Player Matchup

Hercules
Hercules
CaptainMarvelous
Hercules
Level 148
God Stats
5W - 6L
1,574 SR
Queue Stats
295W - 214L
1,636 Elo+
Party 2
Xbalanque
Xbalanque
Couwcouw
Xbalanque
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 194L
1,623 Elo+
Party 2
Chang'e
Chang'e
Fallensi
Chang'e
Level 157
God Stats
1W - 2L
1,188 SR
Queue Stats
168W - 129L
1,636 Elo+
Party 2
Bacchus
Bacchus
LeCoucounne
Bacchus
Level 27
God Stats
3W - 1L
1,957 SR
Queue Stats
37W - 24L
1,560 Elo+
Party 2
Medusa
Medusa
omegapillar
Medusa
Level 140
God Stats
9W - 3L
1,672 SR
Queue Stats
469W - 401L
1,626 Elo+
Party 2
Team Averages
Level 123
1,578 SR
1,616 Elo+

VS

Team Averages
Level 103
1,590 SR
1,551 Elo+
Vamana
Vamana
 
Vamana
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Lvl100Oddish
Amaterasu
Level 107
God Stats
2W - 1L
1,943 SR
Queue Stats
80W - 49L
1,615 Elo+
Party 1
Anubis
Anubis
SingToPerfect
Anubis
Level 110
God Stats
0W - 2L
1,315 SR
Queue Stats
83W - 58L
1,568 Elo+
Party 1
Horus
Horus
ilgavri
Horus
Level 137
God Stats
2W - 2L
1,694 SR
Queue Stats
117W - 103L
1,538 Elo+
Solo
Nike
Nike
lilmstats
Nike
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 12
6,684
1,114
5,052
8,965
3,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Couwcouw
Xbalanque
11
3 / 2 / 8
6,521
1,087
7,603
4,168
1,365
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Fallensi
Chang'e
12
4 / 1 / 11
6,904
1,151
5,110
5,651
1,944
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
LeCoucounne
Bacchus
11
1 / 1 / 14
6,641
1,107
3,845
6,734
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
12
5 / 1 / 7
6,798
1,133
7,414
5,366
1,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 2 / 4
5,874
979
4,794
5,179
4,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Lvl100Oddish
Amaterasu
10
3 / 3 / 0
5,878
980
3,626
7,285
7,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 3 / 3
6,235
1,039
7,860
5,412
2,329
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
ilgavri
Horus
8
0 / 3 / 3
5,088
848
1,942
5,959
4,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nike
9
0 / 4 / 2
5,203
867
5,387
8,596
5,865
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
15
Kills
6
7
Deaths
15
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
4
1.5
W
2
2
12
4
W
Xbalanque
Couwcouw
Xbalanque
3
2
8
3.5
W
Chang'e
Fallensi
Chang'e
4
1
11
9.5
W
Bacchus
LeCoucounne
Bacchus
1
1
14
8
L
Amaterasu
Lvl100Oddish
Amaterasu
3
3
0
1
L
2
3
3
1.17
L
Horus
ilgavri
Horus
0
3
3
0.5
L
Nike
0
4
2
0.25
W
Medusa
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,024
Damage
23,609
30,884
Taken
32,431
15,470
Mitigated
23,699
12,877
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,794
1,554
202
463
5,179
4,089
0
1,019
4,160
0
9,552
W
5,052
834
0
2,620
8,965
3,572
52
2,366
6,305
0
8,812
W
Xbalanque
Couwcouw
Xbalanque
7,603
3,399
0
124
4,168
1,365
808
1,224
2,907
0
15,630
W
Chang'e
Fallensi
Chang'e
5,110
480
5,213
2,513
5,651
1,944
557
1,891
3,693
10,514
0
W
Bacchus
LeCoucounne
Bacchus
3,845
129
343
1,156
6,734
6,966
0
2,069
4,536
5,408
454
L
Amaterasu
Lvl100Oddish
Amaterasu
3,626
602
668
1,477
7,285
7,106
0
2,491
4,794
0
5,708
L
7,860
296
72
1,059
5,412
2,329
0
1,273
4,139
20,603
0
L
Horus
ilgavri
Horus
1,942
768
350
1,289
5,959
4,310
0
1,161
4,798
0
2,280
L
Nike
5,387
76
1,131
1,099
8,596
5,865
26
2,881
5,715
3,461
7,141
W
Medusa
7,414
2,325
122
786
5,366
1,623
21
2,481
2,805
0
16,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,548
Gold Earned
28,278
69
Minions Killed
47
0
Camps Cleared
0
622,102
Distance Traveled
601,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,874
979
8
1
0
139,057
0
W
Hercules
6,684
1,114
12
2
0
124,834
0
W
Xbalanque
6,521
1,087
24
4
0
105,755
0
W
Chang'e
6,904
1,151
11
2
0
117,203
0
W
Bacchus
6,641
1,107
4
1
0
126,432
0
L
Amaterasu
5,878
980
8
1
0
122,349
0
L
Anubis
6,235
1,039
15
3
0
130,161
0
L
Horus
5,088
848
0
0
0
77,416
0
L
Nike
5,203
867
16
3
0
132,302
0
W
Medusa
6,798
1,133
18
3
0
147,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role