami
6,497
928
29
4
0
74,843
0
W
Hou Yi
8,934
1,276
55
8
7
131,077
0
W
Ix Chel
7,639
1,091
22
3
0
120,316
0
W
Thanatos
7,864
1,123
5
1
1
145,548
0
L
Eset
6,776
968
16
2
1
121,241
0
W
Khepri
7,784
1,112
15
2
0
123,787
0
W
Ra
8,790
1,256
25
4
0
146,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role