Player Matchup

Camazotz
Camazotz
Diamond IV
 
Camazotz
Diamond IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond IV
 
Thanatos
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond III
 
Ganesha
Diamond III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Diamond I
KaldrAteMyToast
Vulcan
Diamond I
Level 72
God Stats
4W - 1L
1,974 SR
Queue Stats
89W - 59L
2,312 MMR
Party 2
Hou Yi
Hou Yi
Diamond III
Êhab
Hou Yi
Diamond III
Level 101
God Stats
9W - 6L
1,733 SR
Queue Stats
169W - 137L
2,080 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,641 SR
1,778 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,607 SR
2,336 MMR
Thoth
Thoth
Grandmaster
Chasbo
Thoth
Grandmaster
Level 102
God Stats
14W - 16L
1,583 SR
Queue Stats
327W - 249L
2,847 MMR
Party 1
Bakasura
Bakasura
Grandmaster
Masamato
Bakasura
Grandmaster
Level 87
God Stats
22W - 11L
1,774 SR
Queue Stats
178W - 125L
2,698 MMR
Party 1
Jing Wei
Jing Wei
Diamond IV
Mna3
Jing Wei
Diamond IV
Level 118
God Stats
4W - 4L
1,434 SR
Queue Stats
309W - 279L
2,069 MMR
Solo
Maui
Maui
Diamond V
NotFirst
Maui
Diamond V
Level 144
God Stats
1W - 1L
1,799 SR
Queue Stats
299W - 272L
2,057 MMR
Solo
Ravana
Ravana
Platinum II
Toximaus
Ravana
Platinum II
Level 159
God Stats
4W - 8L
1,444 SR
Queue Stats
290W - 284L
2,007 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
5 / 0 / 1
7,319
665
7,220
7,647
2,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Thanatos
 
Thanatos
12
5 / 0 / 2
6,132
557
4,372
5,803
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
 
Ganesha
9
0 / 2 / 6
6,041
549
3,718
8,177
5,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 0 / 0
6,297
572
2,960
4,030
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Êhab
Hou Yi
12
2 / 2 / 5
6,805
619
6,952
7,529
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ao KuangMaman BrigitteHe BoSusano

VS

Bans
MedusaAwilixAphroditeKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Chasbo
Thoth
12
1 / 0 / 0
6,462
587
3,711
3,747
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Masamato
Bakasura
9
0 / 8 / 0
5,440
495
3,165
11,870
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
Mna3
Jing Wei
11
1 / 4 / 2
6,320
575
4,943
8,530
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
9
0 / 3 / 3
5,679
516
2,493
9,885
5,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
Toximaus
Ravana
11
2 / 0 / 1
6,092
554
5,036
5,618
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
4
4
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
0
1
5.5
W
Thanatos
 
Thanatos
5
0
2
6
W
Ganesha
 
Ganesha
0
2
6
1.5
L
Thoth
Chasbo
Thoth
1
0
0
1
W
1
0
0
1
L
Bakasura
Masamato
Bakasura
0
8
0
0
L
Jing Wei
Mna3
Jing Wei
1
4
2
0.5
L
Maui
0
3
3
0.5
L
Ravana
Toximaus
Ravana
2
0
1
2.5
W
Hou Yi
Êhab
Hou Yi
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,222
Damage
19,348
33,186
Taken
39,650
13,440
Mitigated
14,018
16,175
Healing
11,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,220
2,125
0
4,016
7,647
2,076
0
0
7,152
0
53,176
W
Thanatos
 
Thanatos
4,372
1,417
0
5,838
5,803
1,990
0
814
4,807
0
43,006
W
Ganesha
 
Ganesha
3,718
734
0
1,994
8,177
5,552
0
2,236
5,871
18,572
3,080
L
Thoth
Chasbo
Thoth
3,711
95
0
623
3,747
860
0
1,683
1,911
52,958
0
W
2,960
207
0
1,016
4,030
1,127
0
1,988
1,816
48,505
0
L
Bakasura
Masamato
Bakasura
3,165
1,907
0
3,914
11,870
3,059
0
718
11,152
0
24,330
L
Jing Wei
Mna3
Jing Wei
4,943
3,827
0
2,148
8,530
2,287
80
829
7,701
0
38,196
L
Maui
2,493
935
0
2,434
9,885
5,944
0
1,697
8,144
24,032
1,160
L
Ravana
Toximaus
Ravana
5,036
1,209
0
2,772
5,618
1,868
29
970
4,604
0
40,181
W
Hou Yi
Êhab
Hou Yi
6,952
4,369
0
3,311
7,529
2,695
0
776
6,753
0
53,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,594
Gold Earned
29,993
403
Minions Killed
386
0
Camps Cleared
0
1,257,023
Distance Traveled
1,206,844
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,319
665
94
9
0
270,671
0
W
Thanatos
6,132
557
72
7
0
291,770
0
W
Ganesha
6,041
549
9
1
0
221,021
5
L
Thoth
6,462
587
125
11
0
250,913
0
W
Vulcan
6,297
572
116
11
0
245,570
0
L
Bakasura
5,440
495
77
7
0
237,960
0
L
Jing Wei
6,320
575
82
7
0
232,717
0
L
Maui
5,679
516
29
3
0
224,614
6
L
Ravana
6,092
554
73
7
0
260,640
1
W
Hou Yi
6,805
619
112
10
0
227,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role