Player Matchup

Medusa
Medusa
Greivous44
Medusa
Level 69
God Stats
12W - 14L
1,433 SR
Queue Stats
318W - 333L
1,442 Elo+
Solo
Surtr
Surtr
Veechyy
Surtr
Level 86
God Stats
11W - 8L
1,490 SR
Queue Stats
61W - 64L
1,431 Elo+
Solo
Ra
Ra
ziptiethebent
Ra
Level 57
God Stats
5W - 5L
1,442 SR
Queue Stats
95W - 101L
1,321 Elo+
Solo
Team Averages
Level 71
1,455 SR
1,398 Elo+

VS

Team Averages
Level 95
1,471 SR
1,363 Elo+
Sun Wukong
Sun Wukong
EightOpossum74
Sun Wukong
Level 58
God Stats
1W - 3L
1,447 SR
Queue Stats
48W - 59L
1,366 Elo+
Solo
Zhong Kui
Zhong Kui
Insomniac332
Zhong Kui
Level 82
God Stats
52W - 57L
1,466 SR
Queue Stats
515W - 550L
1,398 Elo+
Solo
Loki
Loki
ouiipapaa11
Loki
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Greivous44
Medusa
13
0 / 4 / 7
8,893
741
4,266
8,959
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Surtr
Veechyy
Surtr
16
5 / 2 / 3
10,308
859
9,523
13,211
10,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 1 / 4
11,665
972
11,254
7,484
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EightOpossum74
Sun Wukong
14
0 / 1 / 7
8,286
691
7,276
12,338
9,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Insomniac332
Zhong Kui
15
5 / 6 / 1
9,003
750
7,575
12,620
6,649
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 3 / 1
8,003
667
3,324
4,712
1,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
10
Kills
7
7
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EightOpossum74
Sun Wukong
0
1
7
3.5
W
Medusa
Greivous44
Medusa
0
4
7
0.88
L
Zhong Kui
Insomniac332
Zhong Kui
5
6
1
0.92
W
Surtr
Veechyy
Surtr
5
2
3
3.25
L
2
3
1
0.83
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,043
Damage
18,175
29,654
Taken
29,670
16,515
Mitigated
17,343
11,337
Healing
6,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EightOpossum74
Sun Wukong
7,276
930
0
2,215
12,338
9,097
0
4,163
7,117
0
18,529
W
Medusa
Greivous44
Medusa
4,266
1,980
0
274
8,959
3,142
417
2,455
6,389
0
20,903
L
Zhong Kui
Insomniac332
Zhong Kui
7,575
444
0
3,144
12,620
6,649
0
4,533
7,256
22,535
0
W
Surtr
Veechyy
Surtr
9,523
2,744
0
4,413
13,211
10,579
700
1,857
11,191
838
27,742
L
3,324
368
0
718
4,712
1,597
0
1,178
3,156
0
11,497
W
11,254
568
2,147
4,503
7,484
2,794
1,629
3,310
4,072
43,148
1,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
25,292
138
Minions Killed
65
0
Camps Cleared
0
705,446
Distance Traveled
520,875
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,286
691
18
2
0
220,701
2
W
Medusa
8,893
741
20
2
0
225,343
2
L
Zhong Kui
9,003
750
27
2
0
166,145
0
W
Surtr
10,308
859
34
3
0
249,109
0
L
Loki
8,003
667
20
2
0
134,029
3
W
Ra
11,665
972
84
7
0
230,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role