Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BasilBean7552
Heimdallr
Level 134
God Stats
17W - 13L
1,512 SR
Queue Stats
572W - 604L
1,476 Elo+
Solo
Hercules
Hercules
Esco7
Hercules
Level 149
God Stats
2W - 0L
1,835 SR
Queue Stats
67W - 89L
1,419 Elo+
Solo
Vulcan
Vulcan
IeruptionI
Vulcan
Level 127
God Stats
2W - 2L
1,539 SR
Queue Stats
108W - 113L
1,518 Elo+
Solo
Team Averages
Level 143
1,577 SR
1,483 Elo+

VS

Team Averages
Level 115
1,539 SR
1,516 Elo+
Geb
Geb
AKA qt pie
Geb
Level 156
God Stats
3W - 7L
1,397 SR
Queue Stats
407W - 368L
1,554 Elo+
Party 1
Ishtar
Ishtar
Backup1349
Ishtar
Level 39
God Stats
2W - 3L
1,524 SR
Queue Stats
156W - 177L
1,454 Elo+
Solo
Sylvanus
Sylvanus
Do1ngCr1mes
Sylvanus
Level 193
God Stats
3W - 5L
1,628 SR
Queue Stats
520W - 469L
1,576 Elo+
Party 1
Anhur
Anhur
VII Happy
Anhur
Level 159
God Stats
5W - 6L
1,520 SR
Queue Stats
446W - 429L
1,549 Elo+
Party 1
Amaterasu
Amaterasu
mudman3
Amaterasu
Level 29
God Stats
1W - 2L
1,628 SR
Queue Stats
108W - 134L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
18
5 / 3 / 16
11,011
787
13,490
15,433
5,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
 
Anhur
16
3 / 2 / 12
9,949
711
8,434
9,941
3,536
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
BasilBean7552
Heimdallr
18
7 / 4 / 11
11,589
828
16,961
15,220
6,233
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Esco7
Hercules
17
4 / 2 / 16
11,654
832
11,369
19,480
22,985
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
IeruptionI
Vulcan
18
5 / 3 / 14
11,329
809
23,589
9,217
3,606
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 8
9,006
643
11,234
12,491
6,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Backup1349
Ishtar
15
2 / 7 / 4
8,887
635
9,832
13,554
5,401
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Do1ngCr1mes
Sylvanus
17
2 / 3 / 7
10,181
727
8,313
20,733
19,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Anhur
VII Happy
Anhur
16
7 / 6 / 4
9,698
693
13,370
16,144
6,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
mudman3
Amaterasu
15
1 / 4 / 6
8,418
601
10,155
19,889
18,595
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
24
Kills
13
14
Deaths
24
69
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
3
16
4.33
W
Anhur
 
Anhur
3
2
12
4.5
L
1
4
8
1.25
L
Ishtar
Backup1349
Ishtar
2
7
4
0.57
W
Heimdallr
BasilBean7552
Heimdallr
7
4
11
3.13
L
Sylvanus
Do1ngCr1mes
Sylvanus
2
3
7
1.83
W
Hercules
Esco7
Hercules
4
2
16
6
W
Vulcan
IeruptionI
Vulcan
5
3
14
4
L
Anhur
VII Happy
Anhur
7
6
4
1.5
L
Amaterasu
mudman3
Amaterasu
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,843
Damage
52,904
69,291
Taken
82,811
41,971
Mitigated
56,777
34,917
Healing
29,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
13,490
902
9,052
7,879
15,433
5,611
804
4,207
11,226
21,826
1,044
W
Anhur
 
Anhur
8,434
4,431
1,346
1,222
9,941
3,536
3,229
4,279
5,662
0
22,112
L
11,234
205
1,804
1,634
12,491
6,664
0
6,232
5,963
22,210
1,767
L
Ishtar
Backup1349
Ishtar
9,832
5,505
0
615
13,554
5,401
0
4,980
8,028
0
28,716
W
Heimdallr
BasilBean7552
Heimdallr
16,961
8,128
1,988
2,901
15,220
6,233
1,206
4,325
10,895
0
45,198
L
Sylvanus
Do1ngCr1mes
Sylvanus
8,313
1,712
7,652
10,724
20,733
19,997
0
9,501
10,391
20,008
0
W
Hercules
Esco7
Hercules
11,369
2,581
481
8,513
19,480
22,985
654
5,203
14,277
0
19,155
W
Vulcan
IeruptionI
Vulcan
23,589
510
722
813
9,217
3,606
1,697
1,216
8,001
42,426
1,118
L
Anhur
VII Happy
Anhur
13,370
7,324
539
2,123
16,144
6,120
0
5,660
9,682
0
32,507
L
Amaterasu
mudman3
Amaterasu
10,155
957
819
3,981
19,889
18,595
34
6,485
12,952
0
15,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,532
Gold Earned
46,190
178
Minions Killed
126
0
Camps Cleared
0
1,358,381
Distance Traveled
1,268,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,011
787
36
3
0
272,770
0
W
Anhur
9,949
711
21
2
0
241,951
0
L
Geb
9,006
643
20
1
0
295,459
0
L
Ishtar
8,887
635
44
3
0
210,515
0
W
Heimdallr
11,589
828
54
4
0
252,903
0
L
Sylvanus
10,181
727
12
1
0
248,360
0
W
Hercules
11,654
832
12
1
0
287,169
0
W
Vulcan
11,329
809
55
4
0
303,588
0
L
Anhur
9,698
693
39
3
0
212,412
0
L
Amaterasu
8,418
601
11
1
0
302,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role