Player Matchup

Sun Wukong
Sun Wukong
KrazyKuz1250
Sun Wukong
Level 126
God Stats
1W - 0L
1,258 SR
Queue Stats
10W - 8L
1,611 Elo+
Party 1
Jing Wei
Jing Wei
SunburntPanda
Jing Wei
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,658 Elo+
Party 1
Hades
Hades
SwampinAintEz
Hades
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,629 Elo+
Party 1
Team Averages
Level 82
1,419 SR
1,633 Elo+

VS

Team Averages
Level 112
1,536 SR
1,488 Elo+
Arachne
Arachne
Mtcr96
Arachne
Level 127
God Stats
33W - 22L
1,613 SR
Queue Stats
221W - 206L
1,567 Elo+
Solo
Nu Wa
Nu Wa
Weeders45
Nu Wa
Level 80
God Stats
175W - 161L
1,558 SR
Queue Stats
492W - 507L
1,535 Elo+
Solo
Bacchus
Bacchus
temp-541135
Bacchus
Level 129
God Stats
1W - 3L
1,438 SR
Queue Stats
49W - 72L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KrazyKuz1250
Sun Wukong
15
4 / 1 / 7
9,275
928
5,010
9,058
8,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
SunburntPanda
Jing Wei
16
3 / 0 / 8
10,004
1,000
6,062
5,082
1,453
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 0 / 6
9,984
998
9,353
10,863
4,553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mtcr96
Arachne
12
0 / 4 / 0
7,064
706
4,417
9,048
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
Weeders45
Nu Wa
14
1 / 2 / 0
7,636
764
7,844
5,369
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
temp-541135
Bacchus
10
0 / 7 / 0
6,744
674
3,298
9,959
7,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
13
Kills
1
1
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
KrazyKuz1250
Sun Wukong
4
1
7
7.5
L
Arachne
Mtcr96
Arachne
0
4
0
0
W
Jing Wei
SunburntPanda
Jing Wei
3
0
8
7
W
6
0
6
9
L
Nu Wa
Weeders45
Nu Wa
1
2
0
0.5
L
Bacchus
temp-541135
Bacchus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,425
Damage
15,559
25,003
Taken
24,376
14,923
Mitigated
12,633
11,472
Healing
3,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
KrazyKuz1250
Sun Wukong
5,010
848
0
1,062
9,058
8,917
222
3,008
5,938
0
30,270
L
Arachne
Mtcr96
Arachne
4,417
3,243
0
964
9,048
3,860
0
3,304
5,744
0
19,886
W
Jing Wei
SunburntPanda
Jing Wei
6,062
4,173
0
1,391
5,082
1,453
2,476
2,438
2,545
0
54,619
W
9,353
675
1,218
7,801
10,863
4,553
933
5,569
5,001
56,507
0
L
Nu Wa
Weeders45
Nu Wa
7,844
3,496
0
1,548
5,369
1,503
0
2,145
3,224
25,360
0
L
Bacchus
temp-541135
Bacchus
3,298
318
0
1,040
9,959
7,270
0
3,984
5,975
14,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,263
Gold Earned
21,444
265
Minions Killed
96
0
Camps Cleared
0
610,660
Distance Traveled
537,369
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,275
928
36
4
0
204,934
0
L
Arachne
7,064
706
38
4
0
197,760
0
W
Jing Wei
10,004
1,000
117
12
0
201,876
0
W
Hades
9,984
998
112
11
0
203,850
0
L
Nu Wa
7,636
764
38
4
0
180,688
5
L
Bacchus
6,744
674
20
2
0
158,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role