Player Matchup

Achilles
Achilles
Atatalian
Achilles
Level 75
God Stats
10W - 15L
1,438 SR
Queue Stats
183W - 185L
1,486 Elo+
Party 4
Ares
Ares
BacchusExtase
Ares
Level 69
God Stats
7W - 7L
1,616 SR
Queue Stats
119W - 140L
1,491 Elo+
Party 3
Poseidon
Poseidon
HohlinaYobana
Poseidon
Level 4
God Stats
1W - 1L
1,725 SR
Queue Stats
2W - 3L
1,776 Elo+
Party 4
Arachne
Arachne
LizzoK
Arachne
Level 56
God Stats
24W - 23L
1,538 SR
Queue Stats
75W - 82L
1,397 Elo+
Party 4
Rama
Rama
Masimoto87
Rama
Level 86
God Stats
1W - 3L
1,171 SR
Queue Stats
188W - 215L
1,478 Elo+
Party 3
Team Averages
Level 58
1,498 SR
1,526 Elo+

VS

Team Averages
Level 140
1,545 SR
1,511 Elo+
Horus
Horus
 
Horus
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
MadamePaladin
King Arthur
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 56L
1,557 Elo+
Solo
Hun Batz
Hun Batz
MrPink0108
Hun Batz
Level 45
God Stats
4W - 7L
1,406 SR
Queue Stats
44W - 60L
1,399 Elo+
Party 1
Bakasura
Bakasura
TwiiZ
Bakasura
Level 199
God Stats
3W - 0L
1,818 SR
Queue Stats
117W - 73L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Atatalian
Achilles
9
0 / 2 / 1
4,989
499
3,452
7,070
4,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 0
4,440
444
3,594
8,212
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
HohlinaYobana
Poseidon
9
0 / 1 / 0
4,990
499
3,787
4,100
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
LizzoK
Arachne
9
1 / 2 / 0
4,792
479
1,702
6,963
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 0
5,170
517
2,733
6,825
1,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 0 / 7
6,043
604
2,877
7,497
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
 
Neith
10
3 / 0 / 1
5,715
572
4,683
3,755
943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

King Arthur
MadamePaladin
King Arthur
11
1 / 1 / 0
5,753
575
3,717
8,989
4,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
MrPink0108
Hun Batz
11
2 / 0 / 4
5,800
580
2,731
6,764
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bakasura
TwiiZ
Bakasura
13
7 / 0 / 3
7,636
764
7,894
6,985
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
14
14
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
7
4.5
W
Neith
 
Neith
3
0
1
3.5
L
Achilles
Atatalian
Achilles
0
2
1
0.25
L
0
4
0
0
L
Poseidon
HohlinaYobana
Poseidon
0
1
0
0
L
Arachne
LizzoK
Arachne
1
2
0
0.5
W
King Arthur
MadamePaladin
King Arthur
1
1
0
1
L
0
5
0
0
W
Hun Batz
MrPink0108
Hun Batz
2
0
4
4
W
Bakasura
TwiiZ
Bakasura
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,268
Damage
21,902
33,170
Taken
33,990
12,700
Mitigated
15,791
8,840
Healing
13,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,877
1,372
440
3,780
7,497
4,336
181
2,769
4,490
0
14,431
W
Neith
 
Neith
4,683
2,016
0
2,325
3,755
943
840
1,508
1,995
0
39,149
L
Achilles
Atatalian
Achilles
3,452
552
0
2,767
7,070
4,742
0
0
7,070
865
25,284
L
3,594
284
53
1,636
8,212
3,678
0
0
7,442
15,085
0
L
Poseidon
HohlinaYobana
Poseidon
3,787
143
0
1,050
4,100
1,111
0
0
4,100
29,857
903
L
Arachne
LizzoK
Arachne
1,702
1,351
0
2,030
6,963
2,037
0
0
6,963
0
24,389
W
King Arthur
MadamePaladin
King Arthur
3,717
522
0
2,227
8,989
4,985
14
261
8,728
0
35,373
L
2,733
1,903
0
1,304
6,825
1,132
0
0
6,129
0
30,612
W
Hun Batz
MrPink0108
Hun Batz
2,731
551
0
1,600
6,764
2,420
0
752
5,938
0
43,436
W
Bakasura
TwiiZ
Bakasura
7,894
5,998
0
3,170
6,985
3,107
651
1,673
5,304
0
45,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,381
Gold Earned
30,947
226
Minions Killed
328
0
Camps Cleared
0
941,432
Distance Traveled
1,034,796
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,043
604
23
2
0
180,093
2
W
Neith
5,715
572
83
8
0
201,469
6
L
Achilles
4,989
499
42
4
0
199,571
0
L
Ares
4,440
444
21
2
0
172,820
2
L
Poseidon
4,990
499
61
6
0
193,234
0
L
Arachne
4,792
479
46
5
0
210,885
0
W
King Arthur
5,753
575
49
5
0
215,203
0
L
Rama
5,170
517
56
6
0
164,922
0
W
Hun Batz
5,800
580
68
7
0
220,390
0
W
Bakasura
7,636
764
105
11
0
217,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role