Player Matchup

Bastet
Bastet
JUDGEM3NT4L285
Bastet
Level 161
God Stats
105W - 89L
1,595 SR
Queue Stats
503W - 505L
1,443 Elo+
Party 1
Ra
Ra
OGBIGKILLASCOOP
Ra
Level 128
God Stats
3W - 3L
1,435 SR
Queue Stats
196W - 210L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
OLT Whiplash
Sun Wukong
Level 138
God Stats
20W - 21L
1,587 SR
Queue Stats
513W - 515L
1,529 Elo+
Party 1
Hachiman
Hachiman
Sichobob3967
Hachiman
Level 113
God Stats
186W - 219L
1,522 SR
Queue Stats
314W - 347L
1,472 Elo+
Solo
Xing Tian
Xing Tian
kriper V8
Xing Tian
Level 106
God Stats
3W - 9L
1,236 SR
Queue Stats
58W - 72L
1,475 Elo+
Party 1
Team Averages
Level 129
1,475 SR
1,480 Elo+

VS

Team Averages
Level 139
1,505 SR
1,495 Elo+
Geb
Geb
AmazingMATTress
Geb
Level 144
God Stats
7W - 5L
1,587 SR
Queue Stats
149W - 155L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
Andrewson81
Nu Wa
Level 148
God Stats
136W - 98L
1,631 SR
Queue Stats
541W - 543L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
ChiefLittleMilk
Sun Wukong
Level 128
God Stats
12W - 14L
1,459 SR
Queue Stats
73W - 73L
1,447 Elo+
Party 2
Poseidon
Poseidon
Grizzly MA
Poseidon
Level 152
God Stats
8W - 13L
1,426 SR
Queue Stats
154W - 151L
1,499 Elo+
Solo
Danzaburou
Danzaburou
PlayboiiMiltt
Danzaburou
Level 124
God Stats
0W - 2L
1,421 SR
Queue Stats
6W - 6L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 5
10,226
1,023
10,132
8,174
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
3 / 4 / 9
8,839
884
6,451
6,842
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
OLT Whiplash
Sun Wukong
15
2 / 3 / 13
9,115
912
8,807
13,252
8,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Sichobob3967
Hachiman
15
5 / 0 / 8
9,364
936
7,984
11,195
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
kriper V8
Xing Tian
13
1 / 1 / 12
8,821
882
6,283
12,968
10,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
8,204
820
4,647
11,864
13,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
3 / 3 / 4
8,697
870
13,112
8,302
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ChiefLittleMilk
Sun Wukong
14
5 / 6 / 2
8,958
896
9,455
13,176
7,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
Grizzly MA
Poseidon
14
1 / 4 / 2
8,290
829
9,091
7,182
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PlayboiiMiltt
Danzaburou
12
1 / 4 / 2
7,782
778
3,422
5,539
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
20
Kills
10
10
Deaths
20
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
3
3
4
1.67
L
Sun Wukong
ChiefLittleMilk
Sun Wukong
5
6
2
1
L
Poseidon
Grizzly MA
Poseidon
1
4
2
0.5
W
9
2
5
5.75
W
3
4
9
1.88
W
Sun Wukong
OLT Whiplash
Sun Wukong
2
3
13
2.83
L
Danzaburou
PlayboiiMiltt
Danzaburou
1
4
2
0.5
W
Hachiman
Sichobob3967
Hachiman
5
0
8
9
W
Xing Tian
kriper V8
Xing Tian
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,657
Damage
39,727
52,431
Taken
46,063
27,398
Mitigated
27,665
13,183
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,647
430
0
314
11,864
13,235
0
2,823
8,637
11,762
515
L
13,112
3,210
0
1,400
8,302
2,560
87
2,495
5,719
22,076
790
L
Sun Wukong
ChiefLittleMilk
Sun Wukong
9,455
1,870
0
2,287
13,176
7,608
56
3,060
9,963
1,370
18,215
L
Poseidon
Grizzly MA
Poseidon
9,091
740
0
396
7,182
2,373
0
2,923
4,148
25,216
1,306
W
10,132
1,609
0
2,723
8,174
2,571
2,061
2,942
4,933
0
28,124
W
6,451
586
709
1,036
6,842
2,087
96
3,803
2,653
22,789
0
W
Sun Wukong
OLT Whiplash
Sun Wukong
8,807
1,174
0
4,905
13,252
8,952
369
5,637
6,989
0
25,837
L
Danzaburou
PlayboiiMiltt
Danzaburou
3,422
1,125
0
1,024
5,539
1,889
0
1,319
4,106
0
9,314
W
Hachiman
Sichobob3967
Hachiman
7,984
5,337
0
2,621
11,195
3,376
1,585
5,416
5,221
0
25,549
W
Xing Tian
kriper V8
Xing Tian
6,283
347
0
1,189
12,968
10,412
0
6,092
6,216
15,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,365
Gold Earned
41,931
175
Minions Killed
159
0
Camps Cleared
0
1,010,496
Distance Traveled
767,962
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,204
820
22
2
0
175,124
0
L
Nu Wa
8,697
870
34
3
0
167,273
0
L
Sun Wukong
8,958
896
26
3
0
164,573
0
L
Poseidon
8,290
829
59
6
0
165,919
0
W
Bastet
10,226
1,023
41
4
0
220,160
4
W
Ra
8,839
884
42
4
0
197,543
0
W
Sun Wukong
9,115
912
36
4
0
204,954
0
L
Danzaburou
7,782
778
18
2
0
95,073
0
W
Hachiman
9,364
936
43
4
0
188,295
0
W
Xing Tian
8,821
882
13
1
0
199,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role