Player Matchup

Ne Zha
Ne Zha
CommanderCody17
Ne Zha
Level 146
God Stats
4W - 4L
1,527 SR
Queue Stats
192W - 195L
1,519 Elo+
Party 2
Hel
Hel
Themethchef12
Hel
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,472 Elo+
Party 2
Loki
Loki
ablaze-rasher11
Loki
Level 85
God Stats
9W - 5L
1,679 SR
Queue Stats
406W - 414L
1,482 Elo+
Solo
Ravana
Ravana
atrin-_-eddl
Ravana
Level 128
God Stats
1W - 1L
1,794 SR
Queue Stats
61W - 66L
1,453 Elo+
Solo
Nox
Nox
xxPandaBearr
Nox
Level 159
God Stats
1W - 1L
1,759 SR
Queue Stats
131W - 132L
1,522 Elo+
Party 2
Team Averages
Level 122
1,652 SR
1,490 Elo+

VS

Team Averages
Level 94
1,579 SR
1,543 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Ant Jambon
Ne Zha
Level 121
God Stats
29W - 20L
1,623 SR
Queue Stats
682W - 630L
1,561 Elo+
Party 1
Raijin
Raijin
PokeyPest
Raijin
Level 109
God Stats
19W - 11L
1,622 SR
Queue Stats
349W - 315L
1,567 Elo+
Party 1
Neith
Neith
othv
Neith
Level 106
God Stats
38W - 22L
1,652 SR
Queue Stats
82W - 65L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
zRed_Leopard
Kuzenbo
Level 86
God Stats
4W - 8L
1,500 SR
Queue Stats
37W - 35L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 0
5,884
588
3,920
6,647
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 3
5,689
569
2,111
4,801
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 6 / 0
4,637
464
2,817
7,961
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ravana
6
0 / 2 / 0
4,463
446
3,149
5,509
2,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 1
6,926
693
6,515
6,147
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 5 / 0
4,922
492
2,577
7,527
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
Ant Jambon
Ne Zha
10
1 / 3 / 1
5,344
534
3,326
8,009
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Raijin
PokeyPest
Raijin
12
4 / 2 / 0
6,481
648
3,465
4,802
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
othv
Neith
11
4 / 0 / 4
6,268
627
5,633
4,929
1,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
zRed_Leopard
Kuzenbo
10
4 / 0 / 4
6,486
649
2,686
6,549
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
10
Kills
13
14
Deaths
10
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
5
0
0
W
Ne Zha
Ant Jambon
Ne Zha
1
3
1
0.5
L
5
1
0
5
W
Raijin
PokeyPest
Raijin
4
2
0
2
L
0
4
3
0.38
L
0
6
0
0
L
Ravana
0
2
0
0
W
Neith
othv
Neith
4
0
4
6
L
5
1
1
5.5
W
Kuzenbo
zRed_Leopard
Kuzenbo
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,512
Damage
17,687
31,065
Taken
31,816
10,038
Mitigated
14,799
9,157
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,577
477
0
930
7,527
3,899
0
4,352
2,704
0
28,073
W
Ne Zha
Ant Jambon
Ne Zha
3,326
1,002
0
3,554
8,009
2,395
76
1,342
6,487
0
36,074
L
3,920
959
0
1,220
6,647
2,150
0
1,087
5,398
0
23,619
W
Raijin
PokeyPest
Raijin
3,465
186
0
1,116
4,802
1,373
0
1,142
3,500
39,003
1,402
L
2,111
490
347
1,224
4,801
1,182
0
1,943
2,585
26,502
666
L
2,817
394
0
1,710
7,961
1,945
0
1,040
6,921
0
29,066
L
Ravana
3,149
613
0
2,015
5,509
2,216
0
1,175
4,334
0
11,755
W
Neith
othv
Neith
5,633
2,414
0
2,115
4,929
1,286
568
0
4,929
0
44,600
L
6,515
651
0
2,641
6,147
2,545
0
361
5,786
45,359
0
W
Kuzenbo
zRed_Leopard
Kuzenbo
2,686
910
213
2,288
6,549
5,846
56
795
5,687
17,292
322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,599
Gold Earned
29,501
268
Minions Killed
290
0
Camps Cleared
0
899,146
Distance Traveled
955,461
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,922
492
47
5
0
172,770
0
W
Ne Zha
5,344
534
58
6
0
228,947
0
L
Ne Zha
5,884
588
46
5
0
205,018
0
W
Raijin
6,481
648
91
9
0
179,981
0
L
Hel
5,689
569
67
7
0
191,882
0
L
Loki
4,637
464
48
5
0
196,970
0
L
Ravana
4,463
446
18
2
0
131,446
0
W
Neith
6,268
627
74
7
0
168,798
0
L
Nox
6,926
693
89
9
0
173,830
2
W
Kuzenbo
6,486
649
20
2
0
204,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role