Player Matchup

Odin
Odin
Beastgaming7918
Odin
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 74L
1,421 Elo+
Solo
Bakasura
Bakasura
BushDog9037
Bakasura
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,324 Elo+
Party 1
Agni
Agni
RoccoPolo510
Agni
Level 43
God Stats
2W - 2L
1,625 SR
Queue Stats
84W - 111L
1,411 Elo+
Party 1
Arachne
Arachne
XXLAYBACKXX
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,153 Elo+
Party 1
Apollo
Apollo
yupjusme
Apollo
Level 127
God Stats
1W - 1L
1,737 SR
Queue Stats
80W - 100L
1,438 Elo+
Party 1
Team Averages
Level 75
1,572 SR
1,349 Elo+

VS

Team Averages
Level 109
1,364 SR
1,468 Elo+
Erlang Shen
Erlang Shen
Daddys SRT
Erlang Shen
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 101L
1,431 Elo+
Solo
Anubis
Anubis
Nirodeth
Anubis
Level 142
God Stats
2W - 1L
1,302 SR
Queue Stats
93W - 80L
1,430 Elo+
Solo
Jing Wei
Jing Wei
Obscured362
Jing Wei
Level 48
God Stats
6W - 6L
1,447 SR
Queue Stats
99W - 174L
1,417 Elo+
Party 2
Nu Wa
Nu Wa
caveman12bc
Nu Wa
Level 116
God Stats
7W - 4L
1,413 SR
Queue Stats
221W - 336L
1,530 Elo+
Party 2
Apollo
Apollo
porknbeanz81010
Apollo
Level 118
God Stats
2W - 3L
1,158 SR
Queue Stats
251W - 376L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
7,219
722
5,846
14,960
11,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
BushDog9037
Bakasura
12
1 / 7 / 1
6,909
691
3,478
11,122
4,612
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 5 / 1
7,017
702
7,980
6,884
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
XXLAYBACKXX
Arachne
9
0 / 4 / 0
5,826
583
2,069
7,066
4,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Apollo
yupjusme
Apollo
15
2 / 5 / 1
7,947
795
4,684
10,429
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Daddys SRT
Erlang Shen
16
7 / 1 / 18
10,053
1,005
7,316
11,504
13,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
Nirodeth
Anubis
16
7 / 0 / 16
9,519
952
9,031
3,574
1,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Obscured362
Jing Wei
15
2 / 2 / 22
8,799
880
9,585
6,383
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
4 / 1 / 14
8,584
858
10,036
3,423
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 2 / 16
9,625
963
10,974
9,272
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
113
5
Kills
27
27
Deaths
6
3
Assists
86
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Bakasura
BushDog9037
Bakasura
1
7
1
0.21
W
Erlang Shen
Daddys SRT
Erlang Shen
7
1
18
16
W
Anubis
Nirodeth
Anubis
7
0
16
15
W
Jing Wei
Obscured362
Jing Wei
2
2
22
6.5
L
1
5
1
0.3
L
Arachne
XXLAYBACKXX
Arachne
0
4
0
0
W
4
1
14
11
W
7
2
16
7.5
L
Apollo
yupjusme
Apollo
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,057
Damage
46,942
50,461
Taken
34,156
27,150
Mitigated
22,427
11,952
Healing
11,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,846
80
929
5,447
14,960
11,306
0
4,461
10,499
0
15,473
L
Bakasura
BushDog9037
Bakasura
3,478
2,348
275
1,363
11,122
4,612
0
4,138
6,984
0
5,147
W
Erlang Shen
Daddys SRT
Erlang Shen
7,316
2,053
580
4,729
11,504
13,312
427
2,261
8,994
0
11,863
W
Anubis
Nirodeth
Anubis
9,031
344
1,027
776
3,574
1,536
681
777
2,697
20,413
1,188
W
Jing Wei
Obscured362
Jing Wei
9,585
6,637
603
328
6,383
2,434
1,432
1,527
4,712
0
26,321
L
7,980
755
350
292
6,884
2,146
0
2,278
4,606
23,708
0
L
Arachne
XXLAYBACKXX
Arachne
2,069
1,406
0
392
7,066
4,749
0
3,362
3,704
0
2,495
W
10,036
4,179
525
223
3,423
1,116
108
938
2,448
19,339
0
W
10,974
6,943
295
2,004
9,272
4,029
2,173
2,477
6,691
0
23,549
L
Apollo
yupjusme
Apollo
4,684
2,210
749
2,155
10,429
4,337
0
4,359
6,070
0
21,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,918
Gold Earned
46,580
92
Minions Killed
140
0
Camps Cleared
0
834,843
Distance Traveled
944,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,219
722
19
2
0
198,114
0
L
Bakasura
6,909
691
8
1
0
187,272
0
W
Erlang Shen
10,053
1,005
6
1
0
218,022
0
W
Anubis
9,519
952
32
3
0
175,340
0
W
Jing Wei
8,799
880
39
4
0
178,992
0
L
Agni
7,017
702
27
3
0
141,191
0
L
Arachne
5,826
583
1
0
0
152,180
0
W
Nu Wa
8,584
858
23
2
0
189,942
0
W
Apollo
9,625
963
40
4
0
181,720
0
L
Apollo
7,947
795
37
4
0
156,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role