Player Matchup

Shiva
Shiva
Bondo Bumper
Shiva
Level 127
God Stats
4W - 3L
1,528 SR
Queue Stats
32W - 22L
1,657 Elo+
Party 2
Janus
Janus
JMGbars
Janus
Level 121
God Stats
1W - 1L
1,195 SR
Queue Stats
18W - 19L
1,509 Elo+
Party 2
Medusa
Medusa
Pauciloquenter
Medusa
Level 145
God Stats
5W - 1L
1,738 SR
Queue Stats
23W - 19L
1,625 Elo+
Party 2
Team Averages
Level 131
1,487 SR
1,597 Elo+

VS

Team Averages
Level 76
1,523 SR
1,533 Elo+
Sylvanus
Sylvanus
Baldapting
Sylvanus
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,560 Elo+
Party 1
Vulcan
Vulcan
CrumpetSenpai
Vulcan
Level 128
God Stats
32W - 31L
1,608 SR
Queue Stats
252W - 259L
1,545 Elo+
Solo
Ishtar
Ishtar
nomnom_icecream
Ishtar
Level 88
God Stats
9W - 10L
1,460 SR
Queue Stats
271W - 275L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
9,352
850
10,272
13,902
8,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
JMGbars
Janus
16
3 / 1 / 8
9,652
877
6,973
6,946
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
8 / 0 / 4
10,603
964
9,877
12,519
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Baldapting
Sylvanus
13
1 / 5 / 2
7,839
713
8,414
12,804
8,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 2 / 4
7,860
715
9,826
6,869
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 6 / 2
7,922
720
5,876
10,415
3,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
3
4
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Baldapting
Sylvanus
1
5
2
0.4
W
2
3
10
2.33
L
0
2
4
1
W
Janus
JMGbars
Janus
3
1
8
7
W
8
0
4
10
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,122
Damage
24,116
33,367
Taken
30,088
14,284
Mitigated
14,205
8,277
Healing
5,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Baldapting
Sylvanus
8,414
2,079
706
2,096
12,804
8,801
0
3,008
9,034
16,842
4,310
W
10,272
2,156
400
4,313
13,902
8,699
514
6,388
6,986
0
25,559
L
9,826
153
0
1,748
6,869
2,232
0
639
5,893
26,883
0
W
Janus
JMGbars
Janus
6,973
423
0
1,398
6,946
1,697
784
4,002
2,763
38,393
1,569
W
9,877
3,878
0
2,166
12,519
3,888
1,847
6,468
5,794
0
48,466
L
5,876
1,916
0
805
10,415
3,172
0
2,582
7,474
0
23,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,607
Gold Earned
23,621
194
Minions Killed
111
0
Camps Cleared
0
685,655
Distance Traveled
560,508
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,839
713
19
2
0
168,789
2
W
Shiva
9,352
850
37
3
0
224,161
0
L
Vulcan
7,860
715
55
5
0
209,825
0
W
Janus
9,652
877
80
7
0
238,651
0
W
Medusa
10,603
964
77
7
0
222,843
0
L
Ishtar
7,922
720
37
3
0
181,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role