Player Matchup

Xing Tian
Xing Tian
GIJEW70
Xing Tian
Level 158
God Stats
2W - 5L
1,332 SR
Queue Stats
213W - 228L
1,547 Elo+
Party 2
Martichoras
Martichoras
Moveablesplash
Martichoras
Level 153
God Stats
2W - 2L
1,453 SR
Queue Stats
178W - 180L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
OmegaKuroma
Gilgamesh
Level 148
God Stats
9W - 8L
1,433 SR
Queue Stats
381W - 384L
1,496 Elo+
Party 1
Kuzenbo
Kuzenbo
ZeroGodSlayer
Kuzenbo
Level 144
God Stats
5W - 3L
1,545 SR
Queue Stats
381W - 381L
1,497 Elo+
Party 1
Ravana
Ravana
d3monicsquirr3l
Ravana
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,551 Elo+
Solo
Team Averages
Level 152
1,453 SR
1,526 Elo+

VS

Team Averages
Level 142
1,472 SR
1,524 Elo+
Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Lloricles
Morgan Le Fay
Level 143
God Stats
2W - 7L
1,470 SR
Queue Stats
137W - 139L
1,548 Elo+
Solo
Anhur
Anhur
LuciARexUwu
Anhur
Level 105
God Stats
1W - 2L
1,610 SR
Queue Stats
16W - 17L
1,546 Elo+
Party 3
Bellona
Bellona
Nester Nacho
Bellona
Level 159
God Stats
5W - 8L
1,332 SR
Queue Stats
545W - 566L
1,467 Elo+
Solo
Mulan
Mulan
WAOLVERINE1
Mulan
Level 146
God Stats
2W - 1L
1,450 SR
Queue Stats
152W - 145L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GIJEW70
Xing Tian
10
2 / 0 / 3
5,504
1,101
4,033
3,573
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
Moveablesplash
Martichoras
10
2 / 0 / 3
5,520
1,104
3,965
2,618
1,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gilgamesh
OmegaKuroma
Gilgamesh
10
0 / 1 / 5
5,313
1,063
3,515
8,006
4,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
10
0 / 0 / 4
5,612
1,122
1,831
3,181
3,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 0
5,183
1,037
1,629
4,822
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
1
0 / 0 / 0
1,252
250
0
0
0
Morgan Le Fay
Lloricles
Morgan Le Fay
12
3 / 0 / 1
6,349
1,270
7,973
2,317
975
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 1 / 3
5,183
1,037
2,244
3,700
1,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Nester Nacho
Bellona
10
1 / 2 / 3
5,246
1,049
3,811
5,058
4,000
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 4
4,970
994
3,662
6,150
5,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
5
Kills
4
4
Deaths
5
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
W
Xing Tian
GIJEW70
Xing Tian
2
0
3
3.5
L
Morgan Le Fay
Lloricles
Morgan Le Fay
3
0
1
3.5
L
0
1
3
1.5
W
Martichoras
Moveablesplash
Martichoras
2
0
3
3.5
L
Bellona
Nester Nacho
Bellona
1
2
3
1.25
W
Gilgamesh
OmegaKuroma
Gilgamesh
0
1
5
2.5
L
0
2
4
1
W
Kuzenbo
0
0
4
2
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,973
Damage
17,690
22,200
Taken
17,225
14,060
Mitigated
11,189
8,662
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
GIJEW70
Xing Tian
4,033
131
996
511
3,573
2,356
0
1,542
2,031
4,071
845
L
Morgan Le Fay
Lloricles
Morgan Le Fay
7,973
623
212
528
2,317
975
0
474
1,821
19,935
0
L
2,244
946
136
836
3,700
1,098
0
1,073
2,393
0
7,616
W
Martichoras
Moveablesplash
Martichoras
3,965
918
0
543
2,618
1,019
17
1,043
1,575
0
15,095
L
Bellona
Nester Nacho
Bellona
3,811
679
552
1,537
5,058
4,000
0
1,249
3,506
0
7,105
W
Gilgamesh
OmegaKuroma
Gilgamesh
3,515
253
1,527
3,207
8,006
4,511
51
2,805
5,020
0
8,486
L
3,662
590
298
1,926
6,150
5,116
0
2,108
3,604
0
7,783
W
Kuzenbo
1,831
1,184
546
922
3,181
3,247
0
1,294
1,794
6,371
0
W
1,629
0
169
241
4,822
2,927
0
1,289
3,393
0
4,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,132
Gold Earned
23,000
55
Minions Killed
60
0
Camps Cleared
0
496,179
Distance Traveled
360,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
1,252
250
0
0
0
178
0
W
Xing Tian
5,504
1,101
6
1
0
106,366
0
L
Morgan Le Fay
6,349
1,270
32
6
0
92,299
0
L
Anhur
5,183
1,037
14
3
0
85,572
0
W
Martichoras
5,520
1,104
25
5
0
96,030
0
L
Bellona
5,246
1,049
5
1
0
90,415
0
W
Gilgamesh
5,313
1,063
7
1
0
97,396
0
L
Mulan
4,970
994
9
2
0
92,188
0
W
Kuzenbo
5,612
1,122
12
2
0
96,789
0
W
Ravana
5,183
1,037
5
1
0
99,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role