Player Matchup

Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CPFC-Apple
Cerberus
Level 44
God Stats
12W - 15L
1,445 SR
Queue Stats
125W - 117L
1,487 Elo+
Party 3
Vamana
Vamana
Zakk TG
Vamana
Level 83
God Stats
13W - 13L
1,574 SR
Queue Stats
194W - 185L
1,499 Elo+
Party 3
Zeus
Zeus
nikos6581
Zeus
Level 60
God Stats
6W - 5L
1,482 SR
Queue Stats
70W - 106L
1,419 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,481 Elo+

VS

Team Averages
Level 122
1,495 SR
1,477 Elo+
Skadi
Skadi
Chaos15Warrior
Skadi
Level 146
God Stats
1W - 1L
1,898 SR
Queue Stats
286W - 286L
1,499 Elo+
Party 2
Ares
Ares
Defez777
Ares
Level 125
God Stats
6W - 8L
1,322 SR
Queue Stats
397W - 454L
1,408 Elo+
Solo
Ravana
Ravana
Nemo_07_05
Ravana
Level 140
God Stats
2W - 4L
1,426 SR
Queue Stats
109W - 128L
1,489 Elo+
Party 2
Merlin
Merlin
Thanss03
Merlin
Level 68
God Stats
0W - 1L
1,327 SR
Queue Stats
92W - 93L
1,487 Elo+
Party 2
Guan Yu
Guan Yu
kociarz11
Guan Yu
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
4 / 0 / 1
10,000
714
5,184
3,927
1,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
 
Neith
14
3 / 1 / 2
8,423
602
4,704
5,149
1,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
CPFC-Apple
Cerberus
10
1 / 4 / 2
6,886
492
3,454
12,843
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
Zakk TG
Vamana
13
3 / 1 / 2
7,636
545
5,432
12,744
5,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zeus
14
4 / 3 / 2
8,496
607
7,511
6,042
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,045
575
8,358
8,584
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
11
1 / 1 / 1
6,893
492
3,731
8,519
7,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
Nemo_07_05
Ravana
13
4 / 2 / 2
7,085
506
8,924
8,292
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
Thanss03
Merlin
13
1 / 5 / 0
7,013
501
3,268
6,888
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
kociarz11
Guan Yu
5
0 / 3 / 0
4,972
355
128
4,738
1,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
15
Kills
9
9
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
1
4.5
W
Neith
 
Neith
3
1
2
4
W
Cerberus
CPFC-Apple
Cerberus
1
4
2
0.5
L
3
4
3
1.13
L
Ares
1
1
1
1.5
L
Ravana
Nemo_07_05
Ravana
4
2
2
2.5
L
Merlin
Thanss03
Merlin
1
5
0
0.2
W
Vamana
Zakk TG
Vamana
3
1
2
4
L
Guan Yu
kociarz11
Guan Yu
0
3
0
0
W
Zeus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,285
Damage
24,409
40,705
Taken
37,021
17,077
Mitigated
17,123
12,436
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,184
2,550
0
1,899
3,927
1,101
2,797
45
3,882
0
87,312
W
Neith
 
Neith
4,704
1,801
0
2,192
5,149
1,572
0
467
4,682
0
57,493
W
Cerberus
CPFC-Apple
Cerberus
3,454
162
0
3,017
12,843
7,122
0
2,081
10,674
24,503
0
L
8,358
3,306
0
781
8,584
2,487
712
2,908
5,676
0
66,649
L
Ares
3,731
77
0
1,833
8,519
7,868
0
1,494
7,025
19,238
0
L
Ravana
Nemo_07_05
Ravana
8,924
2,574
0
805
8,292
3,505
0
2,872
5,420
0
51,559
L
Merlin
Thanss03
Merlin
3,268
109
0
250
6,888
1,953
0
3,381
3,507
42,332
844
W
Vamana
Zakk TG
Vamana
5,432
2,211
0
3,958
12,744
5,705
0
2,312
10,256
0
51,688
L
Guan Yu
kociarz11
Guan Yu
128
0
0
1,709
4,738
1,310
0
0
4,738
0
11,375
W
Zeus
7,511
1,055
0
1,370
6,042
1,577
1,187
1,633
4,289
54,055
1,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,441
Gold Earned
34,008
478
Minions Killed
342
0
Camps Cleared
0
1,367,968
Distance Traveled
1,163,562
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,000
714
144
10
0
237,102
1
W
Neith
8,423
602
107
8
0
244,096
2
W
Cerberus
6,886
492
54
4
0
296,297
3
L
Skadi
8,045
575
115
8
0
242,734
0
L
Ares
6,893
492
25
2
0
260,520
9
L
Ravana
7,085
506
84
6
0
326,126
0
L
Merlin
7,013
501
98
7
0
238,927
0
W
Vamana
7,636
545
82
6
0
353,019
0
L
Guan Yu
4,972
355
20
1
0
95,255
0
W
Zeus
8,496
607
91
7
0
237,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role