Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Big Savvo
Ne Zha
Level 157
God Stats
4W - 5L
1,391 SR
Queue Stats
130W - 161L
1,450 Elo+
Party 1
Chaac
Chaac
Classy Bands
Chaac
Level 27
God Stats
19W - 40L
1,325 SR
Queue Stats
53W - 100L
1,378 Elo+
Party 1
Bacchus
Bacchus
Rolltide1819
Bacchus
Level 49
God Stats
5W - 4L
1,494 SR
Queue Stats
93W - 133L
1,370 Elo+
Party 1
Sol
Sol
taheer45
Sol
Level 85
God Stats
145W - 143L
1,531 SR
Queue Stats
188W - 214L
1,443 Elo+
Party 1
Team Averages
Level 89
1,448 SR
1,428 Elo+

VS

Team Averages
Level 139
1,517 SR
1,471 Elo+
Loki
Loki
Dantcro
Loki
Level 107
God Stats
38W - 22L
1,578 SR
Queue Stats
57W - 48L
1,522 Elo+
Solo
Chernobog
Chernobog
GeneralWays
Chernobog
Level 119
God Stats
8W - 7L
1,683 SR
Queue Stats
542W - 532L
1,440 Elo+
Solo
Chaac
Chaac
MaihemJRD
Chaac
Level 167
God Stats
0W - 5L
1,247 SR
Queue Stats
41W - 51L
1,468 Elo+
Solo
Nox
Nox
Solar Crayfish
Nox
Level 145
God Stats
11W - 11L
1,549 SR
Queue Stats
199W - 193L
1,492 Elo+
Solo
Eset
Eset
TadeoGM
Eset
Level 159
God Stats
0W - 1L
1,529 SR
Queue Stats
103W - 107L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 0 / 5
5,649
628
3,018
4,221
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Big Savvo
Ne Zha
10
6 / 1 / 2
5,791
643
5,816
6,692
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 0 / 1
6,985
776
4,860
5,250
2,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Rolltide1819
Bacchus
9
1 / 2 / 1
5,073
564
1,374
5,338
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 4 / 0
5,376
597
4,337
7,682
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dantcro
Loki
8
0 / 5 / 1
4,235
471
915
8,701
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
GeneralWays
Chernobog
10
6 / 1 / 1
6,367
707
3,531
3,097
991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
MaihemJRD
Chaac
9
1 / 1 / 6
5,100
567
6,291
8,095
5,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
4,880
542
2,963
4,196
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Eset
TadeoGM
Eset
7
0 / 6 / 0
4,418
491
1,898
5,522
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
16
Kills
7
7
Deaths
16
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
5
3.5
W
Ne Zha
Big Savvo
Ne Zha
6
1
2
7
W
6
0
1
6.5
L
Loki
Dantcro
Loki
0
5
1
0.1
L
Chernobog
GeneralWays
Chernobog
6
1
1
6.5
L
Chaac
MaihemJRD
Chaac
1
1
6
4
W
Bacchus
Rolltide1819
Bacchus
1
2
1
0.75
L
0
3
1
0.17
L
Eset
TadeoGM
Eset
0
6
0
0
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,405
Damage
15,598
29,183
Taken
29,611
11,588
Mitigated
10,652
10,461
Healing
7,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,018
369
0
1,599
4,221
1,359
0
1,422
2,799
35,205
0
W
Ne Zha
Big Savvo
Ne Zha
5,816
1,385
0
1,865
6,692
2,161
0
1,339
5,353
0
37,101
W
4,860
639
0
2,728
5,250
2,827
0
1,898
3,352
0
41,716
L
Loki
Dantcro
Loki
915
161
0
3,744
8,701
1,973
0
852
7,849
0
26,892
L
Chernobog
GeneralWays
Chernobog
3,531
2,168
0
990
3,097
991
186
1,745
1,352
0
40,151
L
Chaac
MaihemJRD
Chaac
6,291
1,098
0
1,698
8,095
5,277
0
3,295
4,653
0
27,102
W
Bacchus
Rolltide1819
Bacchus
1,374
194
0
779
5,338
3,589
0
202
5,136
12,995
1,020
L
2,963
190
0
625
4,196
1,271
0
2,448
1,748
29,495
0
L
Eset
TadeoGM
Eset
1,898
139
0
500
5,522
1,140
0
145
5,069
18,036
0
W
4,337
1,146
0
3,490
7,682
1,652
0
0
7,682
28,494
2,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
25,000
264
Minions Killed
257
0
Camps Cleared
0
1,012,831
Distance Traveled
904,925
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,649
628
64
7
0
188,257
0
W
Ne Zha
5,791
643
52
6
0
241,032
0
W
Chaac
6,985
776
81
9
0
180,951
0
L
Loki
4,235
471
46
5
0
212,863
0
L
Chernobog
6,367
707
69
8
0
182,823
2
L
Chaac
5,100
567
42
5
0
200,635
0
W
Bacchus
5,073
564
17
2
0
211,312
0
L
Nox
4,880
542
55
6
0
169,064
1
L
Eset
4,418
491
45
5
0
139,540
0
W
Sol
5,376
597
50
6
0
191,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role