Player Matchup

Aphrodite
Aphrodite
Aris17
Aphrodite
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,246 Elo+
Solo
Jormungandr
Jormungandr
DocDoomhammer
Jormungandr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,374 Elo+
Solo
Danzaburou
Danzaburou
Junior_Senju
Danzaburou
Level 105
God Stats
6W - 6L
1,517 SR
Queue Stats
112W - 105L
1,506 Elo+
Solo
Da Ji
Da Ji
Snoorlex__
Da Ji
Level 181
God Stats
1W - 2L
1,208 SR
Queue Stats
35W - 31L
1,509 Elo+
Solo
Sobek
Sobek
TheFastSpark
Sobek
Level 173
God Stats
5W - 8L
1,562 SR
Queue Stats
371W - 366L
1,495 Elo+
Solo
Team Averages
Level 139
1,458 SR
1,426 Elo+

VS

Team Averages
Level 84
1,472 SR
1,366 Elo+
Danzaburou
Danzaburou
GodlyLoads
Danzaburou
Level 100
God Stats
14W - 13L
1,465 SR
Queue Stats
45W - 44L
1,368 Elo+
Party 2
Surtr
Surtr
HELLSGRAVE
Surtr
Level 129
God Stats
2W - 1L
1,529 SR
Queue Stats
10W - 10L
1,315 Elo+
Party 1
Jormungandr
Jormungandr
ThyCallMeDeath
Jormungandr
Level 17
God Stats
2W - 3L
1,464 SR
Queue Stats
43W - 38L
1,379 Elo+
Party 2
Chaac
Chaac
XxKilo_KushxX
Chaac
Level 16
God Stats
2W - 1L
1,404 SR
Queue Stats
9W - 10L
1,266 Elo+
Party 1
Merlin
Merlin
lacarra26
Merlin
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
323W - 330L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aris17
Aphrodite
14
4 / 3 / 2
8,440
563
6,591
11,480
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
DocDoomhammer
Jormungandr
9
1 / 3 / 0
6,425
428
4,103
9,637
4,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Junior_Senju
Danzaburou
10
0 / 4 / 2
6,022
401
3,536
8,700
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Da Ji
13
5 / 5 / 4
7,732
515
7,993
13,363
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 3
7,663
511
7,059
15,568
19,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GodlyLoads
Danzaburou
15
10 / 0 / 2
10,149
677
11,607
7,452
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Surtr
15
3 / 2 / 5
8,872
591
7,700
11,834
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
ThyCallMeDeath
Jormungandr
13
1 / 2 / 7
8,386
559
4,317
11,113
9,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 2
8,034
536
8,346
12,429
6,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
lacarra26
Merlin
14
1 / 5 / 0
8,480
565
7,466
6,597
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
13
Kills
16
16
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aris17
Aphrodite
4
3
2
1.67
L
Jormungandr
DocDoomhammer
Jormungandr
1
3
0
0.33
W
Danzaburou
GodlyLoads
Danzaburou
10
0
2
11
W
Surtr
3
2
5
2.75
L
Danzaburou
Junior_Senju
Danzaburou
0
4
2
0.25
L
Da Ji
5
5
4
1.4
L
3
1
3
4.5
W
Jormungandr
ThyCallMeDeath
Jormungandr
1
2
7
2.25
W
1
4
2
0.5
W
Merlin
lacarra26
Merlin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,282
Damage
39,436
58,748
Taken
49,425
37,000
Mitigated
27,590
16,991
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aris17
Aphrodite
6,591
671
1,079
6,108
11,480
4,383
0
6,065
5,415
52,825
741
L
Jormungandr
DocDoomhammer
Jormungandr
4,103
1,426
0
1,531
9,637
4,675
0
937
8,700
33,619
0
W
Danzaburou
GodlyLoads
Danzaburou
11,607
7,423
0
3,443
7,452
3,213
4,005
4,049
3,403
0
61,956
W
Surtr
7,700
3,200
0
3,965
11,834
5,612
1,878
1,693
10,141
2,646
69,088
L
Danzaburou
Junior_Senju
Danzaburou
3,536
1,309
0
2,222
8,700
2,761
0
1,240
7,460
0
33,777
L
Da Ji
7,993
1,393
0
651
13,363
6,110
0
2,716
10,647
0
50,480
L
7,059
1,217
0
5,400
15,568
19,071
0
789
14,779
37,777
4,339
W
Jormungandr
ThyCallMeDeath
Jormungandr
4,317
942
0
1,047
11,113
9,620
522
3,886
7,227
29,664
1,201
W
8,346
2,008
0
5,695
12,429
6,836
0
5,169
7,260
0
49,591
W
Merlin
lacarra26
Merlin
7,466
613
0
390
6,597
2,309
470
2,206
4,391
60,981
513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,282
Gold Earned
43,921
355
Minions Killed
452
0
Camps Cleared
0
1,292,317
Distance Traveled
1,491,288
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,440
563
116
8
0
289,575
2
L
Jormungandr
6,425
428
38
3
0
231,967
0
W
Danzaburou
10,149
677
105
7
0
273,832
0
W
Surtr
8,872
591
112
7
0
329,040
0
L
Danzaburou
6,022
401
61
4
0
216,794
0
L
Da Ji
7,732
515
76
5
0
277,095
0
L
Sobek
7,663
511
64
4
0
276,886
0
W
Jormungandr
8,386
559
46
3
0
308,991
0
W
Chaac
8,034
536
70
5
0
321,987
0
W
Merlin
8,480
565
119
8
0
257,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role