Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Moneyboi3000843
Ne Zha
Level 66
God Stats
5W - 1L
1,784 SR
Queue Stats
244W - 267L
1,493 Elo+
Solo
Athena
Athena
Necromerker
Athena
Level 46
God Stats
2W - 7L
1,381 SR
Queue Stats
44W - 59L
1,397 Elo+
Party 2
Yemoja
Yemoja
ThispapaNog
Yemoja
Level 34
God Stats
2W - 1L
1,279 SR
Queue Stats
26W - 32L
1,452 Elo+
Party 2
Raijin
Raijin
theGP09
Raijin
Level 87
God Stats
9W - 8L
1,516 SR
Queue Stats
333W - 340L
1,420 Elo+
Solo
Team Averages
Level 62
1,492 SR
1,452 Elo+

VS

Team Averages
Level 56
1,455 SR
1,396 Elo+
Bellona
Bellona
LastOneShot92
Bellona
Level 139
God Stats
13W - 17L
1,520 SR
Queue Stats
60W - 70L
1,406 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dungstain123
Ah Muzen Cab
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,329 Elo+
Party 1
Hel
Hel
eeees
Hel
Level 63
God Stats
1W - 2L
1,524 SR
Queue Stats
1W - 2L
1,391 Elo+
Party 1
Cliodhna
Cliodhna
styther2
Cliodhna
Level 14
God Stats
0W - 2L
1,144 SR
Queue Stats
1W - 5L
1,329 Elo+
Party 1
Merlin
Merlin
temp-6936602
Merlin
Level 49
God Stats
4W - 4L
1,589 SR
Queue Stats
23W - 20L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
4 / 1 / 5
8,845
1,106
12,076
4,421
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
3 / 0 / 3
8,622
1,078
4,919
3,093
1,427
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Athena
14
1 / 0 / 8
9,187
1,148
5,990
9,347
10,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
14
1 / 0 / 8
9,146
1,143
4,328
3,053
2,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Raijin
theGP09
Raijin
14
1 / 1 / 8
8,112
1,014
8,960
4,403
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

367

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
0 / 2 / 2
7,437
930
5,648
10,484
10,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
dungstain123
Ah Muzen Cab
12
0 / 3 / 1
7,342
918
2,517
10,374
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hel
eeees
Hel
13
0 / 2 / 2
7,921
990
5,696
8,788
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
styther2
Cliodhna
12
2 / 3 / 0
8,009
1,001
5,866
11,963
4,583
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
11
0 / 0 / 0
5,359
670
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
10
Kills
2
2
Deaths
10
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
1
5
6.5
L
Bellona
0
2
2
0.5
W
3
0
3
4.5
W
Athena
1
0
8
5
W
Yemoja
1
0
8
5
L
Ah Muzen Cab
dungstain123
Ah Muzen Cab
0
3
1
0.17
L
Hel
eeees
Hel
0
2
2
0.5
L
Cliodhna
styther2
Cliodhna
2
3
0
0.67
L
Merlin
0
0
0
0
W
Raijin
theGP09
Raijin
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,273
Damage
19,727
24,317
Taken
41,609
17,459
Mitigated
22,482
11,791
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
12,076
7,235
0
1,326
4,421
1,778
0
0
4,363
0
25,584
L
Bellona
5,648
518
0
428
10,484
10,416
0
4,206
5,872
0
10,561
W
4,919
1,267
0
580
3,093
1,427
0
523
2,530
0
11,101
W
Athena
5,990
1,344
0
1,718
9,347
10,588
0
3,175
5,884
15,631
0
W
Yemoja
4,328
1,066
7,151
1,016
3,053
2,099
0
1,089
1,891
13,900
1,343
L
Ah Muzen Cab
dungstain123
Ah Muzen Cab
2,517
1,029
0
0
10,374
3,990
0
5,118
4,936
0
5,080
L
Hel
eeees
Hel
5,696
327
2,976
2,341
8,788
3,493
0
3,582
4,880
27,876
0
L
Cliodhna
styther2
Cliodhna
5,866
1,181
0
250
11,963
4,583
0
5,012
6,725
0
20,055
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
theGP09
Raijin
8,960
955
0
0
4,403
1,567
0
909
3,334
24,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,912
Gold Earned
36,068
155
Minions Killed
113
7
Camps Cleared
2
738,380
Distance Traveled
574,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,845
1,106
31
4
3
136,202
0
L
Bellona
7,437
930
9
1
0
129,581
0
W
Ne Zha
8,622
1,078
18
2
1
170,570
0
W
Athena
9,187
1,148
35
4
1
168,355
0
W
Yemoja
9,146
1,143
27
3
1
128,170
0
L
Ah Muzen Cab
7,342
918
5
1
0
140,753
0
L
Hel
7,921
990
63
8
1
146,941
0
L
Cliodhna
8,009
1,001
36
5
1
156,940
0
L
Merlin
5,359
670
0
0
0
0
0
W
Raijin
8,112
1,014
44
6
1
135,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role