Player Matchup

Skadi
Skadi
Silver I
AHSCORPII
Skadi
Silver I
Level 106
God Stats
476W - 326L
1,548 SR
Queue Stats
705W - 751L
961 MMR
Party 2
Mulan
Mulan
Gold V
BrunhiIde
Mulan
Gold V
Level 129
God Stats
10W - 4L
1,615 SR
Queue Stats
20W - 17L
1,269 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
thekuadrakill
Baron Samedi
Gold IV
Level 108
God Stats
7W - 3L
1,694 SR
Queue Stats
62W - 81L
1,233 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,619 SR
1,154 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 67
1,502 SR
1,208 MMR
Kukulkan
Kukulkan
Silver IV
Un1verz3
Kukulkan
Silver IV
Level 88
God Stats
7W - 7L
1,500 SR
Queue Stats
30W - 46L
984 MMR
Party 1
Amaterasu
Amaterasu
Silver I
WHITETIGERELITE
Amaterasu
Silver I
Level 46
God Stats
1W - 3L
1,571 SR
Queue Stats
8W - 9L
1,558 MMR
Party 1
Lancelot
Lancelot
Silver V
olson2block
Lancelot
Silver V
Level 68
God Stats
2W - 1L
1,435 SR
Queue Stats
17W - 33L
1,082 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AHSCORPII
Skadi
15
3 / 1 / 6
8,632
863
6,652
6,176
1,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Mulan
BrunhiIde
Mulan
15
3 / 0 / 7
8,618
862
11,014
12,260
10,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
thekuadrakill
Baron Samedi
15
5 / 1 / 6
8,689
869
9,174
6,549
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
BacchusVulcanKuzenboKumbhakarnaNu Wa

VS

Bans
Ah PuchHou YiDiscordiaAnhurMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Un1verz3
Kukulkan
13
1 / 6 / 0
7,621
762
4,739
7,869
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
WHITETIGERELITE
Amaterasu
11
1 / 3 / 1
6,991
699
5,227
13,249
9,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Lancelot
olson2block
Lancelot
12
0 / 2 / 0
6,630
663
4,915
10,122
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
2
2
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
AHSCORPII
Skadi
3
1
6
6
W
Mulan
BrunhiIde
Mulan
3
0
7
6.5
L
Kukulkan
Un1verz3
Kukulkan
1
6
0
0.17
L
Amaterasu
WHITETIGERELITE
Amaterasu
1
3
1
0.5
L
Lancelot
olson2block
Lancelot
0
2
0
0
W
Baron Samedi
thekuadrakill
Baron Samedi
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,840
Damage
14,881
24,985
Taken
31,240
17,196
Mitigated
21,718
9,949
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AHSCORPII
Skadi
6,652
2,887
0
787
6,176
1,823
2,639
1,321
4,749
0
33,732
W
Mulan
BrunhiIde
Mulan
11,014
1,457
0
5,082
12,260
10,215
0
2,659
9,299
0
29,806
L
Kukulkan
Un1verz3
Kukulkan
4,739
0
0
0
7,869
2,838
0
3,102
4,339
22,783
0
L
Amaterasu
WHITETIGERELITE
Amaterasu
5,227
1,416
0
2,742
13,249
9,971
0
2,394
10,517
495
11,288
L
Lancelot
olson2block
Lancelot
4,915
1,403
0
1,164
10,122
8,909
0
2,523
7,159
0
17,206
W
Baron Samedi
thekuadrakill
Baron Samedi
9,174
1,088
1,310
2,770
6,549
5,158
152
1,339
5,029
22,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,939
Gold Earned
21,242
131
Minions Killed
83
0
Camps Cleared
0
550,117
Distance Traveled
508,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,632
863
63
6
0
184,285
0
W
Mulan
8,618
862
42
4
0
190,554
0
L
Kukulkan
7,621
762
48
5
0
144,054
0
L
Amaterasu
6,991
699
9
1
0
176,242
0
L
Lancelot
6,630
663
26
3
0
188,515
0
W
Baron Samedi
8,689
869
26
3
0
175,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role