Player Matchup

Chang'e
Chang'e
Chelsamander
Chang'e
Level 182
God Stats
27W - 25L
1,552 SR
Queue Stats
208W - 254L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
Drytanne
Danzaburou
Level 128
God Stats
3W - 2L
1,381 SR
Queue Stats
46W - 61L
1,463 Elo+
Solo
Ares
Ares
TaKKarBlack
Ares
Level 126
God Stats
16W - 13L
1,426 SR
Queue Stats
1,114W - 1,120L
1,465 Elo+
Party 1
Fenrir
Fenrir
TxDraGon13
Fenrir
Level 116
God Stats
5W - 7L
1,415 SR
Queue Stats
186W - 167L
1,506 Elo+
Party 1
Nike
Nike
legnA663
Nike
Level 148
God Stats
9W - 8L
1,653 SR
Queue Stats
614W - 614L
1,462 Elo+
Party 1
Team Averages
Level 140
1,485 SR
1,463 Elo+

VS

Team Averages
Level 150
1,542 SR
1,544 Elo+
Artemis
Artemis
Ckno
Artemis
Level 193
God Stats
5W - 2L
1,592 SR
Queue Stats
81W - 44L
1,686 Elo+
Solo
Amaterasu
Amaterasu
DemiansTF
Amaterasu
Level 126
God Stats
10W - 6L
1,685 SR
Queue Stats
74W - 97L
1,444 Elo+
Solo
Khepri
Khepri
JIBA CROCODILO
Khepri
Level 206
God Stats
23W - 19L
1,526 SR
Queue Stats
561W - 539L
1,565 Elo+
Party 2
Zeus
Zeus
Zarkkon
Zeus
Level 67
God Stats
2W - 5L
1,408 SR
Queue Stats
139W - 122L
1,554 Elo+
Solo
Arachne
Arachne
anderson2020
Arachne
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 73L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chelsamander
Chang'e
16
3 / 0 / 12
10,533
585
8,308
13,158
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Drytanne
Danzaburou
18
2 / 0 / 6
11,574
643
7,219
7,395
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 2 / 9
9,436
524
2,757
22,637
17,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
TxDraGon13
Fenrir
16
13 / 3 / 7
10,773
599
13,737
14,897
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
16
5 / 2 / 4
10,224
568
9,885
16,266
12,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ckno
Artemis
16
3 / 6 / 0
10,195
566
10,174
13,219
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
DemiansTF
Amaterasu
14
0 / 6 / 1
8,210
456
6,533
18,496
14,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
0 / 4 / 2
6,732
374
1,638
5,706
3,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Zarkkon
Zeus
11
0 / 5 / 2
7,205
400
4,645
7,398
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
anderson2020
Arachne
11
1 / 5 / 1
7,282
405
2,005
10,822
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
26
Kills
4
7
Deaths
26
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Chelsamander
Chang'e
3
0
12
9
L
Artemis
Ckno
Artemis
3
6
0
0.5
L
Amaterasu
DemiansTF
Amaterasu
0
6
1
0.08
W
Danzaburou
Drytanne
Danzaburou
2
0
6
5
L
0
4
2
0.25
W
3
2
9
3.75
W
Fenrir
TxDraGon13
Fenrir
13
3
7
5.5
L
Zeus
Zarkkon
Zeus
0
5
2
0.2
L
Arachne
anderson2020
Arachne
1
5
1
0.3
W
Nike
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,906
Damage
24,995
74,353
Taken
55,641
43,419
Mitigated
27,851
33,421
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Chelsamander
Chang'e
8,308
449
7,292
9,593
13,158
4,540
3,029
2,813
10,041
71,143
1,367
L
Artemis
Ckno
Artemis
10,174
5,372
0
2,313
13,219
4,161
0
2,898
10,321
0
66,892
L
Amaterasu
DemiansTF
Amaterasu
6,533
2,938
0
6,016
18,496
14,356
0
2,559
15,937
0
57,569
W
Danzaburou
Drytanne
Danzaburou
7,219
3,395
0
4,389
7,395
3,131
7,435
411
6,984
0
90,836
L
1,638
189
0
780
5,706
3,547
0
1,807
3,899
13,279
0
W
2,757
201
2,942
4,852
22,637
17,623
1,953
1,994
20,445
27,277
0
W
Fenrir
TxDraGon13
Fenrir
13,737
3,837
0
4,145
14,897
6,062
2,851
604
13,505
0
69,290
L
Zeus
Zarkkon
Zeus
4,645
529
0
380
7,398
1,934
0
2,438
4,960
30,409
0
L
Arachne
anderson2020
Arachne
2,005
1,485
0
1,842
10,822
3,853
0
1,238
9,584
0
40,192
W
Nike
9,885
788
0
208
16,266
12,063
662
0
16,266
0
59,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,540
Gold Earned
39,624
588
Minions Killed
395
0
Camps Cleared
0
1,790,446
Distance Traveled
1,267,847
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,533
585
145
8
0
367,474
6
L
Artemis
10,195
566
126
7
0
290,303
4
L
Amaterasu
8,210
456
98
5
0
302,272
0
W
Danzaburou
11,574
643
199
11
0
346,868
7
L
Khepri
6,732
374
17
1
0
190,818
0
W
Ares
9,436
524
30
2
0
348,142
3
W
Fenrir
10,773
599
104
6
0
389,812
0
L
Zeus
7,205
400
74
4
0
169,111
2
L
Arachne
7,282
405
80
4
0
315,343
0
W
Nike
10,224
568
110
6
0
338,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role