Player Matchup

Mercury
Mercury
FiveDayzLeft
Mercury
Level 157
God Stats
14W - 9L
1,697 SR
Queue Stats
227W - 241L
1,587 Elo+
Solo
Sun Wukong
Sun Wukong
Joshuan34
Sun Wukong
Level 116
God Stats
4W - 1L
1,708 SR
Queue Stats
76W - 66L
1,566 Elo+
Party 2
Rama
Rama
NotMrmathers
Rama
Level 43
God Stats
3W - 3L
1,573 SR
Queue Stats
35W - 53L
1,474 Elo+
Solo
Sobek
Sobek
TheNoctilum
Sobek
Level 118
God Stats
39W - 29L
1,672 SR
Queue Stats
143W - 113L
1,615 Elo+
Party 2
Chang'e
Chang'e
TurdManJoe36
Chang'e
Level 153
God Stats
5W - 0L
2,005 SR
Queue Stats
284W - 219L
1,614 Elo+
Party 2
Team Averages
Level 117
1,731 SR
1,571 Elo+

VS

Team Averages
Level 109
1,525 SR
1,543 Elo+
Baron Samedi
Baron Samedi
BarNix021
Baron Samedi
Level 148
God Stats
9W - 10L
1,649 SR
Queue Stats
425W - 386L
1,518 Elo+
Party 1
Loki
Loki
Dondavichosz
Loki
Level 61
God Stats
15W - 11L
1,642 SR
Queue Stats
204W - 169L
1,553 Elo+
Party 1
Apollo
Apollo
Koozmik
Apollo
Level 123
God Stats
0W - 4L
1,233 SR
Queue Stats
273W - 274L
1,538 Elo+
Solo
Hera
Hera
MajFIre
Hera
Level 60
God Stats
5W - 6L
1,506 SR
Queue Stats
98W - 70L
1,565 Elo+
Solo
Ares
Ares
PGK0WWWWW
Ares
Level 154
God Stats
13W - 13L
1,594 SR
Queue Stats
186W - 180L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FiveDayzLeft
Mercury
16
7 / 3 / 3
9,372
586
10,029
12,849
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
Joshuan34
Sun Wukong
14
0 / 2 / 0
7,762
485
3,295
14,471
11,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
2 / 1 / 5
9,896
619
8,136
7,133
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 3 / 6
9,460
591
8,529
13,942
13,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
TurdManJoe36
Chang'e
16
4 / 4 / 2
9,039
565
7,408
15,090
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BarNix021
Baron Samedi
16
3 / 0 / 1
10,017
626
9,799
6,956
5,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 5 / 4
9,516
595
12,516
14,359
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
Koozmik
Apollo
12
0 / 4 / 1
7,844
490
2,987
9,935
3,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hera
MajFIre
Hera
16
2 / 3 / 4
9,216
576
10,109
8,081
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
12
1 / 5 / 5
7,915
495
7,224
16,234
15,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
17
Kills
13
13
Deaths
17
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BarNix021
Baron Samedi
3
0
1
3.5
L
7
5
4
1.8
W
Mercury
FiveDayzLeft
Mercury
7
3
3
2.83
W
Sun Wukong
Joshuan34
Sun Wukong
0
2
0
0
L
Apollo
Koozmik
Apollo
0
4
1
0.13
L
Hera
MajFIre
Hera
2
3
4
1.33
W
2
1
5
4.5
L
Ares
1
5
5
0.7
W
4
3
6
2.33
W
Chang'e
TurdManJoe36
Chang'e
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,397
Damage
42,635
63,485
Taken
55,565
37,611
Mitigated
32,913
25,536
Healing
17,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BarNix021
Baron Samedi
9,799
846
124
2,972
6,956
5,850
193
102
6,286
62,306
3,314
L
12,516
3,361
0
5,539
14,359
4,888
0
3,177
11,182
0
66,486
W
Mercury
FiveDayzLeft
Mercury
10,029
6,106
0
2,249
12,849
4,717
0
3,343
9,333
0
70,118
W
Sun Wukong
Joshuan34
Sun Wukong
3,295
392
0
5,748
14,471
11,617
0
7,150
5,633
0
51,376
L
Apollo
Koozmik
Apollo
2,987
1,432
0
4,108
9,935
3,624
0
875
9,060
0
48,804
L
Hera
MajFIre
Hera
10,109
2,119
0
1,735
8,081
3,146
643
4,698
3,383
75,070
913
W
8,136
6,426
0
3,974
7,133
2,477
2,647
166
6,967
0
81,076
L
Ares
7,224
949
0
3,488
16,234
15,405
0
6,718
9,516
34,999
0
W
8,529
805
0
4,933
13,942
13,845
0
4,814
9,003
27,638
2,111
W
Chang'e
TurdManJoe36
Chang'e
7,408
1,213
849
7,783
15,090
4,955
0
9,971
5,119
66,141
1,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,529
Gold Earned
44,508
481
Minions Killed
502
0
Camps Cleared
0
1,652,314
Distance Traveled
1,616,611
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,017
626
133
8
0
327,544
4
L
Loki
9,516
595
101
6
0
367,743
0
W
Mercury
9,372
586
102
6
0
387,462
0
W
Sun Wukong
7,762
485
86
5
0
292,654
0
L
Apollo
7,844
490
94
6
0
272,947
0
L
Hera
9,216
576
135
8
0
326,887
3
W
Rama
9,896
619
143
9
0
288,324
1
L
Ares
7,915
495
39
2
0
321,490
2
W
Sobek
9,460
591
25
2
0
347,043
0
W
Chang'e
9,039
565
125
8
0
336,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role