Player Matchup

Bastet
Bastet
Platinum III
 
Bastet
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond I
CUKRY
Eset
Diamond I
Level 158
God Stats
1W - 1L
1,710 SR
Queue Stats
429W - 398L
2,555 MMR
Solo
Atlas
Atlas
Diamond I
Mildrid
Atlas
Diamond I
Level 122
God Stats
12W - 9L
1,649 SR
Queue Stats
167W - 135L
2,248 MMR
Solo
Rama
Rama
Diamond IV
Rexsyo
Rama
Diamond IV
Level 333
God Stats
1W - 2L
1,524 SR
Queue Stats
45W - 40L
2,096 MMR
Party 1
Charon
Charon
Diamond I
Rikа
Charon
Diamond I
Level 161
God Stats
1W - 1L
1,779 SR
Queue Stats
473W - 373L
2,226 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 185
1,632 SR
2,125 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,497 SR
2,089 MMR
Chernobog
Chernobog
Gold IV
 
Chernobog
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
 
Jing Wei
Platinum IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
Masamato
Cu Chulainn
Masters
Level 87
God Stats
1W - 1L
1,323 SR
Queue Stats
175W - 121L
2,714 MMR
Solo
Merlin
Merlin
Diamond I
OtherTheAnother
Merlin
Diamond I
Level 197
God Stats
3W - 4L
1,585 SR
Queue Stats
309W - 222L
2,883 MMR
Solo
Hercules
Hercules
Platinum I
Ysse
Hercules
Platinum I
Level 127
God Stats
11W - 8L
1,576 SR
Queue Stats
359W - 357L
1,848 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 4 / 0
4,869
487
2,293
8,347
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
CUKRY
Eset
11
2 / 3 / 0
6,255
626
3,345
4,578
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Mildrid
Atlas
8
0 / 5 / 0
4,862
486
3,261
9,060
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
Rexsyo
Rama
8
0 / 4 / 2
4,789
479
2,201
6,502
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Rikа
Charon
10
1 / 2 / 0
5,446
545
2,608
7,425
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
He BoAthenaSusanoNe ZhaChang'e

VS

Bans
TiamatYu HuangAphroditeKhepriAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
6 / 1 / 3
6,490
649
7,928
6,246
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
 
Jing Wei
10
1 / 1 / 6
5,715
572
3,497
5,217
1,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cu Chulainn
Masamato
Cu Chulainn
12
2 / 1 / 1
7,255
726
5,792
8,253
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 0 / 1
7,024
702
4,035
3,371
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
Ysse
Hercules
11
5 / 0 / 6
6,289
629
4,775
5,536
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
18
18
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
4
0
0
W
Chernobog
 
Chernobog
6
1
3
7.5
W
Jing Wei
 
Jing Wei
1
1
6
4
L
Eset
CUKRY
Eset
2
3
0
0.67
W
Cu Chulainn
Masamato
Cu Chulainn
2
1
1
2.5
L
Atlas
Mildrid
Atlas
0
5
0
0
W
4
0
1
4.5
L
Rama
Rexsyo
Rama
0
4
2
0.25
L
Charon
Rikа
Charon
1
2
0
0.5
W
Hercules
Ysse
Hercules
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,708
Damage
26,027
35,912
Taken
28,623
15,320
Mitigated
10,984
8,351
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,293
393
0
3,847
8,347
2,329
0
1,050
7,119
0
32,359
W
Chernobog
 
Chernobog
7,928
6,378
0
2,535
6,246
1,949
419
2,702
3,452
0
40,223
W
Jing Wei
 
Jing Wei
3,497
2,918
0
2,384
5,217
1,422
376
1,530
3,605
0
34,760
L
Eset
CUKRY
Eset
3,345
275
0
646
4,578
1,668
0
2,130
2,220
32,649
851
W
Cu Chulainn
Masamato
Cu Chulainn
5,792
1,286
0
2,357
8,253
4,104
0
2,098
5,776
385
56,661
L
Atlas
Mildrid
Atlas
3,261
552
0
1,644
9,060
6,305
0
170
8,836
18,545
852
W
4,035
418
0
1,594
3,371
961
258
985
2,276
44,154
835
L
Rama
Rexsyo
Rama
2,201
1,999
0
746
6,502
2,110
0
0
6,502
0
24,377
L
Charon
Rikа
Charon
2,608
567
0
1,468
7,425
2,908
0
150
7,232
29,135
0
W
Hercules
Ysse
Hercules
4,775
1,967
0
2,013
5,536
2,548
0
970
4,494
0
35,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,221
Gold Earned
32,773
275
Minions Killed
385
0
Camps Cleared
0
983,805
Distance Traveled
1,061,067
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,869
487
58
6
0
210,179
0
W
Chernobog
6,490
649
71
7
0
191,069
0
W
Jing Wei
5,715
572
51
5
0
194,685
0
L
Eset
6,255
626
97
10
0
208,103
0
W
Cu Chulainn
7,255
726
117
12
0
214,651
0
L
Atlas
4,862
486
22
2
0
199,318
0
W
Merlin
7,024
702
88
9
0
208,402
1
L
Rama
4,789
479
49
5
0
185,547
0
L
Charon
5,446
545
49
5
0
180,658
0
W
Hercules
6,289
629
58
6
0
252,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role