Player Matchup

Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AphroOnlyFans504
Aphrodite
Level 122
God Stats
25W - 37L
1,437 SR
Queue Stats
1,208W - 1,255L
1,573 Elo+
Solo
Thanatos
Thanatos
Fynlo
Thanatos
Level 171
God Stats
4W - 3L
1,639 SR
Queue Stats
210W - 140L
1,595 Elo+
Party 2
Anhur
Anhur
LousSasol
Anhur
Level 88
God Stats
22W - 15L
1,576 SR
Queue Stats
345W - 320L
1,513 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sυmmer
Kumbhakarna
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 60L
1,664 Elo+
Party 2
Team Averages
Level 137
1,530 SR
1,569 Elo+

VS

Team Averages
Level 173
1,564 SR
1,515 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Electroshadic
Hera
Level 239
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 140L
1,536 Elo+
Solo
Hel
Hel
MrKoalaFreak
Hel
Level 156
God Stats
3W - 2L
1,820 SR
Queue Stats
512W - 326L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 1 / 9
6,987
1,165
6,886
5,286
1,678
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Aphrodite
12
0 / 1 / 11
6,731
1,122
3,089
6,860
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Fynlo
Thanatos
14
8 / 0 / 3
7,912
1,319
7,402
3,802
1,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
LousSasol
Anhur
11
2 / 0 / 8
6,612
1,102
5,883
4,074
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Kumbhakarna
Sυmmer
Kumbhakarna
10
0 / 2 / 5
6,263
1,044
1,939
7,116
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 2 / 2
6,451
1,075
5,360
7,567
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
 
Thor
11
1 / 3 / 2
5,856
976
6,012
6,838
1,923
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
 
Charon
10
0 / 3 / 1
5,716
953
2,562
7,278
5,263
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 3 / 1
5,686
948
3,699
4,563
1,181
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
4,867
811
441
906
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
11
Kills
4
4
Deaths
11
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
1
9
5.5
L
Jormungandr
 
Jormungandr
2
2
2
1.5
L
Thor
 
Thor
1
3
2
0.67
L
Charon
 
Charon
0
3
1
0.17
W
Aphrodite
0
1
11
5.5
L
1
3
1
0.5
W
Thanatos
Fynlo
Thanatos
8
0
3
9.5
W
Anhur
LousSasol
Anhur
2
0
8
6
L
0
0
0
0
W
Kumbhakarna
Sυmmer
Kumbhakarna
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,199
Damage
18,074
27,138
Taken
27,152
14,330
Mitigated
14,665
18,977
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,886
473
600
791
5,286
1,678
492
2,200
2,918
20,023
591
L
Jormungandr
 
Jormungandr
5,360
1,112
222
1,768
7,567
5,558
0
2,456
5,111
17,091
0
L
Thor
 
Thor
6,012
86
215
408
6,838
1,923
0
3,251
3,587
757
8,053
L
Charon
 
Charon
2,562
347
186
868
7,278
5,263
0
3,417
3,861
9,038
714
W
Aphrodite
3,089
79
6,318
4,861
6,860
4,275
241
2,341
4,382
12,515
0
L
3,699
923
228
731
4,563
1,181
0
1,471
3,092
9,704
0
W
Thanatos
Fynlo
Thanatos
7,402
630
176
3,968
3,802
1,462
0
2,126
1,590
0
10,800
W
Anhur
LousSasol
Anhur
5,883
2,384
0
1,069
4,074
1,461
838
2,157
1,840
0
13,088
L
441
23
2,798
746
906
740
0
802
104
1,378
0
W
Kumbhakarna
Sυmmer
Kumbhakarna
1,939
0
0
1,194
7,116
5,454
0
2,972
3,993
3,096
722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,505
Gold Earned
28,576
85
Minions Killed
56
0
Camps Cleared
0
635,608
Distance Traveled
546,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,987
1,165
27
5
0
130,861
0
L
Jormungandr
6,451
1,075
21
4
0
124,327
0
L
Thor
5,856
976
5
1
0
119,381
0
L
Charon
5,716
953
11
2
0
105,816
0
W
Aphrodite
6,731
1,122
23
4
0
131,822
0
L
Hera
5,686
948
16
3
0
135,687
0
W
Thanatos
7,912
1,319
10
2
0
155,900
0
W
Anhur
6,612
1,102
17
3
0
122,715
0
L
Hel
4,867
811
3
1
0
61,228
0
W
Kumbhakarna
6,263
1,044
8
1
0
94,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role