Player Matchup

Thor
Thor
 
Thor
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Kari_Hdz
Ix Chel
Level 89
God Stats
1W - 4L
1,346 SR
Queue Stats
123W - 115L
1,502 Elo+
Solo
Izanami
Izanami
My Guy65
Izanami
Level 162
God Stats
1W - 6L
1,259 SR
Queue Stats
170W - 190L
1,514 Elo+
Solo
Ymir
Ymir
SanctumOfShadow
Ymir
Level 180
God Stats
1W - 1L
1,331 SR
Queue Stats
137W - 137L
1,472 Elo+
Solo
Xing Tian
Xing Tian
WET4DABO
Xing Tian
Level 143
God Stats
1W - 2L
1,773 SR
Queue Stats
73W - 78L
1,457 Elo+
Solo
Team Averages
Level 138
1,442 SR
1,489 Elo+

VS

Team Averages
Level 141
1,491 SR
1,517 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Jupiter_Nord
Ra
Level 106
God Stats
8W - 6L
1,489 SR
Queue Stats
877W - 874L
1,550 Elo+
Solo
Amaterasu
Amaterasu
Mimouu
Amaterasu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 200L
1,473 Elo+
Party 1
Scylla
Scylla
YukiYunYun
Scylla
Level 175
God Stats
2W - 7L
1,464 SR
Queue Stats
62W - 50L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
4 / 4 / 7
7,435
744
7,282
8,081
3,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ix Chel
Kari_Hdz
Ix Chel
14
4 / 3 / 6
7,898
790
8,030
8,027
3,104
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
My Guy65
Izanami
15
2 / 1 / 9
7,709
771
8,900
5,967
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 3 / 11
6,842
684
5,257
11,081
9,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
WET4DABO
Xing Tian
12
1 / 3 / 9
7,595
760
6,960
12,462
14,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 1 / 6
8,228
823
5,447
6,686
4,302
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chiron
 
Chiron
13
2 / 2 / 8
8,121
812
8,997
6,557
1,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 2 / 9
8,084
808
8,079
6,356
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Amaterasu
Mimouu
Amaterasu
13
2 / 5 / 6
7,814
781
3,393
13,620
14,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Scylla
YukiYunYun
Scylla
17
4 / 1 / 8
9,658
966
11,398
7,686
2,746
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
49
11
Kills
12
14
Deaths
11
42
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
4
7
1.88
W
Zhong Kui
 
Zhong Kui
2
1
6
5
W
Chiron
 
Chiron
2
2
8
3
W
2
2
9
3.25
L
Ix Chel
Kari_Hdz
Ix Chel
4
3
6
2.33
W
Amaterasu
Mimouu
Amaterasu
2
5
6
1
L
Izanami
My Guy65
Izanami
2
1
9
6.5
L
0
3
11
1.83
L
Xing Tian
WET4DABO
Xing Tian
1
3
9
1.83
W
Scylla
YukiYunYun
Scylla
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,429
Damage
37,314
45,618
Taken
40,905
32,469
Mitigated
24,970
13,365
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,282
673
561
242
8,081
3,391
179
4,539
3,420
0
9,702
W
Zhong Kui
 
Zhong Kui
5,447
220
636
1,828
6,686
4,302
2,064
3,036
3,650
13,225
1,043
W
Chiron
 
Chiron
8,997
1,001
1,164
1,591
6,557
1,828
1,423
4,223
2,334
0
12,508
W
8,079
848
5,844
2,625
6,356
1,960
525
2,896
3,460
17,620
834
L
Ix Chel
Kari_Hdz
Ix Chel
8,030
625
2,792
2,112
8,027
3,104
0
3,420
4,452
21,379
246
W
Amaterasu
Mimouu
Amaterasu
3,393
1,253
822
2,117
13,620
14,134
548
6,091
7,529
0
4,373
L
Izanami
My Guy65
Izanami
8,900
4,399
1,572
1,782
5,967
2,487
1,346
3,973
1,945
0
28,441
L
5,257
176
1,075
1,181
11,081
9,385
136
5,776
5,232
10,241
41
L
Xing Tian
WET4DABO
Xing Tian
6,960
306
545
1,503
12,462
14,102
29
5,792
6,354
12,907
0
W
Scylla
YukiYunYun
Scylla
11,398
1,567
123
968
7,686
2,746
489
3,982
3,704
33,308
1,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,479
Gold Earned
41,905
102
Minions Killed
117
0
Camps Cleared
0
787,941
Distance Traveled
915,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,435
744
2
0
0
167,530
0
W
Zhong Kui
8,228
823
26
3
0
192,696
0
W
Chiron
8,121
812
5
1
0
164,287
0
W
Ra
8,084
808
21
2
0
206,125
0
L
Ix Chel
7,898
790
34
3
0
155,330
0
W
Amaterasu
7,814
781
2
0
0
171,921
0
L
Izanami
7,709
771
39
4
0
164,998
0
L
Ymir
6,842
684
14
1
0
144,744
0
L
Xing Tian
7,595
760
13
1
0
155,339
0
W
Scylla
9,658
966
63
6
0
180,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role