Player Matchup

Nike
Nike
 
Nike
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
CDChester
Vulcan
Level 124
God Stats
21W - 30L
1,457 SR
Queue Stats
650W - 656L
1,539 Elo+
Party 1
Hou Yi
Hou Yi
Casmus-
Hou Yi
Level 156
God Stats
377W - 385L
1,563 SR
Queue Stats
756W - 805L
1,506 Elo+
Solo
Ganesha
Ganesha
RazgrizHaarlock
Ganesha
Level 128
God Stats
27W - 11L
1,731 SR
Queue Stats
633W - 660L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
skumguzzler
Baron Samedi
Level 66
God Stats
21W - 22L
1,560 SR
Queue Stats
140W - 155L
1,476 Elo+
Solo
Team Averages
Level 112
1,562 SR
1,513 Elo+

VS

Team Averages
Level 114
1,534 SR
1,423 Elo+
Hercules
Hercules
DaSoto
Hercules
Level 139
God Stats
16W - 12L
1,629 SR
Queue Stats
157W - 166L
1,527 Elo+
Solo
Thanatos
Thanatos
IIbadvibesII
Thanatos
Level 146
God Stats
450W - 407L
1,601 SR
Queue Stats
745W - 735L
1,572 Elo+
Solo
Persephone
Persephone
Thefluffy8
Persephone
Level 68
God Stats
1W - 2L
1,495 SR
Queue Stats
27W - 39L
1,393 Elo+
Solo
Mercury
Mercury
XDdarkfaded
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,184 Elo+
Solo
Medusa
Medusa
dashcake
Medusa
Level 129
God Stats
5W - 13L
1,443 SR
Queue Stats
153W - 178L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
6 / 0 / 10
9,339
1,167
9,121
6,142
5,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
CDChester
Vulcan
15
7 / 0 / 7
10,234
1,279
16,932
1,805
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Casmus-
Hou Yi
14
4 / 1 / 9
9,207
1,151
7,752
7,473
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
0 / 0 / 14
9,293
1,162
5,474
5,079
4,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
skumguzzler
Baron Samedi
14
1 / 0 / 11
8,725
1,091
7,936
2,487
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

394

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaSoto
Hercules
12
0 / 4 / 1
7,640
955
2,228
8,995
6,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
IIbadvibesII
Thanatos
12
0 / 2 / 1
7,430
929
1,455
5,226
1,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Persephone
Thefluffy8
Persephone
12
0 / 4 / 1
7,723
965
3,061
12,500
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
XDdarkfaded
Mercury
12
1 / 4 / 0
7,821
978
3,258
12,624
3,279
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
dashcake
Medusa
13
0 / 4 / 1
7,735
967
7,770
11,470
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
5
18
Kills
1
1
Deaths
18
51
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
0
10
11
W
Vulcan
CDChester
Vulcan
7
0
7
10.5
W
Hou Yi
Casmus-
Hou Yi
4
1
9
8.5
L
Hercules
DaSoto
Hercules
0
4
1
0.13
L
Thanatos
IIbadvibesII
Thanatos
0
2
1
0.25
W
0
0
14
7
L
Persephone
Thefluffy8
Persephone
0
4
1
0.13
L
Mercury
XDdarkfaded
Mercury
1
4
0
0.25
L
Medusa
dashcake
Medusa
0
4
1
0.13
W
Baron Samedi
skumguzzler
Baron Samedi
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,215
Damage
17,772
22,986
Taken
50,815
16,099
Mitigated
17,977
6,083
Healing
3,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,121
444
0
185
6,142
5,552
0
786
5,251
0
13,400
W
Vulcan
CDChester
Vulcan
16,932
351
469
732
1,805
884
0
314
1,424
46,603
618
W
Hou Yi
Casmus-
Hou Yi
7,752
3,038
0
1,634
7,473
3,277
0
493
6,693
0
18,581
L
Hercules
DaSoto
Hercules
2,228
502
0
1,188
8,995
6,012
0
5,887
2,947
0
10,763
L
Thanatos
IIbadvibesII
Thanatos
1,455
0
0
942
5,226
1,969
0
2,288
2,885
0
4,338
W
5,474
88
680
1,339
5,079
4,933
0
1,112
3,928
7,923
1,031
L
Persephone
Thefluffy8
Persephone
3,061
0
0
324
12,500
3,394
0
8,107
4,142
10,357
0
L
Mercury
XDdarkfaded
Mercury
3,258
1,497
0
231
12,624
3,279
0
6,448
5,972
0
12,374
L
Medusa
dashcake
Medusa
7,770
2,945
0
492
11,470
3,323
0
6,313
5,059
0
24,158
W
Baron Samedi
skumguzzler
Baron Samedi
7,936
299
589
455
2,487
1,453
0
356
2,131
21,836
1,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,798
Gold Earned
38,349
155
Minions Killed
103
7
Camps Cleared
5
801,292
Distance Traveled
683,310
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,339
1,167
6
1
2
154,549
0
W
Vulcan
10,234
1,279
92
12
1
180,614
2
W
Hou Yi
9,207
1,151
17
2
3
147,760
0
L
Hercules
7,640
955
30
4
1
113,262
0
L
Thanatos
7,430
929
11
1
1
147,046
0
W
Ganesha
9,293
1,162
2
0
0
146,225
0
L
Persephone
7,723
965
23
3
1
100,993
0
L
Mercury
7,821
978
16
2
2
162,852
0
L
Medusa
7,735
967
23
3
0
159,157
0
W
Baron Samedi
8,725
1,091
38
5
1
172,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role