Player Matchup

Artemis
Artemis
NoSeJugarUnU
Artemis
Level 117
God Stats
6W - 0L
1,674 SR
Queue Stats
134W - 140L
1,561 Elo+
Party 2
Ullr
Ullr
Strikeman31
Ullr
Level 128
God Stats
4W - 4L
1,671 SR
Queue Stats
235W - 223L
1,566 Elo+
Party 2
Anubis
Anubis
XxBaDBoySXx2024
Anubis
Level 64
God Stats
47W - 52L
1,515 SR
Queue Stats
89W - 98L
1,493 Elo+
Solo
Yemoja
Yemoja
ch3lseaw0lfe
Yemoja
Level 145
God Stats
5W - 8L
1,454 SR
Queue Stats
324W - 311L
1,451 Elo+
Solo
Da Ji
Da Ji
swaGGMysinFul55
Da Ji
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
450W - 431L
1,539 Elo+
Solo
Team Averages
Level 123
1,563 SR
1,522 Elo+

VS

Team Averages
Level 110
1,565 SR
1,527 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
IMA G V1
Freya
Level 89
God Stats
93W - 69L
1,566 SR
Queue Stats
261W - 274L
1,497 Elo+
Solo
Achilles
Achilles
MulansWeave
Achilles
Level 117
God Stats
1W - 2L
1,676 SR
Queue Stats
240W - 223L
1,489 Elo+
Party 1
Surtr
Surtr
NotScoobers
Surtr
Level 104
God Stats
17W - 17L
1,585 SR
Queue Stats
185W - 164L
1,577 Elo+
Solo
Thor
Thor
dogeguy17
Thor
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 43L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NoSeJugarUnU
Artemis
12
2 / 1 / 1
6,865
572
4,859
3,483
1,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 0
7,267
606
6,928
7,327
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
6 / 2 / 0
8,190
683
7,514
9,382
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
10
0 / 0 / 3
6,150
513
2,218
3,775
1,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 1
6,206
517
5,579
10,749
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 1
6,623
552
4,649
8,211
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Freya
IMA G V1
Freya
11
0 / 3 / 0
5,429
452
2,679
9,163
2,890
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Achilles
MulansWeave
Achilles
8
1 / 1 / 0
5,435
453
2,398
7,028
4,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 6 / 1
6,277
523
7,003
12,318
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
10
1 / 2 / 0
5,471
456
2,007
8,226
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
12
Kills
4
4
Deaths
14
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
1
0.75
L
Freya
IMA G V1
Freya
0
3
0
0
L
Achilles
MulansWeave
Achilles
1
1
0
1
W
Artemis
NoSeJugarUnU
Artemis
2
1
1
2.5
L
1
6
1
0.25
W
3
0
0
3
W
6
2
0
3
W
Yemoja
0
0
3
1.5
L
Thor
1
2
0
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,098
Damage
18,736
34,716
Taken
44,946
12,717
Mitigated
19,643
13,922
Healing
17,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,649
1,369
0
2,572
8,211
1,966
413
261
7,950
46,918
1,155
L
Freya
IMA G V1
Freya
2,679
579
0
3,302
9,163
2,890
0
730
8,433
36,262
0
L
Achilles
MulansWeave
Achilles
2,398
526
200
3,000
7,028
4,632
0
876
6,152
0
15,472
W
Artemis
NoSeJugarUnU
Artemis
4,859
1,222
0
0
3,483
1,014
0
1,350
2,133
0
47,308
L
7,003
1,278
0
4,425
12,318
8,111
0
6,630
5,688
1,085
42,924
W
6,928
2,189
0
2,089
7,327
2,436
280
2,089
5,238
0
60,986
W
7,514
447
0
4,384
9,382
3,424
0
625
8,071
55,020
816
W
Yemoja
2,218
782
3,688
1,677
3,775
1,800
0
752
3,023
14,933
0
L
Thor
2,007
239
0
3,507
8,226
2,044
0
1,199
7,027
0
31,778
W
5,579
1,100
0
2,084
10,749
4,043
0
2,881
7,868
0
59,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,678
Gold Earned
29,235
441
Minions Killed
296
0
Camps Cleared
0
1,152,407
Distance Traveled
1,177,527
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,623
552
98
8
0
236,113
5
L
Freya
5,429
452
54
5
0
229,621
0
L
Achilles
5,435
453
27
2
0
193,475
0
W
Artemis
6,865
572
87
7
0
246,857
0
L
Surtr
6,277
523
60
5
0
229,080
0
W
Ullr
7,267
606
107
9
0
226,796
3
W
Anubis
8,190
683
121
10
0
206,303
0
W
Yemoja
6,150
513
27
2
0
212,264
4
L
Thor
5,471
456
57
5
0
289,238
1
W
Da Ji
6,206
517
99
8
0
260,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role