Player Matchup

Pele
Pele
 
Pele
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Simple taco85
Hercules
Level 124
God Stats
3W - 5L
1,404 SR
Queue Stats
191W - 207L
1,538 Elo+
Party 1
Geb
Geb
TheSleepyMage
Geb
Level 175
God Stats
3W - 2L
1,617 SR
Queue Stats
94W - 98L
1,481 Elo+
Party 1
Izanami
Izanami
ThyFlare
Izanami
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,578 Elo+
Party 1
Medusa
Medusa
gavinf1799
Medusa
Level 155
God Stats
3W - 4L
1,580 SR
Queue Stats
270W - 301L
1,552 Elo+
Party 1
Team Averages
Level 160
1,520 SR
1,530 Elo+

VS

Team Averages
Level 160
1,564 SR
1,515 Elo+
Persephone
Persephone
GodOnAWheel
Persephone
Level 155
God Stats
11W - 9L
1,390 SR
Queue Stats
536W - 384L
1,643 Elo+
Solo
Scylla
Scylla
Healbeartoe
Scylla
Level 146
God Stats
5W - 2L
1,608 SR
Queue Stats
133W - 142L
1,487 Elo+
Party 3
Kumbhakarna
Kumbhakarna
JohnnyPlatanos
Kumbhakarna
Level 154
God Stats
4W - 6L
1,327 SR
Queue Stats
220W - 240L
1,485 Elo+
Party 2
Heimdallr
Heimdallr
PercyAdams
Heimdallr
Level 149
God Stats
2W - 0L
1,782 SR
Queue Stats
64W - 74L
1,451 Elo+
Party 3
Sun Wukong
Sun Wukong
gorafael1
Sun Wukong
Level 194
God Stats
6W - 1L
1,712 SR
Queue Stats
297W - 311L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
2 / 6 / 3
7,564
688
5,314
11,647
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hercules
Simple taco85
Hercules
15
1 / 3 / 5
8,168
743
8,572
13,689
7,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 4 / 3
7,612
692
8,357
7,935
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ThyFlare
Izanami
13
0 / 5 / 3
7,198
654
4,316
8,147
2,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
gavinf1799
Medusa
14
3 / 1 / 1
7,750
705
9,074
4,717
1,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GodOnAWheel
Persephone
15
4 / 3 / 9
9,685
880
13,249
10,640
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
16
3 / 1 / 10
9,472
861
8,187
6,255
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
JohnnyPlatanos
Kumbhakarna
14
0 / 2 / 15
8,892
808
5,497
13,442
13,518
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
PercyAdams
Heimdallr
15
3 / 2 / 12
9,031
821
7,553
10,100
4,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
gorafael1
Sun Wukong
16
9 / 1 / 6
10,009
910
7,354
12,479
13,898
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
8
Kills
19
19
Deaths
9
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
6
3
0.58
W
Persephone
GodOnAWheel
Persephone
4
3
9
2.83
W
Scylla
3
1
10
8
W
Kumbhakarna
JohnnyPlatanos
Kumbhakarna
0
2
15
3.75
W
Heimdallr
PercyAdams
Heimdallr
3
2
12
4.5
L
Hercules
Simple taco85
Hercules
1
3
5
1.17
L
2
4
3
0.88
L
Izanami
ThyFlare
Izanami
0
5
3
0.3
L
Medusa
gavinf1799
Medusa
3
1
1
3.5
W
Sun Wukong
gorafael1
Sun Wukong
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,633
Damage
41,840
46,135
Taken
52,916
19,876
Mitigated
38,758
10,596
Healing
16,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,314
759
0
2,436
11,647
3,616
0
6,996
4,597
0
11,619
W
Persephone
GodOnAWheel
Persephone
13,249
614
1,155
2,902
10,640
4,263
669
1,360
9,055
29,951
0
W
Scylla
8,187
420
406
586
6,255
2,472
1,496
1,244
4,773
25,977
0
W
Kumbhakarna
JohnnyPlatanos
Kumbhakarna
5,497
727
1,283
4,292
13,442
13,518
898
1,440
11,434
10,921
231
W
Heimdallr
PercyAdams
Heimdallr
7,553
2,437
592
2,263
10,100
4,607
2,634
2,436
7,478
0
20,091
L
Hercules
Simple taco85
Hercules
8,572
1,947
0
3,927
13,689
7,063
0
8,274
5,134
502
15,794
L
8,357
397
561
911
7,935
5,247
0
3,559
4,207
12,356
0
L
Izanami
ThyFlare
Izanami
4,316
2,185
0
690
8,147
2,397
0
5,322
2,744
0
14,549
L
Medusa
gavinf1799
Medusa
9,074
1,575
638
1,433
4,717
1,553
0
3,075
1,599
0
23,748
W
Sun Wukong
gorafael1
Sun Wukong
7,354
991
518
2,632
12,479
13,898
968
1,780
10,357
430
7,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
47,089
94
Minions Killed
121
0
Camps Cleared
0
1,091,598
Distance Traveled
1,089,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,564
688
11
1
0
218,530
0
W
Persephone
9,685
880
32
3
0
206,105
0
W
Scylla
9,472
861
51
5
0
225,473
0
W
Kumbhakarna
8,892
808
7
1
0
241,450
0
W
Heimdallr
9,031
821
26
2
0
210,957
0
L
Hercules
8,168
743
18
2
0
226,980
0
L
Geb
7,612
692
9
1
0
217,003
0
L
Izanami
7,198
654
31
3
0
189,069
0
L
Medusa
7,750
705
25
2
0
240,016
0
W
Sun Wukong
10,009
910
5
0
0
205,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role