Player Matchup

Cthulhu
Cthulhu
IIPEJEII
Cthulhu
Level 146
God Stats
5W - 3L
1,468 SR
Queue Stats
324W - 315L
1,478 Elo+
Solo
Xbalanque
Xbalanque
Senzubun
Xbalanque
Level 156
God Stats
1W - 2L
1,167 SR
Queue Stats
341W - 302L
1,549 Elo+
Solo
Ra
Ra
XxSage5GODxX
Ra
Level 154
God Stats
35W - 25L
1,669 SR
Queue Stats
787W - 750L
1,543 Elo+
Solo
Achilles
Achilles
merengue_TLB
Achilles
Level 128
God Stats
8W - 6L
1,567 SR
Queue Stats
283W - 286L
1,532 Elo+
Solo
Ravana
Ravana
vahnzizka
Ravana
Level 157
God Stats
6W - 5L
1,497 SR
Queue Stats
215W - 212L
1,473 Elo+
Solo
Team Averages
Level 148
1,474 SR
1,515 Elo+

VS

Team Averages
Level 143
1,516 SR
1,543 Elo+
Baron Samedi
Baron Samedi
AlphaBeanBoy
Baron Samedi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,562 Elo+
Solo
Da Ji
Da Ji
EmuMaster0
Da Ji
Level 109
God Stats
2W - 5L
1,410 SR
Queue Stats
199W - 178L
1,567 Elo+
Solo
Ne Zha
Ne Zha
Mortivia
Ne Zha
Level 181
God Stats
58W - 46L
1,655 SR
Queue Stats
387W - 363L
1,539 Elo+
Solo
Eset
Eset
aairlift
Eset
Level 121
God Stats
5W - 8L
1,510 SR
Queue Stats
240W - 229L
1,484 Elo+
Solo
Hou Yi
Hou Yi
phoenixninja13
Hou Yi
Level 178
God Stats
4W - 5L
1,504 SR
Queue Stats
284W - 276L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IIPEJEII
Cthulhu
6
0 / 2 / 2
3,581
716
2,531
6,140
2,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Senzubun
Xbalanque
6
0 / 1 / 2
3,584
717
1,393
2,335
505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 2 / 3
4,589
918
1,606
2,623
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
merengue_TLB
Achilles
7
0 / 1 / 1
3,949
790
1,970
4,547
2,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
vahnzizka
Ravana
8
6 / 0 / 2
4,965
993
2,687
1,736
479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlphaBeanBoy
Baron Samedi
7
1 / 1 / 0
3,610
722
2,763
3,371
880
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Da Ji
7
2 / 2 / 1
3,860
772
1,529
3,614
920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Mortivia
Ne Zha
6
0 / 2 / 3
3,717
743
3,065
5,721
2,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
4
0 / 2 / 1
2,961
592
502
1,310
275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
3 / 1 / 0
3,748
750
3,710
3,194
857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
8
Kills
6
6
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlphaBeanBoy
Baron Samedi
1
1
0
1
L
Da Ji
2
2
1
1.25
W
Cthulhu
IIPEJEII
Cthulhu
0
2
2
0.5
L
Ne Zha
Mortivia
Ne Zha
0
2
3
0.75
W
Xbalanque
Senzubun
Xbalanque
0
1
2
1
W
2
2
3
1.75
L
Eset
0
2
1
0.25
W
Achilles
merengue_TLB
Achilles
0
1
1
0.5
L
3
1
0
3
W
Ravana
vahnzizka
Ravana
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,187
Damage
11,569
17,381
Taken
17,210
6,255
Mitigated
4,941
6,513
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlphaBeanBoy
Baron Samedi
2,763
368
0
2,314
3,371
880
0
0
3,371
18,061
0
L
Da Ji
1,529
324
0
1,418
3,614
920
0
861
2,685
0
14,690
W
Cthulhu
IIPEJEII
Cthulhu
2,531
476
490
1,990
6,140
2,009
0
0
6,140
13,413
0
L
Ne Zha
Mortivia
Ne Zha
3,065
1,875
0
2,604
5,721
2,009
0
1,624
4,097
0
15,110
W
Xbalanque
Senzubun
Xbalanque
1,393
192
0
827
2,335
505
0
0
2,335
0
17,118
W
1,606
428
106
566
2,623
793
0
436
2,139
25,924
0
L
Eset
502
188
0
0
1,310
275
0
433
811
4,564
0
W
Achilles
merengue_TLB
Achilles
1,970
368
0
1,286
4,547
2,469
0
2,763
1,784
0
22,620
L
3,710
1,700
0
854
3,194
857
0
1,085
2,109
0
20,099
W
Ravana
vahnzizka
Ravana
2,687
1,370
0
1,248
1,736
479
0
18
1,718
0
20,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,668
Gold Earned
17,896
182
Minions Killed
133
0
Camps Cleared
0
573,990
Distance Traveled
496,340
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,610
722
30
6
0
111,716
0
L
Da Ji
3,860
772
29
6
0
120,822
0
W
Cthulhu
3,581
716
18
4
0
125,150
0
L
Ne Zha
3,717
743
17
3
0
124,317
0
W
Xbalanque
3,584
717
34
7
0
101,779
2
W
Ra
4,589
918
47
9
0
108,560
2
L
Eset
2,961
592
13
3
0
36,615
0
W
Achilles
3,949
790
38
8
0
101,566
0
L
Hou Yi
3,748
750
44
9
0
102,870
0
W
Ravana
4,965
993
45
9
0
136,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role