Player Matchup

Cerberus
Cerberus
AshKashsToes
Cerberus
Level 101
God Stats
4W - 2L
1,497 SR
Queue Stats
379W - 365L
1,536 Elo+
Party 2
Cu Chulainn
Cu Chulainn
AssertedOrc34
Cu Chulainn
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 20L
1,605 Elo+
Party 3
Neith
Neith
BuddahBear-
Neith
Level 109
God Stats
10W - 10L
1,644 SR
Queue Stats
206W - 197L
1,525 Elo+
Party 2
Merlin
Merlin
GodOfLean
Merlin
Level 139
God Stats
3W - 2L
1,529 SR
Queue Stats
34W - 30L
1,489 Elo+
Party 3
Thanatos
Thanatos
GooseBender
Thanatos
Level 118
God Stats
2W - 1L
1,726 SR
Queue Stats
15W - 13L
1,507 Elo+
Party 3
Team Averages
Level 118
1,579 SR
1,533 Elo+

VS

Team Averages
Level 175
1,568 SR
1,533 Elo+
Atlas
Atlas
DjDraa
Atlas
Level 166
God Stats
3W - 1L
1,611 SR
Queue Stats
90W - 86L
1,562 Elo+
Party 1
Neith
Neith
HyDRAAchRoniC
Neith
Level 228
God Stats
2W - 1L
1,599 SR
Queue Stats
95W - 85L
1,572 Elo+
Party 1
Cliodhna
Cliodhna
SquidSIays
Cliodhna
Level 157
God Stats
4W - 8L
1,381 SR
Queue Stats
329W - 316L
1,490 Elo+
Party 4
Horus
Horus
Squidruption
Horus
Level 169
God Stats
6W - 3L
1,737 SR
Queue Stats
368W - 368L
1,536 Elo+
Party 4
Raijin
Raijin
wyd_stepbro699
Raijin
Level 156
God Stats
5W - 11L
1,515 SR
Queue Stats
966W - 935L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AshKashsToes
Cerberus
9
2 / 0 / 2
5,872
587
4,527
11,313
5,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
AssertedOrc34
Cu Chulainn
10
0 / 4 / 1
5,752
575
5,695
9,803
5,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 0 / 3
6,013
601
3,530
3,907
1,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
GodOfLean
Merlin
10
1 / 3 / 2
5,492
549
2,575
4,866
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
GooseBender
Thanatos
11
5 / 2 / 1
6,391
639
5,441
8,953
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DjDraa
Atlas
7
0 / 3 / 0
4,684
468
2,875
8,890
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 1 / 0
5,207
521
4,398
4,887
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cliodhna
SquidSIays
Cliodhna
10
3 / 1 / 3
5,542
554
3,554
7,922
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
4 / 1 / 1
6,171
617
6,982
11,183
5,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 3 / 2
5,688
569
3,655
5,279
1,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
8
Kills
9
9
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AshKashsToes
Cerberus
2
0
2
3
W
Cu Chulainn
AssertedOrc34
Cu Chulainn
0
4
1
0.13
W
0
0
3
1.5
L
Atlas
DjDraa
Atlas
0
3
0
0
W
Merlin
GodOfLean
Merlin
1
3
2
0.67
W
Thanatos
GooseBender
Thanatos
5
2
1
2.75
L
0
1
0
0
L
Cliodhna
SquidSIays
Cliodhna
3
1
3
4.5
L
4
1
1
4.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,768
Damage
21,464
38,842
Taken
38,161
16,421
Mitigated
15,904
14,424
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AshKashsToes
Cerberus
4,527
687
0
4,792
11,313
5,938
0
2,045
9,228
28,891
2,580
W
Cu Chulainn
AssertedOrc34
Cu Chulainn
5,695
1,096
0
1,307
9,803
5,633
0
0
9,803
86
36,296
W
3,530
1,308
0
1,992
3,907
1,178
0
569
3,338
0
42,490
L
Atlas
DjDraa
Atlas
2,875
1,180
211
2,275
8,890
5,382
0
2,842
5,980
20,082
0
W
Merlin
GodOfLean
Merlin
2,575
72
0
673
4,866
1,213
0
1,816
2,788
28,411
0
W
Thanatos
GooseBender
Thanatos
5,441
966
0
5,660
8,953
2,459
0
1,525
7,324
0
28,417
L
4,398
1,161
0
1,159
4,887
1,477
0
991
3,896
0
33,568
L
Cliodhna
SquidSIays
Cliodhna
3,554
788
0
4,272
7,922
2,114
0
1,284
6,492
0
38,261
L
6,982
3,518
0
3,859
11,183
5,664
0
86
11,097
0
33,727
L
3,655
739
0
0
5,279
1,267
0
1,236
3,809
25,924
2,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,520
Gold Earned
27,292
312
Minions Killed
286
0
Camps Cleared
0
1,063,241
Distance Traveled
1,041,291
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,872
587
61
6
0
212,931
2
W
Cu Chulainn
5,752
575
58
6
0
194,332
0
W
Neith
6,013
601
86
9
0
192,504
0
L
Atlas
4,684
468
25
3
0
213,941
0
W
Merlin
5,492
549
57
6
0
211,154
4
W
Thanatos
6,391
639
50
5
0
252,320
0
L
Neith
5,207
521
62
6
0
191,912
0
L
Cliodhna
5,542
554
61
6
0
265,139
2
L
Horus
6,171
617
60
6
0
201,716
1
L
Raijin
5,688
569
78
8
0
168,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role