Player Matchup

Atlas
Atlas
DemonDragonDogo
Atlas
Level 84
God Stats
2W - 1L
1,754 SR
Queue Stats
5W - 10L
1,184 Elo+
Party 2
Hera
Hera
DrunkenIrish-26
Hera
Level 146
God Stats
4W - 3L
1,398 SR
Queue Stats
293W - 306L
1,460 Elo+
Party 2
Ymir
Ymir
JOHNmcJOHNjohn
Ymir
Level 138
God Stats
5W - 3L
1,611 SR
Queue Stats
196W - 212L
1,478 Elo+
Solo
Chernobog
Chernobog
LordRex767
Chernobog
Level 120
God Stats
3W - 0L
1,303 SR
Queue Stats
29W - 32L
1,361 Elo+
Party 2
Baba Yaga
Baba Yaga
TheLampshade-
Baba Yaga
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,134 Elo+
Party 2
Team Averages
Level 122
1,513 SR
1,323 Elo+

VS

Team Averages
Level 135
1,410 SR
1,449 Elo+
Heimdallr
Heimdallr
MrNimbus3sm
Heimdallr
Level 159
God Stats
8W - 12L
1,419 SR
Queue Stats
823W - 875L
1,454 Elo+
Solo
Poseidon
Poseidon
PT TRILL615
Poseidon
Level 99
God Stats
4W - 9L
1,396 SR
Queue Stats
280W - 259L
1,448 Elo+
Solo
Merlin
Merlin
ch1c042o
Merlin
Level 107
God Stats
0W - 5L
1,239 SR
Queue Stats
83W - 90L
1,395 Elo+
Party 1
Hou Yi
Hou Yi
garsdebout
Hou Yi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,497 Elo+
Solo
Baba Yaga
Baba Yaga
lNightwingI
Baba Yaga
Level 163
God Stats
4W - 3L
1,498 SR
Queue Stats
152W - 172L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 14
12,680
845
14,088
29,361
26,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 6 / 13
11,523
768
10,776
13,913
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 4 / 8
10,080
672
4,775
20,153
20,903
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
LordRex767
Chernobog
17
3 / 7 / 12
11,540
769
12,100
15,325
6,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
TheLampshade-
Baba Yaga
18
7 / 4 / 11
12,226
815
9,007
13,461
6,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MrNimbus3sm
Heimdallr
17
3 / 1 / 14
11,300
753
10,106
9,972
9,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
PT TRILL615
Poseidon
14
2 / 8 / 6
9,719
648
15,090
11,585
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
ch1c042o
Merlin
16
0 / 4 / 4
9,716
648
11,066
10,035
3,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
garsdebout
Hou Yi
18
10 / 6 / 6
11,797
786
18,210
13,346
6,254
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
lNightwingI
Baba Yaga
19
6 / 5 / 9
11,736
782
24,251
12,701
5,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
60
23
Kills
21
23
Deaths
24
58
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
5
6
13
1.92
W
3
4
8
1.75
W
Chernobog
LordRex767
Chernobog
3
7
12
1.29
L
Heimdallr
MrNimbus3sm
Heimdallr
3
1
14
10
L
Poseidon
PT TRILL615
Poseidon
2
8
6
0.63
W
Baba Yaga
TheLampshade-
Baba Yaga
7
4
11
3.13
L
Merlin
ch1c042o
Merlin
0
4
4
0.5
L
Hou Yi
garsdebout
Hou Yi
10
6
6
2.17
L
Baba Yaga
lNightwingI
Baba Yaga
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,746
Damage
78,723
92,213
Taken
57,639
67,211
Mitigated
29,582
32,188
Healing
17,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,088
5,253
331
10,291
29,361
26,909
779
16,490
12,871
27,665
1,720
W
10,776
1,077
1,713
3,285
13,913
6,013
855
5,716
8,197
28,041
1,229
W
4,775
544
3,410
5,953
20,153
20,903
693
12,160
7,993
10,902
198
W
Chernobog
LordRex767
Chernobog
12,100
5,072
1,198
1,814
15,325
6,702
3,087
8,995
6,330
0
35,924
L
Heimdallr
MrNimbus3sm
Heimdallr
10,106
3,168
1,739
3,837
9,972
9,301
0
5,364
4,608
0
20,193
L
Poseidon
PT TRILL615
Poseidon
15,090
1,694
197
406
11,585
4,229
576
8,433
3,152
31,331
0
W
Baba Yaga
TheLampshade-
Baba Yaga
9,007
475
1,877
2,316
13,461
6,684
1,835
7,046
6,412
21,281
1,389
L
Merlin
ch1c042o
Merlin
11,066
785
536
2,304
10,035
3,898
834
7,552
2,483
24,426
0
L
Hou Yi
garsdebout
Hou Yi
18,210
5,936
1,390
2,090
13,346
6,254
921
8,247
5,099
0
30,134
L
Baba Yaga
lNightwingI
Baba Yaga
24,251
1,572
1,782
3,593
12,701
5,900
1,060
6,868
5,833
44,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,049
Gold Earned
54,268
158
Minions Killed
146
0
Camps Cleared
0
1,423,420
Distance Traveled
1,328,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,680
845
24
2
0
304,997
0
W
Hera
11,523
768
37
2
0
278,774
0
W
Ymir
10,080
672
5
0
0
277,294
0
W
Chernobog
11,540
769
52
3
0
261,186
0
L
Heimdallr
11,300
753
19
1
0
247,756
0
L
Poseidon
9,719
648
24
2
0
247,825
0
W
Baba Yaga
12,226
815
40
3
0
301,169
0
L
Merlin
9,716
648
31
2
0
280,202
0
L
Hou Yi
11,797
786
22
1
0
272,000
0
L
Baba Yaga
11,736
782
50
3
0
281,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role