Player Matchup

Hercules
Hercules
Ckno
Hercules
Level 193
God Stats
2W - 1L
1,601 SR
Queue Stats
70W - 35L
1,689 Elo+
Party 1
Set
Set
Látex
Set
Level 201
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,932 Elo+
Party 1
Nu Wa
Nu Wa
LéopoldX
Nu Wa
Level 166
God Stats
1W - 0L
1,395 SR
Queue Stats
115W - 47L
1,683 Elo+
Party 1
Awilix
Awilix
Octî
Awilix
Level 248
God Stats
5W - 2L
1,721 SR
Queue Stats
395W - 118L
1,694 Elo+
Party 1
Hades
Hades
Sh1kikan
Hades
Level 143
God Stats
7W - 0L
2,104 SR
Queue Stats
179W - 45L
1,773 Elo+
Party 1
Team Averages
Level 190
1,664 SR
1,754 Elo+

VS

Team Averages
Level 160
1,496 SR
1,537 Elo+
Odin
Odin
 
Odin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Eminemcia
Nemesis
Level 156
God Stats
0W - 1L
1,198 SR
Queue Stats
50W - 58L
1,515 Elo+
Solo
Yu Huang
Yu Huang
N4t5uF0rC3
Yu Huang
Level 194
God Stats
1W - 2L
1,753 SR
Queue Stats
128W - 80L
1,609 Elo+
Solo
Jing Wei
Jing Wei
Saatnam
Jing Wei
Level 158
God Stats
4W - 4L
1,529 SR
Queue Stats
233W - 194L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ckno
Hercules
12
2 / 4 / 17
8,024
617
8,588
15,540
8,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
Látex
Set
15
8 / 3 / 7
8,556
658
11,595
11,678
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
LéopoldX
Nu Wa
14
6 / 6 / 8
8,739
672
7,185
7,357
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Awilix
Octî
Awilix
15
8 / 2 / 5
8,860
682
11,064
10,514
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Sh1kikan
Hades
16
8 / 0 / 2
9,493
730
12,190
8,677
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 5 / 0
6,465
497
2,781
10,626
5,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
 
Sylvanus
10
2 / 8 / 4
6,323
486
5,085
15,271
11,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Eminemcia
Nemesis
13
4 / 8 / 4
7,250
558
9,237
16,244
5,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
N4t5uF0rC3
Yu Huang
14
7 / 5 / 5
7,904
608
10,384
8,213
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Saatnam
Jing Wei
13
2 / 6 / 1
7,640
588
7,789
12,418
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
32
Kills
15
15
Deaths
32
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
0
0
L
Sylvanus
 
Sylvanus
2
8
4
0.5
W
Hercules
Ckno
Hercules
2
4
17
2.63
L
Nemesis
Eminemcia
Nemesis
4
8
4
0.75
W
Set
Látex
Set
8
3
7
3.83
W
Nu Wa
LéopoldX
Nu Wa
6
6
8
1.67
L
Yu Huang
N4t5uF0rC3
Yu Huang
7
5
5
1.9
W
Awilix
Octî
Awilix
8
2
5
5.25
L
Jing Wei
Saatnam
Jing Wei
2
6
1
0.42
W
Hades
Sh1kikan
Hades
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,622
Damage
35,276
53,766
Taken
62,772
24,098
Mitigated
28,645
14,385
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,781
122
0
2,825
10,626
5,847
0
6,618
4,008
0
48,105
L
Sylvanus
 
Sylvanus
5,085
941
677
2,114
15,271
11,182
0
3,923
11,348
12,747
4,257
W
Hercules
Ckno
Hercules
8,588
4,164
0
3,602
15,540
8,865
39
6,055
9,485
0
24,744
L
Nemesis
Eminemcia
Nemesis
9,237
3,864
0
3,084
16,244
5,954
0
4,041
12,203
0
55,519
W
Set
Látex
Set
11,595
5,611
0
1,599
11,678
5,269
0
2,716
8,962
0
64,100
W
Nu Wa
LéopoldX
Nu Wa
7,185
1,369
0
872
7,357
1,615
276
3,491
3,866
56,135
654
L
Yu Huang
N4t5uF0rC3
Yu Huang
10,384
1,249
0
590
8,213
2,297
0
3,007
5,206
57,399
0
W
Awilix
Octî
Awilix
11,064
4,679
0
666
10,514
4,135
0
2,245
8,269
0
60,940
L
Jing Wei
Saatnam
Jing Wei
7,789
6,551
0
1,395
12,418
3,365
77
1,467
10,951
0
50,313
W
Hades
Sh1kikan
Hades
12,190
2,345
534
7,112
8,677
4,214
1,208
580
8,097
78,970
3,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,672
Gold Earned
35,582
458
Minions Killed
377
0
Camps Cleared
0
1,416,173
Distance Traveled
1,410,828
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,465
497
80
6
0
280,273
2
L
Sylvanus
6,323
486
35
3
0
264,110
4
W
Hercules
8,024
617
35
3
0
272,487
0
L
Nemesis
7,250
558
90
7
0
305,397
0
W
Set
8,556
658
88
7
0
325,789
2
W
Nu Wa
8,739
672
99
8
0
256,061
2
L
Yu Huang
7,904
608
100
8
0
272,872
1
W
Awilix
8,860
682
97
7
0
298,029
2
L
Jing Wei
7,640
588
72
6
0
288,176
1
W
Hades
9,493
730
139
11
0
263,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role