Player Matchup

Ix Chel
Ix Chel
Bigshotbroom440
Ix Chel
Level 128
God Stats
14W - 9L
1,560 SR
Queue Stats
228W - 243L
1,523 Elo+
Solo
Skadi
Skadi
DeloTheMessiah
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 120L
1,414 Elo+
Solo
Cliodhna
Cliodhna
Direwolf728
Cliodhna
Level 89
God Stats
8W - 8L
1,544 SR
Queue Stats
154W - 161L
1,492 Elo+
Party 2
Bacchus
Bacchus
JorgKoT
Bacchus
Level 120
God Stats
109W - 88L
1,566 SR
Queue Stats
362W - 413L
1,489 Elo+
Party 2
Yu Huang
Yu Huang
NiCarlomagno
Yu Huang
Level 184
God Stats
0W - 2L
1,274 SR
Queue Stats
442W - 454L
1,449 Elo+
Solo
Team Averages
Level 117
1,489 SR
1,473 Elo+

VS

Team Averages
Level 84
1,586 SR
1,448 Elo+
Geb
Geb
Apophiss1220
Geb
Level 82
God Stats
7W - 5L
1,633 SR
Queue Stats
210W - 180L
1,483 Elo+
Party 1
Medusa
Medusa
Hannink
Medusa
Level 89
God Stats
6W - 4L
1,638 SR
Queue Stats
28W - 19L
1,494 Elo+
Solo
Mulan
Mulan
T_Leon16_T
Mulan
Level 106
God Stats
15W - 12L
1,494 SR
Queue Stats
552W - 522L
1,462 Elo+
Solo
Pele
Pele
kuetlachtli117
Pele
Level 85
God Stats
5W - 6L
1,455 SR
Queue Stats
242W - 209L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
tacticalpiglet
Nu Wa
Level 56
God Stats
3W - 0L
1,711 SR
Queue Stats
21W - 25L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,019
501
5,499
10,679
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 4 / 2
6,364
455
5,963
10,346
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cliodhna
Direwolf728
Cliodhna
13
4 / 3 / 3
7,200
514
7,345
13,057
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
JorgKoT
Bacchus
13
2 / 1 / 1
7,248
518
4,466
12,958
12,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
NiCarlomagno
Yu Huang
13
1 / 4 / 6
7,131
509
6,397
6,695
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,788
556
2,978
12,490
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Hannink
Medusa
14
1 / 0 / 3
7,722
552
4,223
3,522
1,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
16
3 / 1 / 2
9,498
678
8,328
12,743
6,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 1
7,076
505
5,320
10,571
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
7 / 5 / 4
8,790
628
13,717
9,794
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
8
Kills
17
17
Deaths
8
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
0
5
0
0
L
1
4
2
0.5
L
Cliodhna
Direwolf728
Cliodhna
4
3
3
1.83
W
Medusa
Hannink
Medusa
1
0
3
2.5
L
Bacchus
JorgKoT
Bacchus
2
1
1
2.5
L
Yu Huang
NiCarlomagno
Yu Huang
1
4
6
1
W
Mulan
3
1
2
4
W
3
1
1
3.5
W
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,670
Damage
34,566
53,735
Taken
49,120
25,151
Mitigated
22,133
15,600
Healing
16,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,978
135
0
3,028
12,490
8,277
359
2,923
9,567
20,093
2,208
L
5,499
298
180
3,193
10,679
3,730
0
1,901
8,778
46,099
0
L
5,963
1,972
0
1,552
10,346
2,694
0
4,395
5,951
0
38,642
L
Cliodhna
Direwolf728
Cliodhna
7,345
975
0
7,252
13,057
3,954
0
2,503
10,554
0
48,527
W
Medusa
Hannink
Medusa
4,223
1,248
0
895
3,522
1,229
2,107
905
2,617
0
60,450
L
Bacchus
JorgKoT
Bacchus
4,466
185
0
2,684
12,958
12,853
0
3,163
9,795
32,751
0
L
Yu Huang
NiCarlomagno
Yu Huang
6,397
215
0
739
6,695
1,920
0
4,418
2,277
45,845
788
W
Mulan
8,328
568
0
6,050
12,743
6,403
976
6,164
6,579
0
78,242
W
5,320
1,300
0
5,349
10,571
3,353
124
1,606
8,965
0
42,576
W
13,717
3,813
0
1,338
9,794
2,871
419
4,731
5,063
50,246
568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,962
Gold Earned
40,874
364
Minions Killed
391
0
Camps Cleared
0
1,388,857
Distance Traveled
1,415,171
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,788
556
30
2
0
296,121
1
L
Ix Chel
7,019
501
93
7
0
247,137
0
L
Skadi
6,364
455
45
3
0
245,600
0
L
Cliodhna
7,200
514
86
6
0
339,865
2
W
Medusa
7,722
552
121
9
0
275,179
4
L
Bacchus
7,248
518
49
4
0
300,589
4
L
Yu Huang
7,131
509
91
7
0
255,666
2
W
Mulan
9,498
678
118
8
0
263,586
0
W
Pele
7,076
505
61
4
0
340,924
6
W
Nu Wa
8,790
628
61
4
0
239,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role