Player Matchup

Sobek
Sobek
 
Sobek
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
GimpyGimpy
Hercules
Level 126
God Stats
10W - 12L
1,487 SR
Queue Stats
415W - 360L
1,475 Elo+
Solo
Thoth
Thoth
cephIapod
Thoth
Level 109
God Stats
21W - 27L
1,426 SR
Queue Stats
149W - 181L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
chezegeneral
Danzaburou
Level 144
God Stats
1W - 4L
1,346 SR
Queue Stats
248W - 250L
1,530 Elo+
Party 1
Pele
Pele
nl99a
Pele
Level 63
God Stats
30W - 21L
1,622 SR
Queue Stats
81W - 102L
1,484 Elo+
Party 2
Team Averages
Level 128
1,476 SR
1,493 Elo+

VS

Team Averages
Level 164
1,616 SR
1,593 Elo+
Ganesha
Ganesha
HurtsToPeepee
Ganesha
Level 125
God Stats
2W - 2L
1,536 SR
Queue Stats
628W - 529L
1,623 Elo+
Solo
Hercules
Hercules
Looozid
Hercules
Level 205
God Stats
15W - 5L
1,806 SR
Queue Stats
639W - 651L
1,597 Elo+
Party 3
Hera
Hera
MoistForApophis
Hera
Level 190
God Stats
20W - 21L
1,539 SR
Queue Stats
472W - 421L
1,509 Elo+
Solo
Danzaburou
Danzaburou
VaniszH
Danzaburou
Level 192
God Stats
132W - 163L
1,518 SR
Queue Stats
812W - 885L
1,590 Elo+
Party 3
Odin
Odin
tormet129
Odin
Level 108
God Stats
17W - 12L
1,680 SR
Queue Stats
212W - 178L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 1 / 7
6,799
680
4,261
7,303
5,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
GimpyGimpy
Hercules
12
4 / 1 / 0
7,017
702
5,951
6,372
5,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thoth
cephIapod
Thoth
10
1 / 6 / 1
5,416
542
2,590
6,600
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
chezegeneral
Danzaburou
11
7 / 0 / 1
7,028
703
8,615
4,072
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
nl99a
Pele
11
4 / 3 / 1
6,183
618
4,620
7,941
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 5 / 0
4,937
494
1,976
10,565
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hercules
Looozid
Hercules
8
0 / 4 / 0
4,833
483
2,279
8,153
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 3
5,799
580
4,541
5,143
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
VaniszH
Danzaburou
11
2 / 2 / 0
5,935
594
1,940
5,261
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
11
8 / 3 / 1
6,560
656
7,135
7,803
2,885
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
17
Kills
11
11
Deaths
17
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
7
4.5
W
Hercules
GimpyGimpy
Hercules
4
1
0
4
L
Ganesha
0
5
0
0
L
Hercules
Looozid
Hercules
0
4
0
0
L
1
3
3
0.83
L
Danzaburou
VaniszH
Danzaburou
2
2
0
1
W
Thoth
cephIapod
Thoth
1
6
1
0.25
W
Danzaburou
chezegeneral
Danzaburou
7
0
1
7.5
W
Pele
nl99a
Pele
4
3
1
1.5
L
Odin
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,037
Damage
17,871
32,288
Taken
36,925
16,313
Mitigated
15,349
10,138
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,261
525
0
3,460
7,303
5,098
58
1,274
6,029
17,740
1,307
W
Hercules
GimpyGimpy
Hercules
5,951
2,061
0
3,436
6,372
5,448
0
112
6,260
391
42,034
L
Ganesha
1,976
144
0
1,971
10,565
6,552
0
2,297
8,268
20,393
0
L
Hercules
Looozid
Hercules
2,279
1,038
0
1,997
8,153
3,256
0
172
7,608
0
21,996
L
4,541
793
0
953
5,143
1,139
137
1,288
3,547
34,393
0
L
Danzaburou
VaniszH
Danzaburou
1,940
357
0
1,522
5,261
1,517
0
930
4,331
0
38,274
W
Thoth
cephIapod
Thoth
2,590
84
0
625
6,600
1,748
0
3,118
3,071
21,136
628
W
Danzaburou
chezegeneral
Danzaburou
8,615
5,111
0
1,617
4,072
1,291
892
702
3,370
0
51,813
W
Pele
nl99a
Pele
4,620
1,381
0
1,000
7,941
2,728
0
870
6,929
0
41,698
L
Odin
7,135
2,628
0
1,835
7,803
2,885
0
1,547
6,128
0
29,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
28,064
316
Minions Killed
265
0
Camps Cleared
0
974,269
Distance Traveled
934,521
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,799
680
29
3
0
197,237
2
W
Hercules
7,017
702
85
9
0
180,793
0
L
Ganesha
4,937
494
21
2
0
172,921
3
L
Hercules
4,833
483
48
5
0
160,637
0
L
Hera
5,799
580
72
7
0
182,043
0
L
Danzaburou
5,935
594
77
8
0
205,052
0
W
Thoth
5,416
542
44
4
0
190,087
2
W
Danzaburou
7,028
703
88
9
0
171,378
3
W
Pele
6,183
618
70
7
0
234,774
1
L
Odin
6,560
656
47
5
0
213,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role