Player Matchup

Raijin
Raijin
Avvilek
Raijin
Level 40
God Stats
1W - 4L
1,335 SR
Queue Stats
23W - 27L
1,430 Elo+
Solo
Ares
Ares
BunkBudBros
Ares
Level 68
God Stats
3W - 6L
1,432 SR
Queue Stats
218W - 221L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
Cacristancho
Zhong Kui
Level 153
God Stats
6W - 8L
1,547 SR
Queue Stats
122W - 127L
1,479 Elo+
Solo
Scylla
Scylla
helios7u7
Scylla
Level 65
God Stats
1W - 2L
1,711 SR
Queue Stats
40W - 47L
1,440 Elo+
Solo
Thanatos
Thanatos
sleven7_7
Thanatos
Level 64
God Stats
5W - 7L
1,471 SR
Queue Stats
141W - 165L
1,434 Elo+
Solo
Team Averages
Level 78
1,499 SR
1,454 Elo+

VS

Team Averages
Level 107
1,551 SR
1,443 Elo+
Hou Yi
Hou Yi
Clipzz_Jxh
Hou Yi
Level 111
God Stats
4W - 1L
1,558 SR
Queue Stats
313W - 276L
1,423 Elo+
Party 1
Bastet
Bastet
SpectreDiamond1
Bastet
Level 114
God Stats
14W - 10L
1,548 SR
Queue Stats
221W - 215L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
StinkyPooch
Cthulhu
Level 66
God Stats
40W - 28L
1,581 SR
Queue Stats
142W - 154L
1,487 Elo+
Party 2
Zeus
Zeus
TheVatiHendo
Zeus
Level 145
God Stats
219W - 200L
1,534 SR
Queue Stats
389W - 417L
1,495 Elo+
Party 2
Surtr
Surtr
ll-EwoSpawn-ll
Surtr
Level 98
God Stats
4W - 2L
1,536 SR
Queue Stats
354W - 337L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Avvilek
Raijin
7
1 / 2 / 0
3,545
709
344
3,302
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 3 / 0
3,309
662
1,531
4,746
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Cacristancho
Zhong Kui
6
1 / 4 / 0
3,777
755
1,718
5,535
2,581
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Scylla
helios7u7
Scylla
4
0 / 1 / 0
2,916
583
1,390
1,022
198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
sleven7_7
Thanatos
5
0 / 2 / 1
3,179
636
1,165
3,596
1,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Clipzz_Jxh
Hou Yi
7
3 / 0 / 1
4,068
814
1,482
2,709
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
3 / 0 / 2
3,927
785
1,136
3,207
715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
StinkyPooch
Cthulhu
6
1 / 0 / 4
3,498
700
2,756
2,705
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 1 / 2
4,607
921
2,329
1,717
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
4 / 1 / 0
4,608
922
3,102
4,644
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
12
12
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
Avvilek
Raijin
1
2
0
0.5
L
0
3
0
0
L
Zhong Kui
Cacristancho
Zhong Kui
1
4
0
0.25
W
Hou Yi
Clipzz_Jxh
Hou Yi
3
0
1
3.5
W
3
0
2
4
W
Cthulhu
StinkyPooch
Cthulhu
1
0
4
3
W
1
1
2
2
L
Scylla
helios7u7
Scylla
0
1
0
0
W
4
1
0
4
L
Thanatos
sleven7_7
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,148
Damage
10,805
18,201
Taken
14,982
7,388
Mitigated
5,162
5,648
Healing
5,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Avvilek
Raijin
344
122
0
1,045
3,302
802
0
1,820
1,250
13,564
0
L
1,531
144
0
288
4,746
2,712
0
1,418
2,974
8,651
432
L
Zhong Kui
Cacristancho
Zhong Kui
1,718
396
0
2,378
5,535
2,581
0
398
5,089
17,437
0
W
Hou Yi
Clipzz_Jxh
Hou Yi
1,482
671
0
1,441
2,709
698
0
1,561
1,148
0
14,193
W
1,136
528
0
2,104
3,207
715
0
0
3,207
0
12,476
W
Cthulhu
StinkyPooch
Cthulhu
2,756
299
18
947
2,705
1,124
0
1,059
1,646
12,015
0
W
2,329
157
0
412
1,717
369
0
264
1,373
26,340
0
L
Scylla
helios7u7
Scylla
1,390
161
0
250
1,022
198
0
392
504
7,840
0
W
3,102
1,427
0
1,012
4,644
2,256
0
1,718
2,926
221
20,729
L
Thanatos
sleven7_7
Thanatos
1,165
279
0
1,687
3,596
1,095
0
376
3,158
0
14,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,726
Gold Earned
20,708
117
Minions Killed
174
0
Camps Cleared
0
490,478
Distance Traveled
558,376
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,545
709
28
6
0
94,837
4
L
Ares
3,309
662
12
2
0
104,425
0
L
Zhong Kui
3,777
755
34
7
0
105,755
2
W
Hou Yi
4,068
814
23
5
0
102,321
0
W
Bastet
3,927
785
30
6
0
125,736
1
W
Cthulhu
3,498
700
18
4
0
118,298
0
W
Zeus
4,607
921
67
13
0
105,892
0
L
Scylla
2,916
583
17
3
0
69,363
0
W
Surtr
4,608
922
36
7
0
106,129
0
L
Thanatos
3,179
636
26
5
0
116,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role