Player Matchup

Skadi
Skadi
AhmadAbdFCB10
Skadi
Level 97
God Stats
6W - 6L
1,533 SR
Queue Stats
65W - 62L
1,490 Elo+
Party 3
Fenrir
Fenrir
CCShifty
Fenrir
Level 101
God Stats
2W - 0L
1,752 SR
Queue Stats
49W - 43L
1,461 Elo+
Party 3
Chaac
Chaac
CptKotA
Chaac
Level 132
God Stats
1W - 0L
1,835 SR
Queue Stats
4W - 9L
1,273 Elo+
Party 2
Cthulhu
Cthulhu
FastMogeko
Cthulhu
Level 42
God Stats
4W - 3L
1,152 SR
Queue Stats
4W - 3L
1,184 Elo+
Party 2
Kumbhakarna
Kumbhakarna
effect195
Kumbhakarna
Level 86
God Stats
5W - 4L
1,506 SR
Queue Stats
24W - 18L
1,510 Elo+
Party 3
Team Averages
Level 92
1,556 SR
1,384 Elo+

VS

Team Averages
Level 116
1,590 SR
1,482 Elo+
Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Dantcro
Danzaburou
Level 107
God Stats
1W - 1L
1,869 SR
Queue Stats
22W - 18L
1,517 Elo+
Solo
Tiamat
Tiamat
Eggstasy
Tiamat
Level 145
God Stats
1W - 1L
1,693 SR
Queue Stats
27W - 20L
1,600 Elo+
Party 1
Hou Yi
Hou Yi
Sweet86
Hou Yi
Level 109
God Stats
0W - 1L
1,346 SR
Queue Stats
8W - 15L
1,400 Elo+
Solo
Cthulhu
Cthulhu
will19035
Cthulhu
Level 191
God Stats
36W - 28L
1,543 SR
Queue Stats
773W - 756L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
6,870
528
9,068
7,310
2,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
CCShifty
Fenrir
15
2 / 1 / 3
7,868
605
2,453
8,934
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
CptKotA
Chaac
14
9 / 1 / 5
8,851
681
8,358
9,887
5,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
FastMogeko
Cthulhu
13
6 / 0 / 2
8,629
664
5,852
5,831
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
effect195
Kumbhakarna
10
1 / 0 / 4
6,827
525
2,464
6,339
3,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
0 / 5 / 3
6,102
469
4,224
11,690
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
Dantcro
Danzaburou
10
2 / 3 / 0
6,303
485
4,352
7,631
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Eggstasy
Tiamat
13
2 / 3 / 1
6,941
534
9,538
8,670
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
Sweet86
Hou Yi
7
0 / 9 / 0
4,794
369
825
9,139
2,994
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
will19035
Cthulhu
5
0 / 1 / 1
5,371
413
2,522
4,892
1,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
20
Kills
4
4
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
5
3
0.3
W
2
2
5
2.25
W
Fenrir
CCShifty
Fenrir
2
1
3
3.5
W
Chaac
CptKotA
Chaac
9
1
5
11.5
L
Danzaburou
Dantcro
Danzaburou
2
3
0
0.67
L
Tiamat
Eggstasy
Tiamat
2
3
1
0.83
W
Cthulhu
FastMogeko
Cthulhu
6
0
2
7
L
Hou Yi
Sweet86
Hou Yi
0
9
0
0
W
Kumbhakarna
effect195
Kumbhakarna
1
0
4
3
L
Cthulhu
will19035
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,195
Damage
21,461
38,301
Taken
42,022
19,083
Mitigated
16,411
15,652
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,224
1,659
0
4,466
11,690
4,729
0
693
10,963
0
46,247
W
9,068
2,788
0
750
7,310
2,057
824
1,641
5,669
0
43,224
W
Fenrir
CCShifty
Fenrir
2,453
450
0
6,282
8,934
3,630
0
904
8,030
0
68,064
W
Chaac
CptKotA
Chaac
8,358
1,179
0
4,487
9,887
5,087
79
5,093
4,794
0
53,830
L
Danzaburou
Dantcro
Danzaburou
4,352
2,198
0
693
7,631
2,489
0
1,012
6,619
0
32,835
L
Tiamat
Eggstasy
Tiamat
9,538
600
0
1,653
8,670
4,571
0
913
7,685
42,790
913
W
Cthulhu
FastMogeko
Cthulhu
5,852
817
0
1,615
5,831
4,344
528
1,352
4,402
38,572
1,913
L
Hou Yi
Sweet86
Hou Yi
825
448
0
0
9,139
2,994
0
4,725
3,948
0
7,175
W
Kumbhakarna
effect195
Kumbhakarna
2,464
219
0
2,518
6,339
3,965
47
2,843
3,496
18,085
250
L
Cthulhu
will19035
Cthulhu
2,522
175
1,114
1,317
4,892
1,628
0
186
4,706
12,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,045
Gold Earned
29,511
397
Minions Killed
246
0
Camps Cleared
0
1,306,494
Distance Traveled
1,089,281
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,102
469
80
6
0
283,240
0
W
Skadi
6,870
528
67
5
0
259,394
0
W
Fenrir
7,868
605
117
9
0
268,245
0
W
Chaac
8,851
681
103
8
0
285,436
0
L
Danzaburou
6,303
485
56
4
0
226,346
0
L
Tiamat
6,941
534
86
7
0
246,732
1
W
Cthulhu
8,629
664
88
7
0
234,283
2
L
Hou Yi
4,794
369
9
1
0
195,629
0
W
Kumbhakarna
6,827
525
22
2
0
259,136
6
L
Cthulhu
5,371
413
15
1
0
137,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role