Player Matchup

Fafnir
Fafnir
Ezêkial
Fafnir
Level 54
God Stats
1W - 1L
1,907 SR
Queue Stats
122W - 130L
1,562 Elo+
Solo
Discordia
Discordia
Syaoran58
Discordia
Level 124
God Stats
155W - 91L
1,647 SR
Queue Stats
518W - 409L
1,625 Elo+
Party 2
Erlang Shen
Erlang Shen
gogonso
Erlang Shen
Level 106
God Stats
204W - 91L
1,751 SR
Queue Stats
517W - 409L
1,625 Elo+
Party 2
Team Averages
Level 95
1,768 SR
1,604 Elo+

VS

Team Averages
Level 148
1,841 SR
1,817 Elo+
Bakasura
Bakasura
SARS2
Bakasura
Level 95
God Stats
12W - 0L
1,914 SR
Queue Stats
1,051W - 266L
1,997 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TwinHere
Kumbhakarna
Level 195
God Stats
12W - 8L
1,713 SR
Queue Stats
437W - 131L
2,045 Elo+
Party 1
Baron Samedi
Baron Samedi
XxTrigga_DudexX
Baron Samedi
Level 153
God Stats
7W - 1L
1,896 SR
Queue Stats
104W - 161L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ezêkial
Fafnir
16
0 / 4 / 4
9,671
691
8,020
14,282
15,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Syaoran58
Discordia
16
0 / 6 / 5
9,901
707
11,316
10,879
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
gogonso
Erlang Shen
15
6 / 8 / 0
10,807
772
9,434
19,468
8,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SARS2
Bakasura
20
10 / 0 / 8
13,347
953
22,972
19,129
15,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kumbhakarna
TwinHere
Kumbhakarna
18
5 / 4 / 12
11,957
854
9,762
17,909
14,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Baron Samedi
XxTrigga_DudexX
Baron Samedi
17
3 / 2 / 13
11,574
827
7,255
7,465
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
18
18
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Ezêkial
Fafnir
0
4
4
0.5
W
Bakasura
SARS2
Bakasura
10
0
8
14
L
Discordia
Syaoran58
Discordia
0
6
5
0.42
W
Kumbhakarna
TwinHere
Kumbhakarna
5
4
12
2.75
W
Baron Samedi
XxTrigga_DudexX
Baron Samedi
3
2
13
4.75
L
Erlang Shen
gogonso
Erlang Shen
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,770
Damage
39,989
44,629
Taken
44,503
26,892
Mitigated
32,729
6,377
Healing
18,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Ezêkial
Fafnir
8,020
2,197
0
1,924
14,282
15,439
104
4,509
7,780
20,564
1,768
W
Bakasura
SARS2
Bakasura
22,972
17,151
0
11,113
19,129
15,296
2,460
7,864
10,845
0
55,635
L
Discordia
Syaoran58
Discordia
11,316
956
0
978
10,879
2,982
0
4,841
4,898
49,012
0
W
Kumbhakarna
TwinHere
Kumbhakarna
9,762
1,360
0
1,730
17,909
14,451
564
5,781
10,818
34,318
0
W
Baron Samedi
XxTrigga_DudexX
Baron Samedi
7,255
503
1,750
3,739
7,465
2,982
915
4,733
2,613
31,983
0
L
Erlang Shen
gogonso
Erlang Shen
9,434
3,964
0
3,475
19,468
8,471
0
6,452
10,939
0
33,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,379
Gold Earned
36,878
142
Minions Killed
201
0
Camps Cleared
0
655,316
Distance Traveled
770,700
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,671
691
33
2
0
213,297
0
W
Bakasura
13,347
953
103
7
0
300,559
0
L
Discordia
9,901
707
68
5
0
222,242
2
W
Kumbhakarna
11,957
854
44
3
0
241,550
3
W
Baron Samedi
11,574
827
54
4
0
228,591
0
L
Erlang Shen
10,807
772
41
3
0
219,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role