Player Matchup

Gilgamesh
Gilgamesh
Claykor
Gilgamesh
Level 46
God Stats
3W - 0L
1,788 SR
Queue Stats
229W - 254L
1,462 Elo+
Solo
Agni
Agni
GodLovesManKills
Agni
Level 155
God Stats
5W - 0L
1,871 SR
Queue Stats
191W - 197L
1,455 Elo+
Solo
Janus
Janus
Kari_Hdz
Janus
Level 89
God Stats
7W - 3L
1,639 SR
Queue Stats
167W - 153L
1,498 Elo+
Solo
Ra
Ra
XxfirefoxX1361
Ra
Level 137
God Stats
11W - 9L
1,586 SR
Queue Stats
1,346W - 1,343L
1,461 Elo+
Solo
Mulan
Mulan
shaggymaggie180
Mulan
Level 127
God Stats
7W - 17L
1,196 SR
Queue Stats
418W - 414L
1,422 Elo+
Solo
Team Averages
Level 111
1,616 SR
1,460 Elo+

VS

Team Averages
Level 103
1,540 SR
1,427 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CrossERIC XP
Hades
Level 119
God Stats
13W - 6L
1,607 SR
Queue Stats
259W - 272L
1,405 Elo+
Solo
Chang'e
Chang'e
EdgyTiger
Chang'e
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,356 Elo+
Solo
Atlas
Atlas
Hm-_knolonging_-
Atlas
Level 128
God Stats
5W - 4L
1,592 SR
Queue Stats
246W - 248L
1,470 Elo+
Solo
Achilles
Achilles
RG4keneth
Achilles
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Claykor
Gilgamesh
16
5 / 5 / 6
11,338
810
6,252
15,563
8,161
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 4 / 12
11,814
844
14,653
11,594
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Kari_Hdz
Janus
20
11 / 2 / 12
14,770
1,055
20,894
11,402
4,576
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 5 / 16
10,818
773
11,027
14,187
8,094
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

18
4 / 7 / 11
10,992
785
6,973
18,537
19,103
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
13 / 11 / 3
11,733
838
22,523
22,293
7,223
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

5
0 / 0 / 0
6,632
474
0
0
0
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chang'e
EdgyTiger
Chang'e
19
2 / 9 / 12
9,858
704
10,914
22,460
6,621
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 4 / 10
10,931
781
11,523
20,182
18,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
RG4keneth
Achilles
5
0 / 0 / 0
6,611
472
0
0
0

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
46
24
Kills
21
23
Deaths
24
57
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
13
11
3
1.32
W
Gilgamesh
Claykor
Gilgamesh
5
5
6
1.6
L
0
0
0
0
L
Chang'e
EdgyTiger
Chang'e
2
9
12
0.89
W
3
4
12
2.25
L
6
4
10
2.75
W
Janus
Kari_Hdz
Janus
11
2
12
8.5
L
Achilles
RG4keneth
Achilles
0
0
0
0
W
1
5
16
1.8
W
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,799
Damage
44,960
71,283
Taken
64,935
44,265
Mitigated
32,189
19,367
Healing
19,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
22,523
7,836
193
4,720
22,293
7,223
0
15,866
6,251
0
39,375
W
Gilgamesh
Claykor
Gilgamesh
6,252
2,153
952
1,022
15,563
8,161
2,179
3,610
11,953
0
12,640
L
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
EdgyTiger
Chang'e
10,914
1,095
2,773
5,742
22,460
6,621
0
15,822
6,539
26,574
260
W
14,653
1,278
863
887
11,594
4,331
986
2,824
8,770
31,409
0
L
11,523
2,730
778
5,668
20,182
18,345
0
15,000
4,982
29,188
0
W
Janus
Kari_Hdz
Janus
20,894
2,172
1,624
3,969
11,402
4,576
2,452
4,757
6,645
59,559
0
L
Achilles
RG4keneth
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
11,027
1,074
5,118
3,796
14,187
8,094
746
5,544
8,643
28,152
88
W
6,973
1,093
467
669
18,537
19,103
661
5,669
12,868
834
10,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,732
Gold Earned
45,765
169
Minions Killed
96
0
Camps Cleared
0
1,231,614
Distance Traveled
698,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,733
838
39
3
0
210,323
0
W
Gilgamesh
11,338
810
21
2
0
210,346
0
L
Hades
6,632
474
0
0
0
0
0
L
Chang'e
9,858
704
33
2
0
229,947
0
W
Agni
11,814
844
35
3
0
250,657
0
L
Atlas
10,931
781
24
2
0
258,220
0
W
Janus
14,770
1,055
79
6
0
269,677
0
L
Achilles
6,611
472
0
0
0
0
0
W
Ra
10,818
773
30
2
0
267,622
0
W
Mulan
10,992
785
4
0
0
233,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role