Player Matchup

Cu Chulainn
Cu Chulainn
Dreamhaus
Cu Chulainn
Level 124
God Stats
3W - 5L
1,458 SR
Queue Stats
230W - 256L
1,417 Elo+
Party 2
Chiron
Chiron
NeelofaXXI
Chiron
Level 200
God Stats
9W - 7L
1,583 SR
Queue Stats
445W - 490L
1,434 Elo+
Solo
Raijin
Raijin
Neoncupcake
Raijin
Level 125
God Stats
3W - 5L
1,674 SR
Queue Stats
233W - 238L
1,422 Elo+
Party 2
Bastet
Bastet
PapiChupapi
Bastet
Level 141
God Stats
3W - 4L
1,463 SR
Queue Stats
164W - 196L
1,506 Elo+
Party 1
Persephone
Persephone
Rogue__Prophecy
Persephone
Level 155
God Stats
0W - 2L
1,285 SR
Queue Stats
56W - 61L
1,513 Elo+
Party 1
Team Averages
Level 149
1,492 SR
1,458 Elo+

VS

Team Averages
Level 121
1,550 SR
1,537 Elo+
Hades
Hades
Chabelizz
Hades
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 156L
1,551 Elo+
Party 3
Bellona
Bellona
FiddeScent
Bellona
Level 148
God Stats
3W - 1L
1,597 SR
Queue Stats
114W - 102L
1,487 Elo+
Solo
Charon
Charon
JeffereyTheSnail
Charon
Level 86
God Stats
6W - 2L
1,670 SR
Queue Stats
210W - 213L
1,547 Elo+
Party 3
Hou Yi
Hou Yi
Thornback
Hou Yi
Level 156
God Stats
4W - 2L
1,661 SR
Queue Stats
400W - 126L
1,685 Elo+
Solo
Chronos
Chronos
deefaye
Chronos
Level 159
God Stats
6W - 7L
1,321 SR
Queue Stats
234W - 257L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dreamhaus
Cu Chulainn
14
3 / 6 / 5
8,508
773
4,925
16,402
11,510
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
NeelofaXXI
Chiron
18
6 / 3 / 5
10,010
910
16,630
8,211
3,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
14
2 / 5 / 3
8,280
753
7,152
9,917
3,595
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
15
3 / 5 / 5
8,465
770
8,873
12,660
4,800
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
Rogue__Prophecy
Persephone
13
2 / 7 / 6
8,307
755
7,421
9,480
2,869
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Chabelizz
Hades
12
2 / 5 / 9
7,705
700
3,753
9,906
5,648
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
FiddeScent
Bellona
17
5 / 2 / 15
9,671
879
9,170
13,854
16,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
4 / 4 / 18
10,001
909
11,140
12,807
11,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Thornback
Hou Yi
19
15 / 3 / 9
11,826
1,075
20,158
6,239
2,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
deefaye
Chronos
15
1 / 2 / 14
8,472
770
7,523
9,544
3,079
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
16
Kills
27
26
Deaths
16
24
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hades
Chabelizz
Hades
2
5
9
1.3
L
Cu Chulainn
Dreamhaus
Cu Chulainn
3
6
5
0.92
W
Bellona
FiddeScent
Bellona
5
2
15
6.25
W
4
4
18
3.25
L
Chiron
NeelofaXXI
Chiron
6
3
5
2.83
L
Raijin
2
5
3
0.7
L
Bastet
3
5
5
1.1
L
Persephone
Rogue__Prophecy
Persephone
2
7
6
0.71
W
Hou Yi
Thornback
Hou Yi
15
3
9
6.5
W
Chronos
deefaye
Chronos
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,001
Damage
51,744
56,670
Taken
52,350
26,403
Mitigated
39,127
14,190
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Chabelizz
Hades
3,753
299
1,503
2,040
9,906
5,648
33
3,084
6,822
8,234
0
L
Cu Chulainn
Dreamhaus
Cu Chulainn
4,925
823
981
3,052
16,402
11,510
0
5,252
10,933
0
11,142
W
Bellona
FiddeScent
Bellona
9,170
1,433
1,752
3,841
13,854
16,329
205
4,564
8,992
0
17,049
W
11,140
1,466
712
1,232
12,807
11,524
150
3,708
8,939
18,934
2,077
L
Chiron
NeelofaXXI
Chiron
16,630
2,009
899
1,838
8,211
3,629
90
3,398
4,713
0
41,068
L
Raijin
7,152
749
803
636
9,917
3,595
0
4,397
5,443
13,590
0
L
Bastet
8,873
1,294
2,334
2,938
12,660
4,800
0
5,583
6,863
0
12,837
L
Persephone
Rogue__Prophecy
Persephone
7,421
417
0
709
9,480
2,869
0
3,061
6,254
16,091
0
W
Hou Yi
Thornback
Hou Yi
20,158
11,490
0
540
6,239
2,547
911
1,325
4,875
0
41,867
W
Chronos
deefaye
Chronos
7,523
1,359
1,520
3,513
9,544
3,079
329
1,892
7,533
18,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,570
Gold Earned
47,675
109
Minions Killed
157
0
Camps Cleared
0
985,055
Distance Traveled
1,021,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,705
700
13
1
0
181,154
0
L
Cu Chulainn
8,508
773
7
1
0
179,173
0
W
Bellona
9,671
879
37
3
0
239,175
0
W
Charon
10,001
909
18
2
0
193,973
0
L
Chiron
10,010
910
58
5
0
207,026
0
L
Raijin
8,280
753
19
2
0
176,592
0
L
Bastet
8,465
770
10
1
0
230,059
0
L
Persephone
8,307
755
15
1
0
192,205
0
W
Hou Yi
11,826
1,075
62
6
0
199,165
0
W
Chronos
8,472
770
27
2
0
208,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role