Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
CorkscrewAce97
Surtr
Level 126
God Stats
2W - 9L
1,169 SR
Queue Stats
113W - 128L
1,388 Elo+
Party 2
Zeus
Zeus
CreaterOfGods
Zeus
Level 87
God Stats
11W - 7L
1,618 SR
Queue Stats
125W - 118L
1,493 Elo+
Party 1
Skadi
Skadi
Kryndll
Skadi
Level 41
God Stats
3W - 2L
1,599 SR
Queue Stats
25W - 31L
1,437 Elo+
Solo
Aphrodite
Aphrodite
l SUUBUWU l
Aphrodite
Level 154
God Stats
57W - 39L
1,615 SR
Queue Stats
217W - 215L
1,529 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,470 Elo+

VS

Team Averages
Level 117
1,539 SR
1,467 Elo+
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
EclipseAssassin
Amaterasu
Level 123
God Stats
11W - 6L
1,601 SR
Queue Stats
102W - 100L
1,490 Elo+
Solo
Bacchus
Bacchus
QUACKASAURUS_REX
Bacchus
Level 128
God Stats
2W - 3L
1,596 SR
Queue Stats
56W - 71L
1,415 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Razor_Blade0715
Ah Muzen Cab
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
96W - 114L
1,415 Elo+
Party 3
Chronos
Chronos
Yahshua241
Chronos
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
407W - 397L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 1 / 3
7,257
558
3,848
8,873
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
4 / 0 / 1
8,569
659
5,326
10,611
8,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
1 / 1 / 6
7,201
554
11,184
5,577
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Kryndll
Skadi
14
3 / 1 / 2
7,824
602
5,567
8,208
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
l SUUBUWU l
Aphrodite
12
0 / 0 / 8
7,427
571
3,083
6,465
4,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 3 / 1
6,714
516
5,148
10,704
7,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mace

Mace

+10
Physical Power

Amaterasu
EclipseAssassin
Amaterasu
13
1 / 2 / 1
6,851
527
4,691
12,831
5,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 5 / 0
5,485
422
2,465
11,511
9,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Razor_Blade0715
Ah Muzen Cab
11
2 / 2 / 0
6,759
520
5,912
6,836
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chronos
Yahshua241
Chronos
1
0 / 0 / 0
2,800
215
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
3
3
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
3
5.5
L
Loki
 
Loki
0
3
1
0.17
W
4
0
1
4.5
W
1
1
6
4
L
Amaterasu
EclipseAssassin
Amaterasu
1
2
1
0.75
W
Skadi
Kryndll
Skadi
3
1
2
4
L
0
5
0
0
L
Ah Muzen Cab
Razor_Blade0715
Ah Muzen Cab
2
2
0
1
L
Chronos
Yahshua241
Chronos
0
0
0
0
W
Aphrodite
l SUUBUWU l
Aphrodite
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,008
Damage
18,216
39,734
Taken
41,882
22,114
Mitigated
25,184
14,673
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,848
938
0
1,062
8,873
3,788
0
122
8,751
0
47,985
L
Loki
 
Loki
5,148
647
0
250
10,704
7,251
0
2,027
7,978
0
45,893
W
5,326
1,979
0
2,516
10,611
8,779
47
65
10,546
729
49,526
W
11,184
1,973
0
1,692
5,577
1,857
479
1,203
4,374
50,883
671
L
Amaterasu
EclipseAssassin
Amaterasu
4,691
1,372
0
2,928
12,831
5,931
0
5,418
7,020
0
62,669
W
Skadi
Kryndll
Skadi
5,567
2,331
0
2,438
8,208
2,799
1,037
133
8,075
0
63,939
L
2,465
149
0
1,078
11,511
9,868
0
5,222
5,987
9,565
445
L
Ah Muzen Cab
Razor_Blade0715
Ah Muzen Cab
5,912
1,550
0
680
6,836
2,134
0
955
5,835
0
45,574
L
Chronos
Yahshua241
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
l SUUBUWU l
Aphrodite
3,083
644
3,276
3,689
6,465
4,891
407
799
5,666
25,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,278
Gold Earned
28,609
406
Minions Killed
303
0
Camps Cleared
0
1,328,386
Distance Traveled
1,048,801
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,257
558
79
6
0
328,684
0
L
Loki
6,714
516
83
6
0
290,699
2
W
Surtr
8,569
659
92
7
0
256,467
2
W
Zeus
7,201
554
84
6
0
253,260
5
L
Amaterasu
6,851
527
124
10
0
322,929
0
W
Skadi
7,824
602
112
9
0
240,921
0
L
Bacchus
5,485
422
18
1
0
216,596
0
L
Ah Muzen Cab
6,759
520
78
6
0
218,577
0
L
Chronos
2,800
215
0
0
0
0
0
W
Aphrodite
7,427
571
39
3
0
249,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role