Player Matchup

Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AbroadSneeze899
Ra
Level 83
God Stats
2W - 1L
1,327 SR
Queue Stats
139W - 131L
1,513 Elo+
Solo
Hades
Hades
ELPeetamx
Hades
Level 122
God Stats
4W - 3L
1,626 SR
Queue Stats
68W - 50L
1,586 Elo+
Solo
Hou Yi
Hou Yi
TempestSky
Hou Yi
Level 166
God Stats
1W - 1L
1,376 SR
Queue Stats
424W - 373L
1,616 Elo+
Solo
Team Averages
Level 140
1,466 SR
1,543 Elo+

VS

Team Averages
Level 164
1,519 SR
1,532 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Jabresus
Athena
Level 144
God Stats
1W - 2L
1,482 SR
Queue Stats
73W - 78L
1,475 Elo+
Solo
Serqet
Serqet
LeeCooy
Serqet
Level 188
God Stats
16W - 12L
1,700 SR
Queue Stats
237W - 213L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
Nikofuscan
Baron Samedi
Level 169
God Stats
12W - 5L
1,617 SR
Queue Stats
364W - 349L
1,556 Elo+
Party 1
Tyr
Tyr
Teleleste
Tyr
Level 146
God Stats
0W - 2L
1,296 SR
Queue Stats
233W - 209L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 2 / 6
6,959
633
5,143
8,495
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sol
 
Sol
12
3 / 0 / 5
6,877
625
6,871
6,538
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
5 / 4 / 2
6,849
623
6,716
6,291
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
ELPeetamx
Hades
12
1 / 1 / 2
6,846
622
6,722
11,593
9,546
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
TempestSky
Hou Yi
13
3 / 0 / 4
7,359
669
7,050
7,087
2,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 4 / 0
5,420
493
2,206
7,557
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Jabresus
Athena
9
1 / 3 / 2
5,469
497
3,806
12,140
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Serqet
LeeCooy
Serqet
11
3 / 3 / 2
5,906
537
3,688
10,509
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Nikofuscan
Baron Samedi
11
2 / 4 / 3
5,982
544
6,374
6,308
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 1
5,831
530
4,514
12,243
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
16
Kills
7
7
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
2
6
3.5
W
Sol
 
Sol
3
0
5
5.5
L
Jing Wei
 
Jing Wei
0
4
0
0
W
5
4
2
1.5
W
Hades
ELPeetamx
Hades
1
1
2
2
L
Athena
Jabresus
Athena
1
3
2
0.67
L
Serqet
LeeCooy
Serqet
3
3
2
1.33
L
Baron Samedi
Nikofuscan
Baron Samedi
2
4
3
0.88
L
1
2
1
0.75
W
Hou Yi
TempestSky
Hou Yi
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,502
Damage
20,588
40,004
Taken
48,757
19,708
Mitigated
19,767
16,231
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,143
1,124
0
1,137
8,495
3,567
58
1,577
6,464
0
55,256
W
Sol
 
Sol
6,871
1,857
0
2,600
6,538
1,945
1,277
2,394
3,980
29,745
7,318
L
Jing Wei
 
Jing Wei
2,206
1,050
0
1,589
7,557
2,021
0
516
7,001
0
38,515
W
6,716
689
720
1,763
6,291
2,045
121
3,890
1,941
29,262
0
W
Hades
ELPeetamx
Hades
6,722
704
0
5,936
11,593
9,546
127
1,019
10,574
40,566
2,609
L
Athena
Jabresus
Athena
3,806
774
0
2,411
12,140
6,758
0
6,269
5,483
16,103
0
L
Serqet
LeeCooy
Serqet
3,688
741
0
3,933
10,509
3,095
0
2,035
8,394
0
37,389
L
Baron Samedi
Nikofuscan
Baron Samedi
6,374
343
262
1,580
6,308
2,926
0
2,505
3,486
32,899
842
L
4,514
657
0
3,416
12,243
4,967
0
6,728
5,357
0
36,325
W
Hou Yi
TempestSky
Hou Yi
7,050
3,186
0
4,075
7,087
2,605
188
1,121
5,956
0
50,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,890
Gold Earned
28,608
361
Minions Killed
276
0
Camps Cleared
0
1,091,342
Distance Traveled
1,127,097
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,959
633
79
7
0
254,401
0
W
Sol
6,877
625
63
6
0
222,369
3
L
Jing Wei
5,420
493
68
6
0
211,283
2
W
Ra
6,849
623
62
6
0
207,074
0
W
Hades
6,846
622
77
7
0
196,949
0
L
Athena
5,469
497
23
2
0
228,546
0
L
Serqet
5,906
537
68
6
0
253,443
1
L
Baron Samedi
5,982
544
61
6
0
217,793
3
L
Tyr
5,831
530
56
5
0
216,032
3
W
Hou Yi
7,359
669
80
7
0
210,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role