Player Matchup

Osiris
Osiris
BlazinProdigy
Osiris
Level 69
God Stats
7W - 7L
1,602 SR
Queue Stats
134W - 129L
1,465 Elo+
Party 1
Neith
Neith
Lucky Lahi
Neith
Level 158
God Stats
5W - 4L
1,622 SR
Queue Stats
179W - 199L
1,394 Elo+
Party 1
Set
Set
McKenna SIV
Set
Level 88
God Stats
9W - 11L
1,483 SR
Queue Stats
126W - 128L
1,447 Elo+
Party 1
Anubis
Anubis
kjcool123
Anubis
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 74L
1,506 Elo+
Solo
Sylvanus
Sylvanus
萌新菜鸟
Sylvanus
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
104W - 133L
1,521 Elo+
Solo
Team Averages
Level 93
1,542 SR
1,467 Elo+

VS

Team Averages
Level 146
1,466 SR
1,527 Elo+
Vulcan
Vulcan
Arise Oblivion
Vulcan
Level 189
God Stats
9W - 11L
1,429 SR
Queue Stats
311W - 308L
1,505 Elo+
Solo
Neith
Neith
BoredMillenial
Neith
Level 110
God Stats
6W - 6L
1,411 SR
Queue Stats
190W - 171L
1,501 Elo+
Solo
King Arthur
King Arthur
CodifingPath50
King Arthur
Level 130
God Stats
7W - 10L
1,422 SR
Queue Stats
187W - 170L
1,506 Elo+
Solo
Anubis
Anubis
Dimch1ck
Anubis
Level 153
God Stats
97W - 66L
1,567 SR
Queue Stats
138W - 120L
1,576 Elo+
Solo
Bacchus
Bacchus
SmashinDemFoos
Bacchus
Level 149
God Stats
45W - 49L
1,503 SR
Queue Stats
482W - 474L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,331
489
6,045
13,757
6,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
5
0 / 1 / 0
4,835
322
905
1,728
412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
2 / 6 / 2
6,842
456
3,234
13,501
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
kjcool123
Anubis
13
3 / 3 / 3
7,521
501
5,927
8,797
3,666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
萌新菜鸟
Sylvanus
17
6 / 1 / 2
9,210
614
9,017
9,267
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
8,169
545
6,985
7,444
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 0
7,951
530
3,001
4,072
1,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
CodifingPath50
King Arthur
15
4 / 1 / 1
8,897
593
8,799
10,559
7,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Anubis
Dimch1ck
Anubis
15
3 / 4 / 6
8,145
543
6,808
12,106
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
6 / 2 / 4
8,332
555
7,064
9,635
7,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
12
Kills
16
16
Deaths
12
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
L
1
5
1
0.3
W
2
1
0
2
W
King Arthur
CodifingPath50
King Arthur
4
1
1
4.5
W
Anubis
Dimch1ck
Anubis
3
4
6
1.5
L
Neith
0
1
0
0
L
2
6
2
0.5
W
6
2
4
4
L
Anubis
kjcool123
Anubis
3
3
3
1.5
L
Sylvanus
萌新菜鸟
Sylvanus
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,128
Damage
32,657
47,050
Taken
43,816
21,238
Mitigated
22,190
11,717
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,985
120
0
2,044
7,444
1,733
385
4,388
3,056
55,859
1,289
L
6,045
1,556
0
1,375
13,757
6,965
0
3,478
10,225
0
49,106
W
3,001
860
0
1,261
4,072
1,162
189
1,270
2,802
0
62,701
W
King Arthur
CodifingPath50
King Arthur
8,799
821
0
2,129
10,559
7,457
138
252
10,307
12,258
49,814
W
Anubis
Dimch1ck
Anubis
6,808
138
0
5,769
12,106
4,039
38
4,833
7,273
73,664
0
L
Neith
905
317
0
417
1,728
412
0
429
1,299
0
10,322
L
3,234
1,013
0
524
13,501
5,398
0
6,975
6,457
0
37,101
W
7,064
701
108
2,087
9,635
7,799
0
3,572
6,063
22,138
746
L
Anubis
kjcool123
Anubis
5,927
392
0
4,087
8,797
3,666
0
6,626
1,892
47,299
565
L
Sylvanus
萌新菜鸟
Sylvanus
9,017
2,068
256
5,058
9,267
4,797
0
3,425
5,728
58,479
19,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,739
Gold Earned
41,494
403
Minions Killed
470
0
Camps Cleared
0
1,206,597
Distance Traveled
1,483,263
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,169
545
101
7
0
275,873
0
L
Osiris
7,331
489
110
7
0
275,202
0
W
Neith
7,951
530
119
8
0
283,340
4
W
King Arthur
8,897
593
103
7
0
316,768
4
W
Anubis
8,145
543
115
8
0
294,813
0
L
Neith
4,835
322
14
1
0
78,365
0
L
Set
6,842
456
66
4
0
301,907
0
W
Bacchus
8,332
555
32
2
0
312,469
6
L
Anubis
7,521
501
93
6
0
251,375
0
L
Sylvanus
9,210
614
120
8
0
299,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role