Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
SpaceTurtl
Charybdis
Level 149
God Stats
34W - 32L
1,550 SR
Queue Stats
169W - 212L
1,473 Elo+
Party 2
Ra
Ra
T W I Z T I D X
Ra
Level 249
God Stats
85W - 72L
1,546 SR
Queue Stats
259W - 332L
1,455 Elo+
Party 2
The Morrigan
The Morrigan
TMANDADDY
The Morrigan
Level 159
God Stats
5W - 9L
1,390 SR
Queue Stats
71W - 92L
1,487 Elo+
Party 2
Fenrir
Fenrir
TTVDripxpy
Fenrir
Level 82
God Stats
0W - 4L
1,184 SR
Queue Stats
53W - 141L
1,350 Elo+
Party 2
Team Averages
Level 159
1,434 SR
1,453 Elo+

VS

Team Averages
Level 106
1,596 SR
1,546 Elo+
Hades
Hades
 
Hades
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
KonstantinOleg
Olorun
Level 58
God Stats
2W - 0L
1,757 SR
Queue Stats
99W - 56L
1,625 Elo+
Party 3
Achilles
Achilles
MîlfHuntêr
Achilles
Level 135
God Stats
4W - 1L
1,727 SR
Queue Stats
248W - 185L
1,608 Elo+
Party 3
Baron Samedi
Baron Samedi
SimplyIsa_
Baron Samedi
Level 128
God Stats
5W - 4L
1,497 SR
Queue Stats
395W - 391L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 2 / 0
4,073
509
2,924
4,559
2,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charybdis
SpaceTurtl
Charybdis
8
0 / 3 / 1
4,402
550
2,618
3,807
1,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
1 / 1 / 0
4,704
588
1,755
3,279
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Morrigan
TMANDADDY
The Morrigan
7
0 / 3 / 2
4,048
506
2,301
4,964
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
TTVDripxpy
Fenrir
7
2 / 2 / 0
4,601
575
2,139
6,112
2,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 0 / 1
5,810
726
2,544
5,562
2,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
 
Tsukuyomi
9
1 / 0 / 4
4,777
597
3,254
4,467
1,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 4
5,347
668
3,570
4,509
1,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Achilles
MîlfHuntêr
Achilles
9
5 / 2 / 0
5,181
648
3,917
6,098
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
SimplyIsa_
Baron Samedi
9
3 / 1 / 1
5,403
675
2,558
3,649
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
11
11
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
0
0
W
Hades
 
Hades
1
0
1
1.5
W
Tsukuyomi
 
Tsukuyomi
1
0
4
3
W
1
0
4
3
W
Achilles
MîlfHuntêr
Achilles
5
2
0
2.5
W
Baron Samedi
SimplyIsa_
Baron Samedi
3
1
1
3.5
L
Charybdis
SpaceTurtl
Charybdis
0
3
1
0.17
L
1
1
0
1
L
The Morrigan
TMANDADDY
The Morrigan
0
3
2
0.33
L
Fenrir
TTVDripxpy
Fenrir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,737
Damage
15,843
22,721
Taken
24,285
7,727
Mitigated
11,209
5,789
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,924
957
0
1,538
4,559
2,019
0
2,576
1,983
814
19,422
W
Hades
 
Hades
2,544
292
70
4,562
5,562
2,598
0
271
5,043
39,642
1,499
W
Tsukuyomi
 
Tsukuyomi
3,254
615
0
2,830
4,467
1,288
0
1,093
3,306
0
27,188
W
3,570
2,229
120
2,159
4,509
1,352
106
1,526
2,972
29,690
8,759
W
Achilles
MîlfHuntêr
Achilles
3,917
666
0
1,342
6,098
4,530
0
541
5,523
6,018
12,328
W
Baron Samedi
SimplyIsa_
Baron Samedi
2,558
94
0
1,728
3,649
1,441
0
797
2,714
32,342
850
L
Charybdis
SpaceTurtl
Charybdis
2,618
1,291
0
762
3,807
1,051
0
1,060
2,563
0
26,800
L
1,755
24
192
1,219
3,279
1,030
0
1,004
2,239
29,981
537
L
The Morrigan
TMANDADDY
The Morrigan
2,301
448
0
1,336
4,964
1,297
0
1,393
3,543
17,412
0
L
Fenrir
TTVDripxpy
Fenrir
2,139
176
0
742
6,112
2,330
0
2,555
3,475
0
7,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,828
Gold Earned
26,518
208
Minions Killed
307
0
Camps Cleared
0
830,122
Distance Traveled
822,049
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,073
509
38
5
0
134,670
0
W
Hades
5,810
726
88
11
0
146,135
0
W
Tsukuyomi
4,777
597
55
7
0
194,260
0
W
Olorun
5,347
668
67
8
0
152,420
0
W
Achilles
5,181
648
26
3
0
178,507
0
W
Baron Samedi
5,403
675
71
9
0
150,727
0
L
Charybdis
4,402
550
58
7
0
152,669
2
L
Ra
4,704
588
65
8
0
207,049
3
L
The Morrigan
4,048
506
36
5
0
159,030
0
L
Fenrir
4,601
575
11
1
0
176,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role