Player Matchup

Chiron
Chiron
DirtyHharry
Chiron
Level 146
God Stats
9W - 4L
1,673 SR
Queue Stats
284W - 284L
1,516 Elo+
Party 1
Hou Yi
Hou Yi
SNOWSCOLDE
Hou Yi
Level 129
God Stats
4W - 6L
1,323 SR
Queue Stats
92W - 109L
1,457 Elo+
Party 1
Hel
Hel
billlogbob
Hel
Level 158
God Stats
6W - 1L
1,787 SR
Queue Stats
387W - 379L
1,507 Elo+
Party 1
Vulcan
Vulcan
crazyslash23
Vulcan
Level 104
God Stats
3W - 3L
1,374 SR
Queue Stats
111W - 114L
1,516 Elo+
Party 1
Ares
Ares
frankthetanki69
Ares
Level 29
God Stats
2W - 0L
1,739 SR
Queue Stats
111W - 123L
1,527 Elo+
Party 1
Team Averages
Level 113
1,579 SR
1,505 Elo+

VS

Team Averages
Level 144
1,551 SR
1,503 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FableDreamer
Hel
Level 125
God Stats
4W - 2L
1,576 SR
Queue Stats
122W - 114L
1,565 Elo+
Party 2
Achilles
Achilles
HURRACASANTA
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,465 Elo+
Solo
Anubis
Anubis
TastePeachy
Anubis
Level 139
God Stats
6W - 3L
1,679 SR
Queue Stats
250W - 254L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
5 / 2 / 7
9,090
909
12,593
8,200
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
SNOWSCOLDE
Hou Yi
13
0 / 1 / 9
8,205
821
8,324
8,175
4,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 7
9,253
925
5,759
10,733
9,485
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
15
2 / 1 / 9
8,789
879
11,206
6,382
3,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 10
8,974
897
7,182
12,182
13,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
2 / 4 / 1
6,963
696
7,969
7,514
3,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
 
Ares
7
0 / 2 / 0
6,022
602
1,250
4,676
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 3 / 2
7,562
756
12,826
11,032
4,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
HURRACASANTA
Achilles
16
0 / 1 / 6
7,139
714
5,753
19,641
17,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Anubis
15
2 / 2 / 3
7,615
762
8,064
7,542
3,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
12
Kills
7
7
Deaths
12
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
4
1
0.63
L
Ares
 
Ares
0
2
0
0
W
Chiron
5
2
7
4.25
L
3
3
2
1.33
L
Achilles
HURRACASANTA
Achilles
0
1
6
3
W
Hou Yi
SNOWSCOLDE
Hou Yi
0
1
9
4.5
L
Anubis
2
2
3
1.75
W
4
1
7
7.5
W
Vulcan
2
1
9
6.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,064
Damage
35,862
45,672
Taken
50,405
34,587
Mitigated
31,878
23,227
Healing
28,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,969
328
516
1,078
7,514
3,686
0
2,998
4,516
0
15,782
L
Ares
 
Ares
1,250
0
0
566
4,676
2,434
0
2,911
1,765
1,905
0
W
Chiron
12,593
2,740
1,292
1,112
8,200
4,049
1,371
2,412
5,688
0
25,811
L
12,826
483
8,766
6,252
11,032
4,573
340
4,420
6,612
27,426
0
L
Achilles
HURRACASANTA
Achilles
5,753
665
12
8,282
19,641
17,776
0
10,848
8,793
0
11,428
W
Hou Yi
SNOWSCOLDE
Hou Yi
8,324
2,503
150
804
8,175
4,259
1,738
5,385
2,570
0
21,769
L
Anubis
8,064
411
511
2,477
7,542
3,409
345
2,970
4,572
22,845
0
W
5,759
217
10,614
7,015
10,733
9,485
703
4,993
5,426
16,731
0
W
Vulcan
11,206
384
392
637
6,382
3,301
1,749
2,770
3,492
22,877
0
W
7,182
659
159
1,052
12,182
13,493
330
5,734
6,356
9,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,311
Gold Earned
35,301
124
Minions Killed
98
0
Camps Cleared
0
970,258
Distance Traveled
851,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,963
696
13
1
0
199,648
0
L
Ares
6,022
602
4
0
0
67,965
0
W
Chiron
9,090
909
24
2
0
181,924
0
L
Hel
7,562
756
28
3
0
201,635
0
L
Achilles
7,139
714
9
1
0
220,942
0
W
Hou Yi
8,205
821
24
2
0
165,257
0
L
Anubis
7,615
762
44
4
0
161,113
0
W
Hel
9,253
925
31
3
0
212,248
0
W
Vulcan
8,789
879
41
4
0
211,987
0
W
Ares
8,974
897
4
0
0
198,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role